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Topics - Hallan Parva

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46
General Gaming Discussion / Friday Night Flagfest
« on: December 29, 2011, 06:30:20 AM »
Hey there, racing fans! SmashBroPlusB here, telling you about a new organized Mario Kart event I'm trying to start up.

Does anyone remember the days of Friday Night Fragest, back when 8BDM was first released? A server would be up every week, with some of the dev team members and the forum admins joining in the fun. Basically, I want to start up something similar, but with Mario Kart 7. The plan is to have more people show up in the Cutstuff Community server on MK7. You can have fun racing against people you see here on the forums, and earn coins to unlock kart upgrades in the process. Everybody wins with Friday Night Flagfest!

The event will (ideally) take place every Friday from 7:30 to 11:30 EST. If you haven't already done so, please register the OFFICIAL Cutstuff.net Community with the following code: 37-1514-6790-9864. FuPoo has also set up a chat room right here that you can visit during the big event, to talk with your fellow competitors. You'll also be able to find out when a group has finished their races and when you can join their party.

Now I know what you're thinking, "hey don't we already have a Mario Kart thread?" I feel like that thread is more for general discussion over the games and series as a whole, and flooding it with posts pertaining to the weekend activities wasn't the right thing to do. Mods, if you disagree and think I should shove this over in the Mario Kart thread, go ahead and let me know. Thanks.


Well that's it! I hope you guys are able to attend whenever you can. Remember, in Friday Night Flagfest, if you can cross the checkered flag everything will turn out alright!

47
MM8BDM Discussion / The Mono Runners
« on: December 22, 2011, 01:42:03 AM »
Yep. I think it's time I made a thread for this. :ugeek:

Technically, I started this "as a joke" way back in August, but I only had a small handful of followers. Not surprisingly, not much has changed, and only rarely do I get a "partner in crime" on a server. I think it adds a bit of fun and challenge into the game, and when (no scratch that, IF) a server full of Mono Runners ever happens, it'll be pure chaos.

Basically, being a Mono Runner means using only one weapon for about 96% of any matches you play. You pick a weapon found on the stage (or dealt to you, if playing LMS) and you stick with it, NO MATTER WHAT. Many times you'll be surprised to learn of a new trick/use you haven't seen before, or suddenly find yourself on the top of the leaderboard after playing Mono Buster or Mono Spark Shock.

Mono Running is meant to be a recreational activity and/or sport, and as such, is for the sole intent of having a grand ole time on a server with your friends and/or mortal enemies. In short, this is not a clan and will never become one. This also means you can become a Mono Runner while still maintaining any clan ties you may or may not already have. Another thing to point out is that Mono Running doesn't make you "pro" or give you an excuse to brag like a douche. Sometimes you get lucky and finish with a +5 lead; that's simply the nature of the Run. Heck, the next round you might be staring straight at a frag count of 2. Trust me, I've been there.


Now, there are a few rules to Mono Running. These are mainly to keep the sport balanced and fun for all players.
    Runners must determine their weapon 30 seconds or less into the match.
    When a Runner spawns, they must make all efforts to reach their weapon before doing anything else.
    It's okay to use the buster (and copy weps too!) before you grab the weapon, but once you collect it ALL BETS ARE OFF. You are now STUCK with your run weapon until you are fragged, even if ammo is depleted.
    Don't take a long time or "stall" getting your run weapon just because you found something like Top Spin or Silver Tomahawk on the way there. Just use it as a placeholder until you get the weapon you chose. Cheater. ;D
    Any "official" Mono Running servers MUST have crouch disabled. It lets you negate Power Stone. D:
    Even if crouch is on, don't be discouraged! Have fun Mono Running on any servers you might find.
    Gravity Hold, Skull Barrier, Silver Tomahawk, Ballade Cracker, Time Stopper, and Proto Buster are BANNED from "official" Mono Running.


I hope some of you will join me in Mono Running. It really adds a new challenge to the game, keeping even vanilla maps fresh and exciting for both newcomers and veteran players (old SGC fogeys need some fun now and then). If you would like to proudly declare your Running spirit, you can add cm<cuMonocm> somewhere in your name, but again it's optional. Thanks for reading and I hope you will eventually try out this new challenge.

If you have questions, comments, or even some of your own Mono Running stories, don't be afraid to post! :cool:

48
General Gaming Discussion / Pokemon for MEN
« on: December 19, 2011, 01:42:58 AM »
Yeah, I said it.

Real men raise Pokemon by hand instead of punching in EV numbers.
Real men grind for hours trying to find that Modest Ponyta with Flash Fire.
Real men feel pain when their lead gets KO'd due to a lucky critical.
Real men hunt down Dream World for their Drizzle Politoeds or Skill Link Mincinnos.

