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Messages - Geonightman

Pages: 1 [2] 3
16
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: May 21, 2010, 06:49:24 PM »
Ok. Someone other than Courvous. Any bright Ideas gentlemen?

17
The Ghoul's Forest / Re: Bitching thread
« on: May 20, 2010, 11:45:23 PM »
Quote from: "Mobius"
When someone is nice or savvy enough to locate my ini file for skulltag then I'd make the appropriate adjustments.

Protip: They are not in the skulltag directory folder, because I am not using a portable version of skulltag for Windows Vista.

You sound like you have the same problem I had. What I did was I made sure I had the most recent version of Skulltag. Then I downloaded the newest beta. Extracted the folder into a new folder, then I put said folder in my Skulltag folder. Then Open Doomseeker, hover over 'Options', then click Configure. This is where most problems are. Do 3 things.
    Click 'File Path' and make sure it is set to your Skulltag folder.
    Click on 'Engines' then click on Skulltag and finally Make sure Testing Releases is UNCHECKED.
That fixed my problem.

18
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: May 20, 2010, 11:35:51 PM »
So what do you think of the magician Cutty?

19
The Ghoul's Forest / Re: Bitching thread
« on: May 20, 2010, 12:37:22 AM »
OFF TOPIC about Marine/ON TOPIC about bitching thread:
    Mobius's servers with about Level Master now has players but it not the most recent beta version of Skulltag.
    Mobius locked the character submission thread.

20
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: May 15, 2010, 03:51:32 PM »
Well it seems people are behind my Magician Ideas, but I'd Like to clear a few things.
    I Know the numbers are a bit OP. They can be changed if Cutty wants to put him in the roster.
    The Stunning for 5 seconds seems excessive I know. Maybe 3 seconds but the point was he CANNOT attack during this time himself. but CAN move. This is so he can run away. But who he freezes CANNOT move but CAN attack. This makes this move virtually useless in an enclosed area and if they have a ranged attack like Frosty or Choke, they can still attack him
    As for the Jitter "twice as long thing" you may be right. Maybe it could just do high damage to Jitter like the Stun Ball does to the cyborg. I mean, if you are stunned as a cyborg, just fly up and boom safe. That's why it does more damage when it hits him, so you could do the same thing to Jitter with the magicians spell.
    @pucy: I like how creative you are, but please, think more about execution before creativeness.
    O_O WOW! The book is like a perfect sprite. If we kept it that way and changed the book to show fire/ice, a rock, and a '?' that would be the perfect sprite. And the equipping animation could be him turning the page.
If you see any problems with the characters 'Hot Head' or 'The Magician'. Ask me. I really think they have potential to be in the game.

On a final note: What does everyone thing of the Magician's background story? It took me about 10 minutes to make it seem good.

21
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: May 14, 2010, 08:17:04 PM »
What is it's name?
Magician, Warlock, or Wizard (Will be decided later; everywhere it says Magician, it may be filled in with what you please)
What is it's story?
Ever wonder where the Hunter got the ability to use his magic powers? From this guy. The magician one day came across a young lad, around 13 years old fiddling with a bow and arrow. The  The Magician asked to see the bow and the kid handed him the bow. The Magician took the bow, readied the arrow, and in a yellow flash and a loud bang, the arrow hit the target dead on. The young chap was stunned and asked how he did that. The Magician simply smiled and said: "Would you like me to tell you, or would you like me to show you how ?" The boy lit up and asked to be taught. This young boy grew up to be the Hunter, utilizing the art of his bow and arrow and Magic. One day he went to go the Magician's house to continue his lessons and came into the door calling his name...no answer. Being worried he searched the house and found two items on the Magician's bed. A note that said: "You are banished to the Forbidden Forest for the following reasons: Heracy, Conspiracy, and Use of the Dark Arts. If you do not go there calmly, you will be executed." He also found a helmet with horns. He put this on and saw it was a loose fit. Knowing he would one day fit in it, he kept it as a memento of his teacher. For the next couple of years the Magician lived in the Forbidden Forest and had started hearing and seeing weird things. The magician created a repelling spell so that nothing could attack him, however no one who entered the forest could see him. He seemed to be alone in the forest forever. Until he saw his pupil in the woods. Could it be true? No, it couldn't. He was fighting for his life, and he was wearing the helmet that the Magician left out. He was with some people too. A man in a robotic suit, a man in a jumpsuit with some kind of device on his back, a man with a bunch of tools, and some kind of space man. The Magician removed his spell and showed himself to his pupil. A silent look between the two was their way of showing both disbelief and joy. The Magician turned around, pulled out his wand, and joined the fray.
What does it look like?
The sprites of Corvus from Heretic and. If you aren't hip to the Heretic storyline, Corvus is the main character of Heretic.

