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Messages - CutmanMike

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106
Closed / Re: [Bug] Single Player Training Room not giving weapons.
« on: October 23, 2017, 06:34:43 PM »
Damn, looks like I broke it for the base game. I won't hotfix it though since the training arena doesn't even get used for online play.

In the mean time if you want to use it you can grab this fixed version here: http://cutstuff.net/public/002-training.wad

107
MM8BDM Discussion / Mega Man 8-bit Deathmatch V5C - RELEASED!
« on: October 22, 2017, 04:11:09 PM »


Time for a new version once again! This time we've calmed down a bit and didn't decide to remake half of the singleplayer campaign  :shock:. V5C is mostly a bug fix/cleaning update as a lot was changed in the previous version and many annoying little bugs came with it. Meanwhile Zandronum 3.0 actually got released, so the final updated Zandronum version is included instead of some random beta build. In terms of new content, Pirate Man and Clown Man's maps have been completely remade! Check out the notes below for more details.

Change Log

Here is a more detailed change log. It does not include all minor changes and fixes.

(click to show/hide)

View in raw text format.

Download

Download from MEGA

Notes

Stay tuned for further details on V6.

108
Help & Editing / Re: Suggestions on Skin Design
« on: October 21, 2017, 01:27:16 AM »
Good skins always easily tell the player what weapon they're using, so you may want to use more than just those little spots.

109
Projects & Creative / Re: Justified Classes v4a Hotfix 3
« on: October 15, 2017, 03:00:36 PM »
The creators still need to update their mod for V5B, I believe this is still happening. In the mean time if you just want to play with classes right now, you should check out CBM.

http://cutstuff.net/forum/index.php?topic=1743.0

110
Projects & Creative / Re: Class based modification (v8d)
« on: October 10, 2017, 06:04:41 PM »
Everyone is using the discord for this these days. If you have it you can join here: https://discord.gg/395EPXP

111
Tutorial Collection / Re: [TUTOR] Doombuilder and You: Mapping Essentials
« on: October 06, 2017, 01:21:01 AM »
I would recommend using the mm8bdm launcher and add your map wad to it. Then on the console do "map mapname" to test it. If that works you can add +map mapname to the command line for quick testing.

112
 Unfortunately a lot (or all?) of our custom songs are not available in the nsf format.

113
Projects & Creative / Mission Mode Returns! - Basic Edition
« on: September 29, 2017, 03:38:26 PM »


For those who missed out the first time, Mission Mode is a 4 level singleplayer/co-op Mega Man experience. Play through 4 different maps with enemies, bosses and weapons from the Mega Man universe!

(old) VIDEO

(click to show/hide)

This is a build of Mission Mode that is compatible with V5B, and hopefully all future versions of MM8BDM. I get asked to be able to play this a lot and updating it for every new version of MM8BDM is a pain, so this version does not include any of the new player classes or unique weapons. You can play as the base class only. However, this means that other class/weapon addons should be compatible with this for people who want to experiment. Other than that, the mod is mostly unchanged.

For single player:
Download the file below and add it to the MM8BDM launcher using the "add file" button. Launch the game and away you go!

For server hosts:
The starting hub map name is MMSPHUB. I also recommend the game mode to be survival to add some challenge and a reason to not die, but cooperative is supported to. If you do not specify, the hub map will force the game to cooperative.

Download:
https://allfearthesentinel.net/zandronum/download.php?file=mmsp-basic-1.pk3

Let me know if there are any issues. It's been a long time since this has properly been tested with lots of players so there may be a couple of things I missed.

114
Added Quint's walking frames

115
Closed / Re: Frost Man's theme loops incorrectly
« on: September 21, 2017, 01:45:11 PM »
Added

116
Grab and set up Doomseeker. It has a built in feature to find and download missing files.

http://cutstuff.net/forum/index.php?topic=728.0

117
Are people hosting servers with that? I made it for cheat servers, it has limited use but you can get it here https://allfearthesentinel.net/zandronum/download.php?file=ripcrystal.wad

118
MM8BDM Discussion / Re: CutmanMike if your reading this...
« on: September 15, 2017, 08:05:55 PM »
Is there something in particular you're after?

119
Pretty much all servers should be running 3.0 now, grab it from here: https://zandronum.com/downloads/zandronum3.0-win32-base.zip and extract it into your mm8bdm folder. Make sure doomseeker is pointing to the right zandronum.exe (in the mm8bdm folder you just extracted to) and uncheck the testing releases checkbox.

120
Tutorial Collection / Re: [TUTOR] Doombuilder and You: Mapping Essentials
« on: September 13, 2017, 07:27:50 PM »
V5C will fix this and remove the need for a separate resource pack pk3. Coming soon hopefully!

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