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Messages - Epsilon

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31
MM8BDM Discussion / Re: GvH and Mm8bdm together?
« on: October 27, 2010, 08:11:42 AM »
Quote from: "Rusher"



do you know how trippy the jitterskulls are when you scroll up and down with the mouse wheel!!!!!
or am i the only one thats trippin'?

32
General Gaming Discussion / Re: Fun computor games
« on: October 24, 2010, 10:14:37 AM »
I agree with DTD, but I played as Contra dude instead, cos contra was a good game which later changed to Contra: hard corps, and then it sold in Asia/pacific as Probotector and epic sonic 2 remake (I still play it now and then)

33
MM8BDM Discussion / Re: Color names. It was bound to be asked anyways.
« on: October 24, 2010, 09:52:48 AM »
me also works for messages pointing out to yourself

example: I type "me is not amused"
it comes out as (for me) "*Epsilon is not amused" (with white coloured font)

if you wanted any help

34
MM8BDM Discussion / Re: A crossover of Cutmanmike's 8bdm and GVH.
« on: October 24, 2010, 09:48:12 AM »
THE FINAL OF THE POINTLESSNESS PICS

here comes choke, with no point in him whatsoever (except choke is cool) but not in 8-bitness!

choke 1


choke 2


choke 3


choke 4


choke 5


Don't ask for any humans, cos i would flail at making them. (I wouldn't mind though)

35
MM8BDM Discussion / Re: Creating Cheat Servers
« on: October 24, 2010, 09:30:16 AM »
MDK!!!

but we all know that won't work, neither will turbo 0-255

36
The Ghoul's Forest / Re: Map submission thread
« on: October 24, 2010, 09:14:54 AM »
Don't worry, I get caught up with school and such as well.

37
General Gaming Discussion / Re: Hardest game you ever beat?
« on: October 21, 2010, 08:45:35 AM »
FCUK!!!!!!!

38
MM8BDM Discussion / Re: A crossover of Cutmanmike's 8bdm and GVH.
« on: October 21, 2010, 08:37:23 AM »
well because I am so pointless I decided to continue on with th 8-bit ghouls for no reason

Frostbite1


Frostbite2


should I do choke"
or can't you handle the pointless power of poinlessness?*

*not an actual power

39
General Gaming Discussion / Re: Hardest game you ever beat?
« on: October 19, 2010, 09:17:41 AM »
Quote from: "Snake33AU"
:shock: my bad, I wanted to express myself truthfully without offending anyone. Perhaps we shall replace it with "fudge?" lol.

I'll make sure to make it less obvious next time, perhaps either like f**k or simply @#%*!

this just reminded me of this optometrist company called FCUK,
it makes me laugh all the time, but I sometimes use it for
[the word nobody can be bothered typing out, because we are too scared to]

40
MM8BDM Discussion / Re: A crossover of Cutmanmike's 8bdm and GVH.
« on: October 19, 2010, 09:11:10 AM »
I wonder if I should finish off the pointless collection of 8-bit ghouls.
but whats the point, cos there is none!

41
The Ghoul's Forest / Re: Map submission thread
« on: October 19, 2010, 09:08:50 AM »
The top left corner will do, just remove a few trees if you have to.
after all, it's just a start, developement is what we are gonna do any way.

42
MM8BDM Discussion / Re: A crossover of Cutmanmike's 8bdm and GVH.
« on: October 18, 2010, 09:31:36 AM »
and because i am so nice, I have added an animation for HyperShadowClone's 8-bit Jitterskull, and so now he can jitter, and bite  :p

New Jitter1


New Jitter2


New Jitter3


New Jitter4


hope this was no point to you all

43
MM8BDM Discussion / Re: A crossover of Cutmanmike's 8bdm and GVH.
« on: October 18, 2010, 09:17:04 AM »
and now for the third 8-bit creation from me: the creeper

creeper1


creeper2


creeper3


creeper4


Is anyone actually interested in my pointless creations?

44
General Gaming Discussion / Re: Games you suggest to other people
« on: October 18, 2010, 08:51:59 AM »
I was meaning the original DOOM using cmd scripted stuff (if thats what it is)

besides I didn't know that Zdaemon was a source port
but I knew Legacy was, but I don't have the time getting it.

45
General Gaming Discussion / Re: Games you suggest to other people
« on: October 17, 2010, 10:18:12 AM »
yeah the thing is I haven't played on the BOOM engine so...
but, oh well another DOOM source port to add to my collection along with:
Risen3D
DoomsDay
ZDoom
GZDoom
Vavoom
Chocolate DOOM
Vanilla DOOM
the original using BATCH files (oh the good old days)
and of course SKULLTAG

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