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Messages - NES Boy

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91
I'm gonna post the new V5B tracks here:

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Also, MM10FB1 and MM10FB2 have been removed from the game.

I didn't do the new CTF music (mainly because I don't recognise the songs except CTFMUS24, which is Stardust Speedway 'P' Mix from Sonic the Hedgehog CD, and CTFBOSS4, which is the Final Boss theme from Kirby's Adventure. I will, however, say that CTFMUS4 and CTFMUS19 have been replaced along with their associated maps.

92
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« on: May 22, 2017, 05:57:10 PM »
Now that we've reached the second page, it's safe to say that...

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93
MM8BDM Discussion / Re: MM8BDM - Soundtrack Release?
« on: April 29, 2017, 01:39:41 PM »
I had no idea that RushJet1 compiled both Evil Robot themes in one of his bandcamp albums, considering it seemed like a one-time track. (I'm going to guess he uploaded a new album...?)
Actually, they were in an album released in 2014. It's called Various Remixes.

I should note that MM8BDM itself used a non-VRC6 version of the music before V5 (no Berserk theme, though). That version's not included in his album, so it should be okay to use in the MM8BDM album. That is, as long as songs that got replaced in later versions are included as well.

94
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: April 21, 2017, 12:25:58 PM »
If that's the case, then does TITLEMAP now skip the story intro and go straight to the main intro in chapters 7 and 8, since the tournament is no longer relevant to the story at that point?

95
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: April 17, 2017, 04:08:39 AM »
So, during the leadup to V4a and V5a, you released videos of the V4 and V5 TITLEMAP intros respectively (although you've since deleted the V4 one, which is notable for using "the hero robot" as a placeholder for the player's name). If you're going to make a video announcing V5b's release date, are you going to show the MM7 and MM8 TITLEMAP intros, assuming you've finally added them to the game?

96
Closed / [Suggestion] Sneezing animation for Mega Man.
« on: April 03, 2017, 07:56:13 PM »
Currently, during the transition between Proto Man and Mega Mech Shark, Mega Man sneezing is expressed through text:
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In Mega Man 10, Mega Man actually has an animation (and sound effect) for this, as seen in the beginning of this video:


97
Closed / Re: [improved & New sprites] Buster Shots frames.
« on: April 03, 2017, 01:45:02 PM »
I like how you standardized Rush's rotations. The fact that his rotation sprites in the current game are inconsistent always bugged me.

98
The WWW board / Re: The April Fools World Cup 2017
« on: April 02, 2017, 10:32:20 PM »
Tough Pigs had a "No News Tonight" theme. Here are the bylines that went with the articles:
    No foolin’, we’ve got a lot of Muppet news to share!
    Big news about the future of Muppet movies! Or not!
    It’s been so long since we’ve seen the Muppets, we’re recalling what they looked like.
    Our full report from just beyond the Jim Henson exhibit at the Museum of the Moving Image!
    The Muppets are gonna be ALL OVER your TVs this year!
    Strange behavior seen from the Muppet performers. What could they be planning??
    40 years ago, the Muppets did a lot of stuff.
    Fondly looking back at our memories of Muppets doing things.
    The good news is that it just became slightly easier to complete your Muppet album collection.
    You can use crayons OR colored pencils!
    According to a report from some reliable sources.
    Goodbye forever, Gonzo puppet.
    Might there be news of a new Muppet TV show?? Think again!
    Where have all the Muppet penguins gone?
    Enjoy what’s left of the Muppets at Disney World!
    See the Electric Mayhem, live from Henson Company storage!
    The hat is not appearing on a TV or movie screen near you.
    Yes! We found some Muppet merchandise! It exists!
    I wonder if it was any good.
    It’s never gonna happen.

99
The WWW board / Re: The April Fools World Cup 2017
« on: April 02, 2017, 12:53:03 AM »
Colin Huth has combined his photo blog and his Scooby-Doo humor blog to create ScoobyPhotoDooMisC4Takes. Here is the picture he posted as a teaser:

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Also, The Cutting Room Floor conjured up this old throwback.

100
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: March 31, 2017, 05:57:55 PM »
My favorite parts:

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101
MM8BDM Discussion / Re: Mega Man 8-Bit Deathmatch v5a Music Code List
« on: March 25, 2017, 02:40:56 AM »
Actually, 2DW2MUS doesn't exist, you wrote "BUSMUS" instead of "BRGMUS", and you're missing these music codes:

    MM3GO
    COSSVIC
    WTWIN
    D_STWIN
    10CASTLE
    PROMBOSS

103
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: March 01, 2017, 01:58:15 PM »
So, I noticed something interesting in the latest screenshot CutmanMike posted on his Twitter:


The quarantine room door is open. Are the Roboenza victims responsible for this tunnel?

104
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: February 28, 2017, 12:24:29 PM »
Hey, I got a question for you all. During the lead up to V3, Ivory showed off a feature where the MM1 maps reskin the Health/Weapon energy sprites with appropriate graphics using Argument 1, something that ultimately ended up not making it to the release to my knowledge.


With all the changes and additions going to V5b, will this feature be brought back?

105
MM8BDM Discussion / Re: Did you know??? MM8BDM
« on: February 24, 2017, 03:51:10 PM »
The mail box outside Dr. Light's lab actually has two unused actor states in the curretly released version. These states are interally named "Cossack" and "CossackSnowy".


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