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Messages - Turbodude

Pages: 1 ... 83 84 [85] 86 87 ... 91
1261
It has been almost 2 full pages, and there has yet to be an explanation for the tournament's order system.

1262
Quote from: "xxkirbysonicxx1"
I NEEDS HELP WITH PUTTING IT ONLINE! P.S. I KNOW YOU ARE GOING TO SAY USE THE COMMAND THINGY! I DO NOT KNOW HOW TO USE IT!

Oh, I think I know what you're talking about.

viewtopic.php?f=27&t=750
viewtopic.php?f=27&t=751

1263




I don't get it.

1264
Quote from: "SickSadWorld"
Take out the taunts.
Alternately, they need to be a lot shorter and contain less rambling.

Problem solved, but I do agree that some are a bit too long (obviously Fire's).

1265
I forgot to mention that I really enjoy Shadowman now.
The temporary invisibility and focus on offensive gameplay makes him very fun to use.

That and Starman, with the slightly enhanced strength to make star-hugging a bit easier.

1266
Quote from: "Gummywormz"
Toad man is the best thing ever.

That is all.


Anywho, In case nobody has mentioned this. Ringman's rings can sometimes stray away infinitely
if the user is holding on to them *holding mouse button makes them stay in the air* when dying.

1267
Quote from: "Korby"
Except Toad Man is broken. Gummy, who was playing Toad Man and doing nothing but jiggling his belly the entire game, won at LEAST five games in a row.
This. If you have a class that can literally win almost every time by holding Fire and Jump only, there's something seriously wrong.

1268
Quote from: "Magnet Dood"
Um... is Toadman a problem?
Go on any TDM Classes server with more then 6 people, and you'll find a real big problem.

1269
Quote from: "King_Dumb"
It should be noted that I am actually awarded a frag for these messages, which leads me to assume that the person who actually laid the mines does not.
I'm going to guess that it summons monsters (Think Gemini clones), which is why they are given the same obituary no matter which weapon you use.

1270
Quote from: "Ivory"
    Drill man by Ivory
    Ring Man by Ivory
     Cut and Guts Melee range fixed
This sounds wonderful already. Will download now and test for any bugs.

EDIT: Found one already....
Drillman can fire a few drills in succession if the mouse button is held, but not if you press it multiple times.
When you press the mouse button after shooting any amount of drills, Drillman's weapon will freeze into a shooting animation until his ammo bar recharges. Is this intentional?

1271
MM8BDM Discussion / Re: MM8BDM Funnies
« on: May 12, 2011, 10:42:05 AM »
TDM on MM1DW2 with about 18 people.
Hyper Bombs, hyper bombs everywhere.

1272
Here's an idea for a rule:
Have players agree on ONE server.
Some people get all finicky and go on different ones mid match after each round, I'm not saying who but they know who they are.

1273
MM8BDM Discussion / Re: Penalizing Tournament Killers
« on: May 10, 2011, 11:00:12 AM »
Quote from: "Ivory"
Tournaments are often organized by the community members. It really doesn't fall into the Cutstuff Staff's hands to punish them if they back out.
This, you shouldn't have Cutstuff admins punish people for actions that don't involve them, or anybody who isn't participating.

1274
Anything Goes / Re: Spamthread V.1
« on: May 06, 2011, 10:43:46 AM »
Quote from: "Kenkoru"
It's a laptop, so I'll need to get a mouse unless I want crappy playing with a trackpad until I get better with it.
Y'know, contrary to public belief, Mousepads AREN'T that bad.
I've been using one for years now and it has worked perfectly fine for me!
In fact, I'm so used to it, I do worse with a regular mouse. :<

1275
MM8BDM Discussion / Re: MM8BDM is becoming boring?
« on: May 06, 2011, 10:40:41 AM »
Quote from: "tsukiyomaru0"
The default Skulltag modes aren't much fun.
Quote from: "tsukiyomaru0"
Possession and 1-Flag CTF aren't much fun.
I don't get what's so unfun about the latter, care to explain?

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