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MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: June 13, 2014, 08:01:25 PM »
How do I use the fly cheat in the game?
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Quote from: "Jman"I really want to learn how to cosplay now... not as Jinx of courseThis right here's been something I've wanted to do for a long time. Unfortunately, I don't think my Human Monokuma costume is going to be done in time for AX.
Quote from: "ice"you joined on a CTF map, that's whyTo elaborate, none of the official CTF maps have support for Dr. Cossack's and King's teams. They were only built with Dr. Light's and Dr. Wily's teams in mind.
Quote from: "sa173533"I hate to break it to you guys,but you don't need to do that.That.dll fixer might've cost us $500.So,since I can't rip the skins out of the core game,someone will have to rip them for me.I'll have them on your desk tomorrow.
Also, it may just be software being software, but there seems to be a lot of weirdness going on when I use it. Mostly just things extending up into infinity, like Sword Man's lavafall. I ended up switching to OpenGL for the first time since V3B, and I have to say, considering the whole reason I switched from it was because Cloud Man's stage was basically unplayable, it moves much, much faster than it did before. My computer, with its pitiful processor and GPU, doesn't even slow down a little when I stand around in Burner Man's stage. Is it just the magic of OpenGL, or did you guys streamline it in some way? I distinctly remember Cloud Man's stage in particular giving me heavy amounts of slowdown, and downright freezing when it was raining, yet it's perfectly fine now.