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Messages - Deviddo

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721
Mega Man Discussion / Re: Mega Man Legends
« on: August 25, 2010, 04:14:16 PM »
I always loved the kick option, "So, lemme get this straight Mr. Bipedal Reaverbot, you feel like running up to me and killing me with fire?  No..  Eff you."  *kicks the living hell out of the Bipedal Reaverbot*.

722
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 04:11:37 PM »
I'd get the joke if my computer's speakers weren't being disfunctional. :(

723
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 02:50:38 PM »
Makes sense.  I know nothing of programming and all that so, excuse me if I ever offend you when talking about the game.  Though, I doubt I did at the moment.

724
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 02:41:16 PM »
Since we are intentionally talking about the Game Mechanics...

Did you ever think about implenting jumping sprites and buster while running/jumping?  Sure, it would require much more work and people would have to edit their own skins but, it would make everything much more diverse in terms of viewing.

725
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 02:24:53 PM »
Well, I've never really got my hands on a Classic Mega Man Game (Dunno if I want to, they are pretty flippin hard) but don't they make passing to the next area much quicker?  Sliding I mean.

726
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 02:22:07 PM »
Quote
Ohlook it's Charge Man.  Yay!  My favorite of the Robot Masters.

Just wandering, but, has it been said how Charge Kick will work?

727
General Gaming Discussion / Re: Pokemon BLACK for gameboy
« on: August 25, 2010, 01:51:10 PM »
Wouldn't that be pretty difficult?  Especially a Ghost backsprite.

728
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 01:48:32 PM »
Fair enough.

But, I meant, does each window vertically represent a floor level?

729
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 01:31:26 PM »
:shock: I'm not sure if I should laugh, or stare.

Either way...  CutmanMike, Is it five floors from top to bottom, meaning, first four flours down, than that extra fifth floor below the bridges?  Sorry, I'm an idiot... :(

730
Mega Man Discussion / Re: Mega Man Legends
« on: August 25, 2010, 04:44:35 AM »
The reason for not already having a PS system, I may not type like it.  but I'm only 13.  Thus, no job.  And I get a 5-dollar "salary" a week for chores.

But, you can still buy PS2s?

Also, Keiji Infaune (however you spell it) hinted at Legends 3 at some interview for Mega Man Universe or something.

My birthday is the Oct. 23rd, so, If PS2s ARE cheap.  I'm getting it.

731
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 03:11:04 AM »
Good idea.

I think I just have to redownload MM8BDM... on the health thing.

732
MM8BDM Discussion / Re: MaYheM 24/7 - MM8Bit DM/TeamDM- [ONLINE]
« on: August 25, 2010, 02:43:43 AM »
At the moment no one is on the server.  Drat.

733
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 02:27:00 AM »
Thing is, it does it constantly, so...

Excellent work with the stage though. I really like the whole Castle Layout.  I'd love to play you on your own stage sometime, and watch my self fail at it.

734
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 02:07:01 AM »
Yeah, sorry about the images.  bytheby, that's your stage?  My friends linked me to the stage's download, so, I wouldn't know.

Anyway, how DO I fix that health spawn ting?

735
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 01:55:15 AM »
Game Booster?

Also

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