Even its a miss the spy can shoot it again because the rate of fire is fast enough.
Not to mention that you must consider the fact that the spy has no armor debuff and will be coming closer to make sure you don't move
I don't think you understand how the "knife" is actually an extremely small and short-ranged projectile that causes the user to stand still for a brief moment on use. If you can't move out of the way or jump to avoid a possible 2nd shot, you need to re-evaluate your skill as a player, improve accordingly, then try to discuss knife balance.
Also, you have been very disrespectful and unnecessarily snarky to people in this thread. If you calm down and present arguments and facts rather than personal attacks and insults, people may take your views into consideration.[/size]
Seeing how I'm not the only one going about this stun gun argument and seeing how I am not being rude about this ever. I can honestly say that this post is simply invalid.
Just because there are other people who don't understand how to fend off invisibles doesn't mean you should ignore sound and reasonable advice. You also need to understand that how many people complain is irrelevant if their arguments make no sense and effectively fall on their lack of skill or knowledge. It's about quality, not quantity. I do listen to sound and reasonable advice. However, you say that like you give such. Seeing how blindly biased and insulting like you have been constantly and quite condensing on skill, I am simply trying to not pay attention to you but since you want my attention so bad, why not.personal attacks and insults
Citation needed.
Right here:
You guys wonder why I'm so toxic
I think that's proof enough.[/color]
That statement is not both a attack nor an insult. That is all No, don't worry. I'm not leaving them out. I simply never mention these because that's obvious. But if you want to tell me I don't know what I am talking about:
Actually you did leave them out. When presenting an argument regarding game balance, you need to include any and all common factors that affect the subject. Assuming others know exactly what you're talking about without them explicitly telling you is foolish and worsens your case. Your argument against the stun gun is entirely based in a 1v1 situation with completely flat ground and infinite ammo. Don't try and backpedal more, MrShadow. No it is not. What you are basically doing is simply taking my statement and saying I'm lying which is faulty as hell.No I'm not. In fact, what I am talking about would not work if its like halfway across the map. Nor the terrain has to be flat. However I do feel you are saying this stun is exactly like the spark shock when it is not.
No, that is not what you were talking about. You stated that the stun gun is too good and leads to easy kills. You did not state any specific situation it is broken in, so the only conclusion one can draw from the information provided is that the stun gun is broken in EVERY situation.
Also, it is very similar to Spark Shock. Although it stuns for longer, you can still shoot, aim, jump, and fire while stunned. Do not lie. Lie about what? Again you not only jump to silly conclusions but you again just take the statement to be a lie, something you absolutely have no basis but your silly arguments and conclusions you bring up. You don't seem to consider the idea that stun gun's ammo is limited
.... You guys wonder why I'm so toxic[/size]
Simply put I do. Next.
No, you don't. You have never once addressed the stun gun's ammo limitation. Stating you acknowledge it without incorporating it into your argument is not enough. People want constructive criticism that addresses specific game mechanics, not mindless garbage. And saying "I'm lying/ backpedaling" after everything I say doesn't make your statements fact. Do you not get that. Mindless garbage? Really? The kicker of this is that you are telling ME "i'm rude" teammates can come to the player's aide or that the player is ever capable of dodging a single stun shot and re-engaging on the spy. A spy is not entirely invisible either, especially when their footsteps are seen and heard. (Basically Implying: You are stupid and you cannot see the most obvious mechanics of the mod before complaining)
Here's another example of your toxicity.Actually seeing what is going on, I don't think you are in that position to tell me that everI can assure you, I do take these things to note. If these made the problem better and the version being fixed next why are we still trying to argue about this and why am I the only one going though this unfair treatment? MrL had this issue, Dood had this issue. Why am I the only one being confronted like this? If fixing this will be in the next version let it be so.
What the hell are you talking about? We're treating you "unfairly" because of your baseless arguments, insults, ego, and disrespect. Once you learn how to properly present information, people might treat you differently.
Which I have never shown up to this point. You basically think what you say is fact without any poof to actually counter what I have said. Also,
once again, simply stating that you understand game mechanics is not enough you need to
prove it or nobody will take you seriously. [/color]
Prove it how? Go on long lengthily essays of how I know code? So far you are arguing with me because I ,Mr. Shadow, Dan Habiki, ETC. is saying it and me only. What you have done just now is waste everyone's time. This was solved and everything was fixed and you still want to carry this on.