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Messages - Crystal King

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76
General Gaming Discussion / Re: Video Game songs you love
« on: September 21, 2010, 07:50:32 PM »
Here's some of my personal favorites, I'll start off with some more obscure games, then the next few you'll probably know.
Ragnarok Battle Offline
(click to show/hide)
Disgaea 2
(click to show/hide)
Rozenkreuzstillete (spell check? lol)
(click to show/hide)
Crisis Core: Final Fantasy
(click to show/hide)
Metroid Prime
(click to show/hide)
Of course, this is just a few. I don't wanna keep you all day with every single video game series I've ever played. :lol:

77
MM8BDM Discussion / Re: Wanted: Mega Man quit quotes!
« on: September 19, 2010, 08:46:59 PM »
I can think of a bunch that are parodies of others, but if you want some originality...
"If you leave now, you'll miss that robot being crushed into scrap metal!"
"The tournament's still going, you can't just leave!"
"Come on, it's not even a commercial yet!"

78
The Ghoul's Forest / Re: Updating GVH soon - Gimmie yo requests
« on: September 19, 2010, 06:35:34 PM »
Honestly, hunter isn't even close to weak. If you can hit a Sjas head on with all your ice arrows, you can usually kill it instantly that way. If only most hit, you can just switch to normal arrows while backing away, and hit 'em a couple times to finish him off. The only thing I ever have trouble with hitting is Creepers, but doesn't every class (except Ghostbuster) have that kind of trouble?
Quote
I'd still say he's not the weakest though. If you want weak classes, try the ghostbuster
Are you kidding? Ghostbuster is the anti-Creeper. One or two traps spells death for any creeper that decides to come close. Also, the upgrade you get from Choke is an incredibly awesome close-ranged weapon, making it almost perfect for fending of anything that likes to come close... which is just about anything on the ghoul team...

79
MM8BDM Discussion / Re: Screenshots
« on: September 18, 2010, 03:04:18 PM »
The map looks really great. I love the little alcoves on the sides, perfect for sniping or surprise attacks. The font's pretty good, aside from minor nitpicks, I wouldn't mind it being in the final product.

80
MM8BDM Discussion / Re: Cut Stuff from the game
« on: September 18, 2010, 02:01:49 PM »
Well, I got a few ideas for Reggae. Making Reggae an annoyance could probably be done if you made him like Beat, in such a way that he violently pecks away at those near (like Megaman 5, or was it 6? My memory is horrid today). Or, maybe we could make Reggae into a turret that flies near you. He fires an extra of whatever you're firing in the same direction. Maybe Reggae could attach itself to a player and slow them down, making them an easy target. The targeted player, if he/she manages to escape, would slowly lose some health (but not enough to kill anyone with at least half or more health or so) until Reggae disappears.

Also, I like Mr. X's idea of stealing heath as well.

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