Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bigruss91

Pages: [1] 2 3 4
1
Projects & Creative / Re: megaman battle & chase project V2A Released
« on: September 28, 2012, 06:54:53 PM »
Quote from: "ice"
I need your oppinion on this, should I make the enter script force you into chasecam when you enter considering you always fire straight forward? *you can always hit chase to go back into 1st person*

Sure. Besides, I all ways use chase cam when I play this mod. Go For it ice! =)

2
Projects & Creative / Re: megaman battle & chase project V2A Released
« on: August 11, 2012, 10:57:02 PM »
Well I added that on my track and it works. It runs the script just as good. and it works for those who Jumps a lot.

http://www.mediafire.com/?w8qcis7bw47qx7p

3
Projects & Creative / Re: megaman battle & chase project V2A Released
« on: August 11, 2012, 09:37:21 PM »
To be curios, Anyone uses line definitions for script executions?

4
Quote from: "Stonefunk"
OMG, i tried the v1c, its really fun xDDD

I loled hard in the mario kart map, i can imagine, it must be awesome with people !!!!
GG everybody for this mode, i will try to play with some friends ^^
Quickman car rules!  :mrgreen:

And I'm still making some changes of the track.

5
Projects & Creative / Re: megaman battle & chase project V1c released!
« on: January 29, 2012, 12:20:35 AM »
Quote from: "SmashBroPlusB"
Wuhu Island Loop

except instead of Wuhu Island you invent a new island

CUTTER'S COVE

where all the Cutstuff dudes hang out

Nice job of getting what I mean ;) .

BTW I'm re-modifying my SMK Mario's Circuit. Removing the bleachers from around the outside track. There will only be 2 big ones.

6
Projects & Creative / Re: megaman battle & chase project V1c released!
« on: January 28, 2012, 07:56:43 PM »
Is anyone else thinking about making a track where players complete that track in sections? As in you only have to cross the finish line ONCE?

7
Projects & Creative / Re: megaman battle & chase project V1a release!
« on: October 09, 2011, 11:10:55 PM »
Quote from: "ice"
*is a mariokart fan and a darn good scripter*

heheh. that too ^^;

8
Projects & Creative / Re: megaman battle & chase project V1a release!
« on: October 09, 2011, 10:30:01 PM »
Thanks. Although I might need help from more people who are Mario Kart fans to help me with that.

BTW here's the map of the teleport room of the track and the track itself.
1-12 with the Air Man Floor are for the spec area(crowd) And 13 is the teleporters to the track.



And the WAD is redone thankfully: http://www.megaupload.com/?d=02G3E79G

9
Projects & Creative / Re: megaman battle & chase project V1a release!
« on: October 09, 2011, 05:44:11 PM »
The track Is suppose to be like that. It's fine the way it is

10
Projects & Creative / Re: megaman battle & chase project V1a release!
« on: October 09, 2011, 05:29:53 PM »
Who wants to try out my first made Super Mario Kart Mario Circuit 1 Track? I'll host if anyone want's to join.

Map wad: http://www.megaupload.com/?d=PZ7QQCYA

Server: BR91's Mega Man Battle And Chase Server
IP: 24.186.170.123:10666

WADS:
MMBCv1a.pk3
SMK Mario Circuit 1.wad

11
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: September 24, 2011, 11:42:49 PM »
In Game Name: Bigruss91
Favorite game mode: Deatchmatch, Team Deathmatch, Capture The Flag, And Battle & Chase
Favorite weapon: ATOMIC FIRE
prefered skin; My BR91 Skin(Soon to make BR91X! Check out my Profile Picture.)
Favorite stage: any
Favorite class: Random
Greatest Rival: None
Reputation:Just Having Fun
anything else?:N/A

12
Projects & Creative / Re: megaman battle & chase project V1a release!
« on: September 09, 2011, 10:53:01 AM »
I found some Super Mario Kart and F-Zero Maps for track designing!

I GOT DIBS ON MARIO CIRCUIT MAPS!

13
The WWW board / Re: Megaman 8-bit Deathmatch Skype Family
« on: September 07, 2011, 08:28:33 PM »
my skype name is pretty obvious. It's basically my username on this forum, in MDM, and in some other sites I signed up for.

14
MM8BDM Discussion / Re: MM8BDM on Ventrilo.
« on: September 07, 2011, 08:09:58 PM »
Quote from: "Laggy Blazko"
This topic is old LOLOLO7OLOLOJOJOLOLOLOLOLOLOL

I knew that.

Quote from: "Lag Man"
Quote from: "Trollman"
Quote from: "RenegadeX5"


Here's what I have set up.
(OFF-TOPIC TIME) How did you use that theme?

(ON-TOPIC TIME) Does this need a microphone?
That screenshot is old as crap

That too.

SO WHAT THE PROBLEM IS!?

15
MM8BDM Discussion / Re: MM8BDM on Ventrilo.
« on: September 06, 2011, 02:19:50 PM »
New IP and now with a NEW HOSTNAME!!!

Pages: [1] 2 3 4