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Messages - TrueTenguMan

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331
MM8BDM Discussion / Re: Screenshots
« on: September 22, 2010, 09:28:08 PM »
Funny, I always though Yellow Devil was made of pudding...

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Or super advanced Play dough...

332
Mega Man Discussion / Mega Man Legends is back!! Really not joking...
« on: September 22, 2010, 12:41:43 AM »
http://scrawlfx.com/2010/09/new-mega-man-legends-in-development-says-source

So yeah, as far as we know, not much focus or news is being put on it at the moment with Universe being developed and all. Closes thing we can get until more info comes in is that it has no working title, so whether it's MM Legends 3 or some other name is up for speculation.

333
MM8BDM Discussion / Re: Cut Stuff from the game
« on: September 21, 2010, 07:34:34 PM »
Quote from: "Korby"
You could just make him tackle attack like Rush does in power fighters when use is pressed for a less....coding nightmare item.

Kinda like my pounce hold idea but...

Yeah! It can still have the whole " Point cross-hair at target, then press "Use" button to have Treble charge" idea to it. Either way it still leaves the player to torment his opponents :P

334
MM8BDM Discussion / Re: Cut Stuff from the game
« on: September 21, 2010, 07:17:10 PM »
Quote from: "Mr. X"
Quote from: "TrueTenguMan"
Duration: .30 seconds

.3 seconds?  That's a tad bit short, don't you think? ;)

Anyways, it sounds cool, but it also sounds like a programming nightmare.

Oops. Yeah I should fix that :p

Anyway I figured hypothetically if it were to be accepted, the process would be chaos ((especially the AI :shock: )). I just wanted to put stuff together and come out with something that wasn't crap decorated with jewels if you know what I mean. Honestly the closest thing I think Treble may get if Mike permits it is a cameo appearance if not an item.

335
MM8BDM Discussion / Re: Cut Stuff from the game
« on: September 21, 2010, 05:33:24 PM »
Been thinking about this for awhile but it seems Treble really doesn't have any practical use in this. Of course maybe this may suffice thanks to some of the suggestions given here and combining them together, so credit should go to them more...
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Treble

Item Status: Assault

Duration: 30.00 seconds

Item appearance: Rare ((uncommon))

Info: I'd say the function of Treble should work similar to how it was implemented in Power Fighters, though with some add ons that make's him worth hunting down.

First off when using the Treble item, he should normally follow you around and attack any enemies near by with his mouth cannon. However your only limited to using your Mega Buster in this state. Since Treble is giving you covering fire, the target will have no choice but to either do some creative dodging or flee from the plethora of bullets.

Sounds crappy and pointless? Thats just the neutral use of this weapon mortal...

What if your opponent is too jump happy or hyper in movement? Treble should eliminate that. By pressing the "use" key (( the command key that you use for opening doors or pressing buttons in normal doom stages)), Treble will pounce on the enemy in your cross-hair. If contact is made, then the player's speed is cut and jumping is disabled until you shake him off ((by pressing the jump button enough times of course. I'd say about 15 presses will work)). The pounce hold should do about 2 points of damage on contact, but only when he hits you, not when holding you down for the duration of the time. The pounce command can be used multiple times if contact failed, however if the player was pounced and then successfully shakes Treble off ((or was killed failing to do so)) then you cannot use pounce again considering the time limit he has.
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Your call. Yay or nay man :p

EDIT ((Oct 1 2010)): Since the Pounce Hold Idea turned out to be a hell of a lot of coding involved, half of the idea as been cut down to make it a more code friendly idea. The basic pounce Idea was suggest by Korby and possibly a few others in this topic so yeah. Like I said, I was just mixing stuff together to make Treble more useful.

336
MM8BDM Discussion / Re: Gameplay vidoes
« on: September 21, 2010, 04:15:38 AM »
Quote from: "Mr. X"
They weren't.
And my response is: "Why not?!"

337
MM8BDM Discussion / Re: Screenshots
« on: September 20, 2010, 09:44:14 PM »
Quote from: "Mr. X"
I was going to stay anyways, now I feel betrayed!  BLARG!!!

Wanna riot?

338
General Gaming Discussion / Re: Video Game songs you love
« on: September 20, 2010, 09:26:13 PM »
Eh, game needed more evil owls to be epic...

339
MM8BDM Discussion / Re: Screenshots
« on: September 20, 2010, 09:22:05 PM »
I smell a riot coming...
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I'll get the flaming mets...

340
MM8BDM Discussion / Re: Screenshots
« on: September 20, 2010, 05:17:09 PM »
Actually there should be a competition on who can complete single player campaign in one setting without stopping or dying.

Ultimate Mega Man marathon anyone?

341
MM8BDM Discussion / Re: Gameplay vidoes
« on: September 20, 2010, 02:44:41 PM »
You lost me when you mentioned "minecraft"

How can you compare a FP sandbox game to a FPS Doom wad with Mega Man in it?

342
MM8BDM Discussion / Re: Wanted: Mega Man quit quotes!
« on: September 20, 2010, 02:46:29 AM »
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"Warning!!! quitting now will result in Magnet Man wiping your Hard Disk."

"Just so you know, Bass Said you fail IT. Your gonna let him get away with that?"

"Confusious once said: " Player who press N button is likely to unlock hidden Z-Saber item"

"Let me guess... your quiting cause you got killed by Top Spin huh..."

"If we give you pictures of Splash Woman, will you stay?"
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Some of mine...

343
Anything Goes / Re: I hate...
« on: September 17, 2010, 10:32:19 PM »
Quote from: "Blaze"
Wrong-o...I'm Freaking Indiana Jones!
Pics of your whip and hat or GTFO

344
General Gaming Discussion / Re: Games you suggest to other people
« on: September 17, 2010, 12:57:28 AM »
Quote from: "KillerChair"
Quote from: "PressStart"
MegaMan.

All of em.

All the time.

I have a feeling most of us agree on that one  ;)

I combo break cause I play .Hack and Fable more :ugeek:

345
Mega Man Discussion / Re: Mega Man Universe
« on: September 16, 2010, 04:48:56 PM »
Quote from: "Yellow Devil"
It's not milking, the seven subseries are milking.

zing :D

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