How does it play?
I designed him to be a person who could weak against choke, but not too weak. His weapons would either be wands or hand signs. He is the same speed as the Hunter. He has 100 health.
What are it's weapons?
Abra-CADAVER
Primary Fire:Causes a spread attack of 3 projectiles that are ice balls. If an opponent is hit, it slows them down. (Because of the way he moves, it may it impossible to implement this on Jitterskull. I find two possible solutions to this method: 1, make it do more damage to him than anyone else, like The Creeper's spirit balls to the Cyborg. 2 halve Jitterskull's distance or double his time in between movement.)
Secondary Fire: Causes 3 projectile fireballs to shoot out. This will light the player of fire doing damage for 5 seconds, slowly.
Alaka-SLAM
Primary Fire:A rock becomes pulled from the ground and gets thrown when the person hits attack again. If a player is hit when the rock is up, the rock would break, however not if the rock is attacked by Frostbite's cold breath (this would not break the rock but would still hurt the player. This move would slow down the Magician. (I got this idea from Gutsman's weapon in MM8BDM)
Secondary Fire: Any opponents, within a set radius, are shoved away from you and are stunned for 5 seconds. They can still attack but can't move. The Magician cannot attack for 5 seconds but can move.
Presto-STRANGEO
    This card would do something random from this list:
    Teleports the player to the nearest player start. This is a 50-50 gamble because you can teleport right into the saftey of your teams side, or you can teleport into either your opponent's spawn, or a trap with spawn campers (Team DM) (This could be programmed using the same code as the Chaos Device from Hexen)
     Would make the player invulnerable for 15 seconds. His attacks damage would halve during this effect.
    The player would be partially transparent. Like the Heretic "ghost" monsters, not Doom's Specters. Under this effect, he would take double damage when this is active.
POSSIBLE
Instead of it being random, one be primary, one be secondary, one be Inventory Use, where thew player would have to know when to use them.
POSSIBLE 2
Instead of it being random, one be primary, one be secondary, one be Inventory Use, and each could only be used once per life.
Why does it belong on GVH?
I got the idea from several reasons, I thought we should have a Heretic reference in Ghouls Vs. Humans, not just a Hexen one. I thought that a magician would be cool but I didn't want to use the mage's skin scince we already have the cleric's in Ghouls Vs. Humans. Because I never got to use the Hunter's teleport (I hadn't found out about Ghouls Vs. Humans till after it had been removed) I thought it would be a good idea to bring it back. Chokes I often view as under powered so I created the Alaka-SLAM move which not only slows down the person but due to the rapid nature of his attack, the blocking of one hit would be virtually useless. The name of his weapons are based off of the popular magic phrases "Abra Kadabra". "Alakazam". "Presto Chango"

22
The Ghoul's Forest / You need to update...
« on: May 13, 2010, 02:30:28 AM »
You need to update the following 2 messages in GvH.

(These are two outdated messages for when you die that appear on the bottom of the screen)

--------------
The Ghostbuster has 4 different weapons depending on which ghoul he absorbs.
--------------
Ever since Frostbite joined the game, it's been 5.

--------------
When you are stunned by the creepers ball, you cannot Teleport (Hunter) or Dash (Cyborg) . You can still fly.
--------------
The Hunter no longer teleports with lightning out, he uses his lightning strike.

