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Messages - Epsilon

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61
Cutstuff Discussion and Feedback / Re: Art Design Contest 1: Cutstuff Logo
« on: September 22, 2010, 06:14:45 AM »
doomthroughdoom, what do you have against me?
seriously...........
besides its all about cutmans opinion, cos it's his stuff, ya know?

62
Cutstuff Discussion and Feedback / Re: Art Design Contest 1: Cutstuff Logo
« on: September 21, 2010, 07:30:06 AM »
sorry for so many posts at once, I can't edit my posts on this forum.
again sorry for the pic and its non-transparentness.

63
Cutstuff Discussion and Feedback / Re: Art Design Contest 1: Cutstuff Logo
« on: September 21, 2010, 07:27:29 AM »
ok no more description and more.......... blood...
here:
http://img841.imageshack.us/img841/9376/headcutoff.gif
is this awesome or what?!

64
Cutstuff Discussion and Feedback / Re: Art Design Contest 1: Cutstuff Logo
« on: September 21, 2010, 07:08:54 AM »
can an animated gif be used?
cos i made a gif of the doom marine getting his head cut off by scissors lol
and then the scissors zoom in and the blood stains say CUTSTUFF.
huh?

65
The Ghoul's Forest / Re: Ghouls vs Humans - Capture The Fallen RELEASED
« on: September 21, 2010, 07:03:48 AM »
Hey Cutman,
yes there is a problem.
every time I play this gvh ctf there's a message saying:
Script error, "gvhctf-v3.wad:DECORATE" line 121:
Replaced type 'SawSpike' not found in SawSpike2
any way of fixing this?
what wad/pk3 files do I need to play this?

66
Cutstuff Discussion and Feedback / Re: Art Design Contest 1: Cutstuff Logo
« on: September 14, 2010, 12:02:08 PM »
sounds like epic awesomeness
can we use any form of gvh (or any other cutstuff brand) in the logo along with your main cutstuff pic
or not? (just to give some of the stuff you made some respect, ya know? ;) )

67
The Ghoul's Forest / Re: Map submission thread
« on: September 05, 2010, 08:37:53 AM »
As Mobius has requested, I have given a download link to the 3 maps that I have made so far.
here:
http://wadhost.fathax.com/files/?C=N;O=D
the download name is call extra_maps.zip
If you have modified your GVHv2b9 and GVHv2b9maps files then you can either replace the files or make another skulltag directory and play the mod there.
give feedback. :p

68
The Ghoul's Forest / Re: My idea of "Ghoul's Forest 4"
« on: September 03, 2010, 01:48:25 AM »
OK then cutman seeing as if you are making "horror wads" how about if we gave you the ideas for these horror wads
just an idea...

69
The Ghoul's Forest / Re: Map submission thread
« on: August 24, 2010, 11:28:44 AM »
Ok, I've updated this map, by changing the BGM and the cave lighting is blue (for the water)

and I've made another map. Will make movie clip trailer thing soon. :mrgreen:

70
The Ghoul's Forest / Re: My idea of "Ghoul's Forest 4"
« on: August 18, 2010, 08:58:02 AM »
Would you still make it? (would, being the key word here.)
it will be a big disappoint to all the fans and peeps out there, if you didn't.
I'm not commanding you to make it for us straight away, I'm just curious if you would actually make it.
I'm sorry if i'm nagging btw.
 :p

71
The Ghoul's Forest / Re: Updating GVH soon - Gimmie yo requests
« on: August 18, 2010, 08:54:09 AM »
OK, just because I'm really desperate, but I always play up against bots and the problem with jitterskull is he keeps teleporting between 2 points and won't stop until someone gets close, then he charges at you and you get no chance to defend yourself. just asking if you can fix this if you have the skill and time.
K, thanks :p

72
The Ghoul's Forest / Re: UberSkull (Temporary Name)
« on: August 18, 2010, 08:33:55 AM »
OK I have got some "proper" names for "uberskull"
heres the list

Relic
Juggernaut
ChokeSkull (lol)
Relicane
Arcane

hope these can be some help.
 :p

73
The Ghoul's Forest / Re: Map submission thread
« on: August 13, 2010, 12:31:25 PM »
OK OK I got it!

how about this map.
I just started doing map making very recently so don't judge the map.
btw when I'm playing in game I was being a NOOB!
here's the vid link:
http://www.youtube.com/watch?v=U81g9ZMJgic
hope you like!

74
The Ghoul's Forest / Re: Ghouls vs Humans 2d vid
« on: August 11, 2010, 07:07:17 AM »
Try the username and password provided

remember that the pass word is case sensitive
so do: Omicron256 (Capital O)

75
The Ghoul's Forest / Re: UberSkull (Temporary Name)
« on: August 09, 2010, 08:14:48 AM »
Try to reduce the amounts of flames.
It makes my very good computer lag.

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