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Anything Goes / Re: General Offtopic Discussion
« on: June 04, 2014, 11:27:33 AM »
Remember the original Intruder event?Where TOM got destroyed and put into a new body?
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Quote from: "sa173533"I hate to break it to you guys,but you don't need to do that.That.dll fixer might've cost us $500.So,since I can't rip the skins out of the core game,someone will have to rip them for me.I'll have them on your desk tomorrow.
Also, it may just be software being software, but there seems to be a lot of weirdness going on when I use it. Mostly just things extending up into infinity, like Sword Man's lavafall. I ended up switching to OpenGL for the first time since V3B, and I have to say, considering the whole reason I switched from it was because Cloud Man's stage was basically unplayable, it moves much, much faster than it did before. My computer, with its pitiful processor and GPU, doesn't even slow down a little when I stand around in Burner Man's stage. Is it just the magic of OpenGL, or did you guys streamline it in some way? I distinctly remember Cloud Man's stage in particular giving me heavy amounts of slowdown, and downright freezing when it was raining, yet it's perfectly fine now.
what
is that even.
Sounds like a horror game.
The only horror games I play are the Luigi's Mansion games.
Yeah, I'm not the kind of person who'd do that