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Messages - Max

Pages: 1 ... 337 338 [339] 340
5071
MM8BDM Discussion / Re: Things to improve this awesome game
« on: July 16, 2010, 08:20:32 PM »
Prepare for wood!
And make it good!

Srs, Mike, make the wood good or I'll hate you forever. But then I'll love you again when the full version comes out.

5072
MM8BDM Discussion / Re: Is it just me...
« on: July 16, 2010, 03:07:14 PM »
I challenge thee to a 1v1!

5073
Skins & Bots etc / Re: Squidgy's Add-ons
« on: July 16, 2010, 02:38:00 PM »
*Facepalms and kills another puppy*

5074
Skins & Bots etc / Re: Squidgy's Add-ons
« on: July 16, 2010, 02:34:34 PM »
Quote from: "squidgy617"
Surprise: Its Yellow Devil! Er... Whatever color weapon you have... Devil.
Yellow Devil


He is really big. I do NOT recommend making a bot and using a bunch of him, because it causes SEVERE lag.

EDIT: Needs repair. Something went wrong with the colors. Dang, thats gonna take a while.

*Kills a puppy*

5075
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: July 15, 2010, 08:23:27 PM »
So...Homing Hard Knuckles x2?

Yeah, pretty cheap.

(If only I had some kind of blob blaster...)

5076
MM8BDM Discussion / Re: Things to improve this awesome game
« on: July 15, 2010, 08:06:16 PM »
Jumping over projectiles is easy and useful, and I've never played Doom. Mega Buster is easy to dodge, as is the Gemini Laser, Hard Knuckle, and Atomic Fire. Needle Cannon can be a problem, as can the Ice Slasher due to their rapid fire, and Search Snakes, Napalm Bombs + Air Shooter can't be jumped over effectively. You should try jumping.

Guys, Mike said it before, Sliding is impossible.

5077
MM8BDM Discussion / Re: Things to improve this awesome game
« on: July 15, 2010, 07:58:55 PM »
Wow, that looks so hard. I sure hope them Crash Bombs are worth it! Is Heat Man the only one with the blocks?

5078
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: July 15, 2010, 07:57:49 PM »
Good idea. Well good luck, I'll be waiting... >:)

5079
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: July 15, 2010, 07:49:14 PM »
Cool.
Wait a sec, due to the pallettes he'll be blue and no-one will get the reference :(...

5080
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: July 15, 2010, 07:40:24 PM »
It seems everyone's requesting themselves. May I join them? I don't know if it's possible to make a skin of my size but it'd be awesome anyway.

5081
MM8BDM Discussion / Re: Things to improve this awesome game
« on: July 15, 2010, 07:27:09 PM »
Not to mention you can indeed jump over enemy projectiles.

5082
MM8BDM Discussion / Re: Things to improve this awesome game
« on: July 15, 2010, 05:08:12 PM »
You can already crouch, and I'm sure more people would be annoyed with the hazards, considering all the people that fell off Bomb Man's stage. Quick Man has some lasers, but it's not really a focus of the game. Jumping height could be increased but all the stages are built around the current height so Mike would have to rework them, and sliding isn't possible in Doom. You can use the charge kick, but it's more of a dash.

5083
Skins & Bots etc / Re: My first skin - Dr. Wily
« on: July 15, 2010, 05:04:47 PM »
Yeah, thats 4's ending. Begging for mercy and all that, then suddenly BAM! Straight out the door.

5084
Mega Man Discussion / Re: Fave "Classic" Mega Man game?
« on: July 14, 2010, 08:05:27 PM »
4. Toad Man alone wins it the award, but because I'm nice, I'll give you some extra info.

1. Megabuster, Chargeable!
2. Pharoah Man was freaking awesome and so was his weapon.
3. FLASH STOPPAH YOU FOOL
4. Wire was awesome, Balloon was just Item 1
5. Plot twist :O. I know the other games bogged it down a bit but it was hard to see coming when the game first came out.
6. Bright Man was hard, even with his weakness, which can't be said for any Robot Master before him. Crash Man, maybe, but only 'cause he was hard to hit.

5085
I agree. Everything's been going haywire since this update's come out. Mike needs to pull something out his scissors pronto or we're all going to have to wait for the full release to play again.

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