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MM8BDM Discussion / Re: MM8BDM V6 - Development begins!
« on: October 08, 2020, 09:00:17 AM »
Commando Man and Chill Man have been given their own Twitter highlights. Plus, a release date announcement is scheduled for tonight!
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actually, its more the reason why I acidently reset it.Is Magic Man present outside the lab? If so, talk to him again and he'll bring the state of the game back to after Chapter 11.
Well.. i tried to see the mm6 intro scene, it went fine.
but when i went back....
alas, guts man had stopped questioning about his bottom
all the robot masters's dialouge was still in the tourniment
any help?
P.S: i didn't watch the cutcene (the television) did this change anythign?

First, which Mega Man 10 title screen are you using for the stage select? With or without Bass?![]()
Secondly, while Ivory was working on V3, she teased a feature where the appearance of health and weapon pickups change depending on the game (so maps based on Mega Man 1 stages have the appearance of the items change to reflect the game). This was scrapped due to possible confusion among players. With how advanced the engine had grown since then, can this be implemented as a toggled option?
if(SaveSelect == 11){savePosition = 1093; SetUserCvar(0, "mm8bdm_kingunlock", 3);} // WT
