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« on: February 13, 2012, 11:21:12 PM »
this is my opinion don't pay attention lol
(this is about music by the way)
(god i love music)
FMPBOSS- It's interesting. I agree with others, in the fact that it is a bit repetitive, but that's not too bad. I mean, isn't vidya gaem music all about repetition? It's also very different from something you'd usually hear in a video game such as Mega Man. As a whole, it's a good start, but it's still a bit empty. The beat was there, but it didn't really make a bold presence, and could be worked on a bit to make it a better backup to the rest of the song. The rest of it was decent, but I felt that the melody could have been taken to many more directions than you let it go. It remained around that one note for a good portion of the song, and as far as length, the melody could have continued and been built upon much higher than you attempted.
Overall, it's a start, and all it needs is a bit more structure.
GREEMUS- I'll come right out and say it, the first half of the song wasn't too keen. I still very much appreciated what it tried to do, which was build. This song had more structure than BOSS did, which I found very acceptable. As probably mentioned before, the melody of the first half was kind of....reaching. Like, it was grasping for a melody or a hook to hold on to, while still trying to be interesting. It was a good effort, which I again would like to mention that I appreciated that effort to be different, but it didn't exactly come up to par. Although, the second half was actually quite an improvement. It did what the first half tried to do. It went everywhere, yet it still held interest and sounded pretty decent. I don't know, it might've been the harmonizing notes you tried to pull off, but it caught my attention, and really took up and used the first half's potential.
The beat and backing, though, was again kind of empty, and could have been worked on. But as far as melody, it was certainly better than BOSS.
KAVEMUS- Where GREE lacked in beat, KAVE kind of made up for it. The beat was stronger and more noticeable in this tune, and also being actually kind of catchy. Like GREE, however, it can also be very easily regarded as two halves, with those halves very noticeably differing. This time, the first half was great. That beat that I mentioned started it off and led into the melody, which was again interesting. It went to notes unexpected and experimented with different ways to top off the decent main body of the melody. In the second half, which can be clearly distinguished by the heightening in key, is different though. It's more...math-y. It plays around with the beat and the time signature, suddenly shifting and again trying something new. Although, it may not have worked as well, as the melody came a bit weak during the shift. Again, I still appreciated what you tried to do, as it could've resulted in something really spectacular and intriguing. As a whole, I kind of see it as GREE's other half.
TESTMUS- Again, it felt very empty. But as for what's there, it is actually a bit dark and somewhat atmospheric. The backing, with it's distorted-y, rough sound sets up the mood, yet still falls under the problem that GREE had, with the beat not being as present as it should. The tone/sound you used for it was a good choice, and could've really made an impact if it was stronger, and had been accompanied with more of a beat. The melody was very diverse, hitting notes that could be seen as random or "poor choices". Although, that dissonance and "surprising-ness" is what really drives the mood. The dissonance gives it a kind of creepy vibe, and the fact that it jumps around like it does gives it a more chaotic nature.
TREEMUS- It's a tune that, I feel, is probably the best one of this wad. It's a lot more "full" than the others, with a prominent beat that does a few changes to keep interest while still holding to it's roots, and an again diverse melody that has more sound to it. In fact, the song all around does do a bit of different things from time to time, breaking its "repetitiveness" . I also feel that its melody is one of the best of this wad, and also a good structure. Good work on this one, though of course it can still have improvement and work to be done on it.
CLIFMUS- The second best tune of the wad. It has an interesting melody and a very noticeable beat, as well as a more acceptable structure. The only thing about it that lets TREE take the first spot is that it's a bit more repetitive.
Overall- The thematic disadvantage that these songs have is that they are good beginnings, but can be very much built upon. They are diverse and attention-grabbing, and really breaks the mold of the usual songs that people make with 8-bit. I would label it as "avant garde" or "experimental", as though it wasn't the best of quality, it still tried different things, and was like a breath of fresh air in the famitracker scene. All these songs need is more to them, to fill them with more of the sound and structure that they need. If done so, I feel these tunes could really have promise.
3/5
Ranking:
TREEMUS
CLIFMUS
KAVEMUS
TESTMUS
GREEMUS
FMPBOSS