I'll keep an eye out in the hopes that one day I could help be a mod for this site or some kind of help.  :mrgreen:  I like catching inconsistencies. Even if that could be my job I wouldn't mind.  :lol: But seriously, I really do want to help with the site any way I can. :ugeek:

23
Cutstuff Discussion and Feedback / Re: Poll ideas
« on: May 12, 2010, 01:18:45 AM »
What should Cutty do next?
1. A new class for Ghouls Vs. Humans
2. Add Eyesore into Ghouls Vs. Humans
3. Put Santa Back in GvH
3. Release a alpha/beta demo for MM8BDM
4. Release a alpha/beta demo for Impings
5. Finish Level Master
6. Finish Impings
7. Make Ghouls Forest 4
8. Finish MM8BDM
9. Put a Cutmanmike Skin in MM8BDM ( ;) )
10. Nothing

24
The Ghoul's Forest / Re: Where did they come from?
« on: May 08, 2010, 02:55:03 AM »
@Cutmanmike
Since I'm part of reviving Ghostbuster's Doom I would notice this: Why do you play as Peter Venkmin in GvH but when you are gibbed (EG. Eaten by Jitter, Choke, or Frosty) your head is Ray Stantz?

25
The Ghoul's Forest / Re: Where did they come from?
« on: May 05, 2010, 06:46:12 PM »
Quote from: "Mobius"
Quote from: "Geonightman"
Quote from: "Mobius"
Can I answer this!?

Now if I was cutman, I would totally be like, "but most of what you found I discussed, and everyone kind of already knew this."

:x

While I admit this is true. I did put some effort into this. It was rather difficult to find some of these. And before you say I didn't find all of these, if you read the bottom of the post, I do give thanks to those who help me find it.

With all of those factors, you didn't really find anything :x

Are you kidding? I took 10s of minutes just looking for these. Besides I was just really joking about a reward.

26
The Ghoul's Forest / Re: Bitching thread
« on: May 05, 2010, 01:02:30 AM »
Quote from: "Mobius"
Quote from: "Geonightman"
2 things.
Level master isn't finished

Their are no level master servers on Doomseeker.

I restarted my computer, sorry about that.

Skill - Level Master for both Doom2 and Plutonia are up. Enjoy

No one ever plays level master :(

27
The Ghoul's Forest / Re: Where did they come from?
« on: May 05, 2010, 12:08:25 AM »
Quote from: "Mobius"
Can I answer this!?

Now if I was cutman, I would totally be like, "but most of what you found I discussed, and everyone kind of already knew this."

:x

While I admit this is true. I did put some effort into this. It was rather difficult to find some of these. And before you say I didn't find all of these, if you read the bottom of the post, I do give thanks to those who help me find it.

28
The Ghoul's Forest / Re: Bitching thread
« on: May 03, 2010, 07:12:55 PM »
2 things.
Level master isn't finished

Their are no level master servers on Doomseeker.

29
The Ghoul's Forest / Re: Where did they come from?
« on: May 01, 2010, 12:42:15 AM »
@Cutman
Do you happen to remember where you got the engie's weapon sprites?

Also, you said on his description page, that if anyone would find choke you would reward them. What kind of reward did you mean.

Lastly, I know i didn't find choke, but because i found everything i have found, do I get any reward? (Don't worry. I'm not pushing for Admin or Mod powers. I' m not one of those jerks.)

30
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: April 29, 2010, 11:45:27 PM »
Quote from: "[HYBRID BEING
"]The second head is not bad either.
(click to show/hide)
PS: Just saw that slowdown when he opens mouth looks a bit weird, but photoshop is closed already :(  Used this sprites by the way.

I love, absolutely love, what you did with the one Hothead with the animation. However, i don't think you should mirror the second head seeing as how he is already looking forward and he looks like hes smiling in the remake.

I am SO happen someone else supports Hothead. Being completely honest what do you think of my other ones. I also would like to konw, do you think hothead is actually good enough to be in GvH?

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