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Topics - Pain-

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Hiya. Here's a challenge. (which, when solved, will result in exploding rainbows and awesomeness.)

I've started to slowly develop a new class for GvH, and it has data from wads from MM8BITDM - in other words, trying to import something from MM8BITDM into GvH form.

Now, I've got a (weaponless)class ready, AKA the base class actor, which works in singleplayer, but the next mission would be to import a weapon for the class from MM8BITDM data into GvH style. Results; The class was playable, though, weaponless, but the weapon has remained untouched as I've thinked my head through that where should I start to decipher the code - as it seems that it didn't take it with raw-force MM8BITDM -style > GvH (resulting in a 1 error/huge amount of errors, I assume this has something to do with the fact that something if most of the data/ACS isn't compatible with GvH) So, it seems there might be some original ACS coding for the addon/mod/wad which has been made purely for MM8BITDM, or for the MM8BITDM itself, that it would stop me importing straight away to GvH form. If yes, where should I start from deciphering the DECORATE coding, and most importantly, at the same time keeping the weapon in the exact original state as it was in MM8BITDM?

In a nutshell;

What do I need to be aware of?
Where do I start the "importing" from?

Edit #X: If you'd need to see the DECORATE code itself, tell me.

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Skins & Bots etc / Trying to find Zero Skin/Class etc.
« on: April 19, 2014, 08:38:03 PM »
Hey.

I was wondering that if anyone happens to know if there is a Zero (MMX/MMZ/etc.) Skin/Class/file/etc.?

I attempted to find some files, but I only succeeded finding Omega Zero, and the link for MMX Zero skin was broken.

Any knowledge?

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