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Messages - CutmanMike

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46
Rejected / Re: [SUGGESTION] FrostMan map alternate music
« on: October 31, 2018, 04:20:58 PM »
We try not to add beta/unused content unless absolutely necessary (this was suggested a while back and rejected).

47
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 31, 2018, 08:37:35 AM »
Double Gear will be addressed in the MM11 update, which will not be coming out for a very long time!

48
MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 30, 2018, 09:39:52 PM »
Cute idea but it would probably inflate the difficulty of that section needlessly.

I know that you will end up making your own, but perhaps some inspiration might help?

We're good on weapon designs/sprites for now don't worry.

49
Closed / Re: No health/ammo numbers during Evil Energy Robot fight
« on: October 30, 2018, 08:47:59 PM »
Fixed as a consequence of the weird fix we had to do stop the hud ammo numbers crashing online.

51
Closed / Re: [Bug] Beat Support doesn't show up online
« on: October 28, 2018, 10:34:30 PM »
Fixed

52
Closed / Re: [BUG] Projectile-shooting props don't properly take frags.
« on: October 28, 2018, 08:49:02 PM »
Fixed

53
Rejected / Re: Not a bug report, but a question.
« on: October 27, 2018, 07:50:54 PM »
We ended up using that sound for Super Arm.

54
Pending / Re: Final Boss visual glitch
« on: October 27, 2018, 07:42:49 PM »
This should only happen if you're in software mode, but this boss should be unavailable in software mode. Did you use cheats to get there?

55
Pending / Re: [Feature] Projectile Team Colors
« on: October 27, 2018, 07:39:52 PM »
Just noting this will probably be something to be considered for V6, but not V5D

56
As with most of your suggestions, this would have been amazing to have in hindsight but adding them now would just add more confusion to modders already accustomed to making new content. Might be worth coming back to if a "MM8BDM the overhaul edition" ever happens, but at that point I think I'd rather move on to something else.

57
Rejected / Re: suggestion: deathmatch with armor
« on: October 27, 2018, 07:32:28 PM »
Seems unnecessary since nothing in the Megaman universe really relates to armor, plus it doesn't add much to the game other than more obscurity of how much damage you will have to put into a player to kill them.

58
Closed / Re: Error in Alien's Skin
« on: October 27, 2018, 07:23:42 PM »
Fixed

59
Closed / Re: [ACS/Colors] Galaxy Man Translation(s)
« on: October 27, 2018, 07:19:11 PM »
Fixed

60
Closed / Re: [Bug] Rush Marine Duration
« on: October 27, 2018, 07:14:51 PM »
Fixed

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