Excuse me for not spoilering this but... How can one say this is a failure?! I haven't seen a non-casual server this full in a VERY long while!
People
play CSCM go see Transformers but that doesn't make it good. My problems with this mod are few but major.
1) The MM8BDM maps aren't made for this. I mean, when I was playing earlier, we had Air Man's stage. Pits everywhere and the ghouls have infinite flight. DURR, I WONDER WHO WILL WIN?
2) The entire setup is just ripe for stalling. Completely invisible characters, super speed characters, wave bikes when some classes can't get them, etc. It just makes it horrendously boring for everybody but the last people remaining.
3) Sjas is broken as fuck. Tsuki said "Oh, just aim ahead of him", but in order to hit it doing that, I'd have to aim 5,000 feet ahead of it and hope it doesn't change directions. The melee thing isn't enough of a downside when sjas can go from long range to in your face in .5 seconds.
4) Ghostbuster is also pretty damn broken. I mean really, from what I saw it was basically human team wins when they spam Ghost traps everywhere and Ghouls win when they spam Sjas.
Balance is key in a class mod: the reason TF2 is so popular is because the classes all have significant strengths and weaknesses that are (almost) perfect for team based combat. Everyone has a role. Here, the roles are so ill-defined that you're better off just picking the fastest/cheapest character and rolling with it. I mean, I can handle some lack of balance: I'll admit I find classes deathmatch pretty fun. However, when something is this horribly off, it's just offputting and the fact that it's designed around a mode that amplifies its problems is just a death sentence.