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Messages - Copy Robot

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31
With an astounding 3 votes in the lead, the decision to no one dies has passed.
Night has begun and will probably last about 24 hours.

32
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2 - Day 1
« on: March 22, 2014, 05:15:13 PM »
something something Power Stone something something derpchu cause yes.
i forget how this post went. oh well.



Power Stones fly everywhere........... but miss everyone!!
No one has died.

OrangeMario: 2 (OrangeMario, Ivory)
Captain Barlowe: 1 (Lighjing)
TheKillerNacho: 1 (Ceridran)
SmashBro: 1 (*Alice)
no one: 3 (Waruigi, Beed28, BiscuitSlash)
Ceridran: 1 (Super Raveman)

1 Day, 5 hours, 45 minutes remain.

33
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2 - Day 1
« on: March 21, 2014, 10:41:29 PM »
The game begins, which means Smashbro has been modkilled. What was his role? I don't know, he didn't bother sending it back in. Today's day phase will last for 2 days, so it will end at 4:00 PM PST on March 23.
With 13 players it takes 6 votes to lynch.

Also as a note, please try to mark your votes with ##Vote: Playernamegoeshere so they're easier to keep track of when tallying.

34
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: March 20, 2014, 10:48:48 PM »
Seeing how I still am not receiving that last confirmation how I asked it to be sent, smash will be modkilled and the game will begin when I get back on tomorrow.

35
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: March 11, 2014, 06:27:08 AM »
Quote from: "Copy Robot"
The person on the last page is too sad to be of any relevance.

The role PMs have been sent out. Confirm by replying to them. Except probably Beed who probably maybe won't be available until Sunday apparently.

This is not rocket science. But apparently some people are treating it like it is.

36
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: March 09, 2014, 08:42:32 PM »
Still missing two role confirmations from The Killer Nacho and SmashBroPlusB.

37
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: March 06, 2014, 06:48:23 AM »
The person on the last page is too sad to be of any relevance.

The role PMs have been sent out. Confirm by replying to them. Except probably Beed who probably maybe won't be available until Sunday apparently.

38
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: March 06, 2014, 04:08:36 AM »
I'm bored of waiting.
Roles are being shuffled.
Also I don't know why you people gave me you're preferred alignments for these roles cause I'm just gonna disregard that part of each role except certain cases.
Also some incredibly overpowered roles were nerfed.

39
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: March 03, 2014, 06:05:05 AM »
Quote from: "The Killer Nacho"
Are you still taking people? I'll sign up if you are.

Still waiting on roles from you.

40
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: February 26, 2014, 05:09:12 AM »
Quote
- Captain Barlowe
- Super Raveman
- OrangeMario
Still need to send in their roles.
Also there are still spaces for more people.

42
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: February 24, 2014, 05:23:02 AM »
Completely ordinary and boring Townie roles that do absolutely nothing.

43
Forum Games Archive / Re: SUPER HAPPY FUN CUT-IN-LINE MAFIA 2
« on: February 24, 2014, 05:19:14 AM »
Quote from: "Ceridran"
+signup

going to work on them roles

Also, 8 roles is a bit much, can we do 4 instead?

If you can't think of others remember you can just fill in Vanilla for the rest.

44
Quote from: "Korby"
I didn't ask Ivory to do all the work, I asked Ivory if: A) He'd be willing to do the flavor texts, as I'm bad at that. B) If he could do some townie roles, because I was incredibly busy at the time.
At no point did I ask him to make all of the townie roles.

It's rather obvious that both Ivory and I have lost interest in our mafia, and while it'd be nice to do it at some point, Beed should probably have started his weeks ago.

Quote
[9:01:21 PM] Confusionigiri: but korby
[9:01:26 PM] Confusionigiri: super happy fun cut-in-line mafia 2
[9:01:32 PM] Confusionigiri: you should let me host that in place of yours!!111
[9:01:35 PM] Onigiri: ye

Rules: blatantly taken from another mafia because they were short and to the point and descriptive kind of
(click to show/hide)
BUT THERE'S A TWIST
Everyone must send me a PM with 8 Roles added in. All of those roles will then be shuffled together and be randomly selected depending on how many players are in this game!! You don't need to send flavors so just send a PM with 8 roles in them. You can send 8 gimmicky roles or even 8 Vanillas or a combo of the two with like 4 gimmicky roles and 4 Vanillas. Just remember to be specific about what they do if they are unusual roles.

Ideas for Mafia Roles

Participants:
- Ivory
- Shade Guy
- Beed28
- BiscuitSlash


Dead
- SmashBroPlusB - Modkilled
- OrangeMario - Power Stoned D2
- CHAOS_FANTAZY - Lynched D2
- TheKillerNacho - Nightkilled N2
- Super Raveman - Power Stoned D3
- *Alice - Lynched D3
- Lighjing - Nightkilled N3
- Captain Barlowe - Lynched D4
- Ceridran - Nightkilled N4
- Waruigi - Lynched D5

45
Maps / Re: [Map Pack] BEST MAPS EVER PACK (V10C / TARGET V2A / CTF
« on: December 27, 2013, 10:26:40 PM »
> Implying things that were intentionally done the way they were are problems.

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