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Messages - Turbodude

Pages: 1 ... 87 88 [89] 90 91
1321
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Contributions
« on: January 22, 2011, 11:04:17 PM »
Quote from: "The_Broker"
Quote from: "sonicfan966"
Hey Mike, could you perhaps use this as Turboman's chatlog?
viewtopic.php?f=13&t=1124&p=43617#p43617

Sorry sir, but I've contributed all of the MM7 botchats and Mr. CutmanMike has stated he will be using them, as well as my botchats for MM8, MM9 and MM10.
Ah, ok. I kinda had a feeling someone already made them, but it was worth a try. :P

1322
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Contributions
« on: January 22, 2011, 02:41:53 AM »
Hey Mike, could you perhaps use this as Turboman's chatlog?
viewtopic.php?f=13&t=1124&p=43617#p43617

1323
MM8BDM Discussion / Re: Future bots' chats & taunts
« on: January 22, 2011, 02:24:22 AM »
Here's one for Turboman, if he hasn't been done yet
(click to show/hide)

1324
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! LET'S GO!)
« on: January 21, 2011, 11:00:20 PM »
Quote from: "Orange juice :l"
(click to show/hide)
Who do I appear as regular Megaman? I was using Helmetless mega, a default skin.
Either way, gg.

1325
MM8BDM Discussion / Re: Things about MM8BDM that bug you?
« on: January 19, 2011, 07:08:03 PM »
Quote from: "CutmanMike"
Quote from: "Smunch"
Here's something else minor that bugs me.  When playing with dropped weapons after death, people sometimes leave behind empty ammunition canisters.

Sadly this is a Skulltag thang, I don't think there's a way around it.
Or you could make it so they drop a new copy of the weapon for when they die.

In *dare I say it* AOW2, a Skulltag mod, when a player drops a weapon after dying, they technically leave a copy of the weapon they were using, with a set amount of ammo in it, or in some cases, completely different stats *some weapons in that mod are weaker when dropped by someone else, or wont even drop at all*.

I don't know how to though, I'm not familiar with ZDoom scripting.

1326
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! LET'S GO!)
« on: January 19, 2011, 02:00:33 AM »
Orange Juice and Powergloveninja of GOL's Facerollers fought me and Ran. And this was the result *ran took the pictures, cause I forgot to*:
(click to show/hide)
(click to show/hide)
Twas an awesome battle, and gg to our opponents.

1327
MM8BDM Discussion / Re: MM8BDM: Teams Tournament
« on: January 17, 2011, 07:29:51 PM »
Seeing as Bluebrawl's GOL team is full, I'm joining....
One Ran Army!
*cue awesome intro music*:
(click to show/hide)
So, yeah.

1328
MM8BDM Discussion / Re: Idea...
« on: January 16, 2011, 02:56:34 PM »
Quote from: "Kapus"
The only thing that doesn't get really played a lot is Possession.

Really? Cause whenever I host Possession, a LOT of people join, I'd say about 10 or 12 people each time.

1329
MM8BDM Discussion / Re: MM8BDM: Teams Tournament
« on: January 16, 2011, 02:47:40 PM »
Right now, I'm trying to see if I can join Team GOL, seeing as I know all of the people in that team well. :D

This should be a fun league, and I'm looking forward to play in it.

1330
MM8BDM Discussion / Re: is there..
« on: January 15, 2011, 04:20:07 PM »
Quote from: "Ivory"
I wish people would stop suggesting throwing everything in the skins folder.

Stages can easily break things up. And the Dev's and us veteran members don't really enjoy having someone screaming for help, only to find out it was something they threw into their skins folder.

In short.

Keep levels out of it!
That confuses me a bit. As I usually load up DW_DM or whatever that level pack is manually, yet it doesn't mess anything up when I go on different servers.
So what's the difference between loading that manually, and loading it automatically in the skins folder?

1331
Skins & Bots etc / Re: IRON MAN SKIIIN
« on: January 13, 2011, 11:27:15 AM »
Yay, now it can be just like Marvel vs Capcom.
Megaman vs Ironman!
*downloads also*

1332
MM8BDM Discussion / Re: So, who are you online?
« on: January 12, 2011, 03:35:29 PM »
I've decided to go by a few different aliases, those being:
Joe the Sniper
And
Flash in the dark

I'll still go by the name Turboman primarily though.

1333
MM8BDM Discussion / Re: Gameplay videos
« on: January 12, 2011, 03:29:25 PM »
I hate roleplay servers..

1334
MM8BDM Discussion / Re: MM8BDM Funnies
« on: January 05, 2011, 09:17:34 PM »
I was playing TLMS, and one weapon given was Stoneman's.
I was running into somebody while using it, and it just show happened s/he had the same weapon equipped. So we both use it, and we both get fragged at the same time.

Good times.

1335
Weird. I port forwarded a long time ago for Skulltag, and it worked fine for both regular Skulltag and 8-Bit DM, but now, nobody can see my server...

I haven't tampered with my ports at all, they have been the same ever since.

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