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Messages - TrueTenguMan

Pages: 1 ... 25 26 [27]
391
MM8BDM Discussion / Re: SGC Demo feedback
« on: August 21, 2010, 03:10:57 AM »
Quote from: "Nexus11"
Quote from: "TrueTenguMan"
(FYI, My player name is TTM).
That was you? Had I known that I would've logged in to play a few rounds with ya. :P

Lol, well I won't play often but you may be lucky and see me in a game every once and awhile. Probably when I have more free time and motivation I'll  set up a schedule of when I'm on on certain days  :mrgreen:

392
MM8BDM Discussion / Re: Screenshots
« on: August 21, 2010, 02:28:10 AM »
Quote from: "brotoad"
when MM7 expansion happens, i vote all of freezemans lines be taken from batman and robin. who's with me

Only if Commando Man uses lines from Terminator...

393
MM8BDM Discussion / Re: SGC Demo feedback
« on: August 21, 2010, 01:51:00 AM »
Just started playing today with a few people (FYI, My player name is TTM). Have to say the environments are beautiful and well structured for maneuverability; the weapons are good and work as they should.

However I wasn't too wild about the damage output for Needle Cannon so I hope that gets nerfed for balanced, or at least increase the energy cost for each shot so that way it forces players to salvage more Weapon energy capsules. Also there should be at least a 5 second spawn invincibility instead of just being vulnerable in general.

Unless this was already taken care of then just disregard this and just pay mind to the positive feedback :p

394
MM8BDM Discussion / Re: Screenshots
« on: August 21, 2010, 01:05:01 AM »
Quote from: "PowerGloveNinja"
Everyone should CHILL out with all the Puns.

I otta air shoot you for saying that...

395
Mega Man Discussion / Re: Mega Man Art
« on: August 20, 2010, 10:03:47 PM »
Quote from: "brotoad"
i find it ironic that someone called yellow devil would like elecman so much

Especially since Thunder Beam is his weakness :p

396
Mega Man Discussion / Mega Man Art
« on: August 20, 2010, 02:17:46 AM »
Unless there is already a topic for this then just disregard this one. But since it's MM related, might as well have it.
Anyway if you love Mega Man enough to draw it then share it here. Whether it's sprite art or fan-based character, it doesn't matter. Share it and show off! Or else...

Here are a couple of mine.
(click to show/hide)
(click to show/hide)

397
Mega Man Discussion / Re: Megaman Legends Project
« on: August 19, 2010, 10:03:46 PM »
So if they make MM 11, will they promise to stop making it for the handicap? Really MM 10 was a joke compared to MM 9.

Anyway Legends has always receive negative view points because it wasn't the Mega Man that fans wanted. Yet when they gave them a Mega Man in 3D they only got more flames, easier gameplay, and well... this... http://www.youtube.com/watch?v=CfTsvWTtoiQ

And it's sad too that Legends get's more heat (no pun intended...) than a few other games considering it had potential to be better in both of it's elements. Heck the project that Nexus found is proof of what this game can be with enough work.

398
Mega Man Discussion / Re: Megaman Legends Project
« on: August 19, 2010, 01:39:35 AM »
You know I hoped he sent this idea to capcom because I have to say this was time well spent. Fully detailed with examples and concept art, theories which sound possible to create in game. This has Perfection all over it...

399
Mega Man Discussion / Re: Favourite NetNavi counterpart?
« on: July 05, 2010, 09:02:36 PM »
Pfft... Always hated how they replaced the original names in the anime with rediculous ones (Wacko Man? Japan Man?!...)

But besides that, I liked the re-design on Magnet Man and of course Tengu Man. Tengu Man's the most since it actually makes him look like a Dai Tengu in mythology than some android with a long nose and a jet pack like his classic counterpart.

400
Mega Man Discussion / Re: MEGAMAN YOUTUBE DUMP!
« on: June 24, 2010, 11:07:42 PM »

It's hard to not think it's funny. Also Metal Man found the computer room :p




Yeah it's based off an anime opening, however still interesting to watch...

401
Mega Man Discussion / Re: Who's your favourite Robot Master and why?
« on: June 08, 2010, 09:14:15 PM »
Tengu Man (*Cough* hence the Avi *Cough*)

Despite being another conceited robot created by Wily, he just seems to have the potential of being the most powerful Air-themed robot created, if not the most dangerous ((think Deadpool, but without the mental insanity)).

This, and the fact that I love his Design and the fact that he's based on my favorite Japanese mythological creature The Tengu.

402
MM8BDM Discussion / Re: Screenshots
« on: June 03, 2010, 09:01:19 PM »
Have to say that the scrap textures in Dust Man's stage are a little hard on the eyes. I guess I'm just not used to seeing them in a 3D format.

403
MM8BDM Discussion / Re: Screenshots
« on: May 15, 2010, 03:43:35 PM »
Quote from: "CutmanMike"
I've had good ideas for mm4 maps since the beginning almost, which is why I'm able to pump these out faster. Dive man's deep blue sea is next  :D

What Ideas did you have for his stage? I'm rather curious :p

Or is this top secret..

404
It's only been my first day but it seems alright. Anyway I'm TrueTenguMan, the new noob to the forums here. I think I'm going to enjoy MM 8-bit for awhile :mrgreen:

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