Of course Pokemon Online's still fun and all, but anyone who thinks it's better... pshhhhh.
Quote from: "Egoraptor"
Fuckin'... PLEASE.

Anyone else have a DS title (preferably 5th gen)?

Friend code for DAN THE MAN:
0003 6175 8796 (White)

49
Anything Goes / My apologies to the Cutstuff community
« on: October 30, 2011, 04:29:03 PM »
Due to my selfishness, blind rage, depression, asshattery, and Korby’s inability to detect blatant sarcasm in a thread constantly plagued by flame wars, I have been absent from Cutstuff this past week. You might have noticed something fishy going on when you sent me a PM that took six days to answer. I’m here to explain what happened, and what I hope will happen in the near future.


Recently I’ve noticed a sort of shift in the community towards my presence. Users have started to “single me out” as if they wanted to proverbially delete me on sight. I’ve been man-raped in servers because people gang up on me. My posts go ignored because others say they’re “not relevant”. Instead of listening to my opinions, some users choose to do the exact opposite of what I suggest. Hell, it got so bad, I was muted from a server’s chat for no reason within five minutes of my entering simply because I was SmashBro and it was “for teh lulz”. I honestly don’t know why the community has suddenly fired their burning hatred in my general direction, but I do know that I did not adequately handle my situation. Instead, I turned my hatred right back, but towards the people who genuinely cared about me... people I associate with the internet equivalent of “friends”. And for that, I am truly sorry.

Overall, I have been humbled by the entire experience. For a person that has successfully integrated into the community for over a year to suddenly accrue this much negative attention in less than a month is simply frightening. Even though the situation started off with other people, this gives no excuse for my poor behavior. I should have been the better man and dealt with the matters in a better way than I have. I’ve realized that I’ve been much less mature than users here who are many years younger than myself, and it’s time to step back and look at things more objectively.

I still disagree with the latest “warning”, however. One mildly-stated, solitary line of text does not constitute a flame war, good sir. In a forum where users call each other a multitude of things like “asshole”, “ignoramus”, “racist”, and my personal favorite, “balance-blind code jockey”, often within a few posts of each other, picking out one particular word doesn’t seem quite fair. (For examples, please refer to the debate over the “falling icicle” alt-fire, the heated “Quint Buster” discussion, or... I don’t know, maybe about 75% of the King Yamato classes topic?)

Regardless of his sarcasm-detection deficiencies he may or may not possess, I actually want to thank Korby. Since the forced leave, I’ve learned a little about the Unreal Development Kit, I’ve progressed considerably with the Battle Brothers playthrough of BN3, I got a copy of Halo CE from a garage store for 30¢, I’ve slapped together two new chips for MegaMan.EXE, I found Unreal Tournament 2003 stowed somewhere in my garage, I obtained a copy of Audiosurf, and I had the opportunity to speak with Roahm of YouTube fame. I’ve also used the leave time to reflect upon my actions and realize my mistakes (as noted in the first two paragraphs), and hopefully people can stop hating me and we can go back to the good ol’ days when Cutstuff was a place to have fun and work together, not to complain to modders to “balance better”, “add X feature”, or in my case, “finish the fucking class”.

For those of you who actually care about my situation, you’re probably wondering, “What happens now?” Simply put, I will be going “King Yamato style” for the next few weeks. I am taking a voluntary leave from the majority of Cutstuff in order to work on other projects. I will still drop by certain threads every now and then, so don’t worry, I’ll continue work on the Battle Network expansion; however, I will be browsing the forums Invis, and for the most part won’t be making any “conversational” posts. If you have anything you wish to talk to me about, you can drop me a PM or leave me something in Skype. (I’ll be active on Skype more often, so even if it looks like I’m not on I’m probably Invis... or if I really AM gone, I’ll get back to you within a day or two.)

I’m leaving for a few different reasons, actually, the largest of which being that I need some time apart from the community. Hopefully users who have grown to dislike me for one reason or another will take a second look and honestly evaluate my character in whole instead of what I’ve become as of late, and the users I made friends with will have time to forgive me. I also need a bit of a breather myself, and to grasp what my real views of the community are. Truthfully, I’m also giving myself a bit of “cooldown” because I don’t want to return full of rage and get my sorry ass banned.


I hope you took the time to read the above. If you have, then I would like to thank you for your time. I’m being serious and trying to make a serious statement. This is NOT the place for posts like “lol SmashBro ur dumb” or “bawww what a drama queen” or “you suck major dicks”. If you have a comment (if anything at all; I honestly don’t expect a single response to be honest) then please keep it serious.



Thanks, Cutstuff. You’ve been fun. I’ll see you around Christmas.

SmashBroPlusB

50
MM8BDM Discussion / STAND ON THE FREAKIN' POINT
« on: September 28, 2011, 12:09:11 AM »
I saw a server in Doomseeker with this title, and it was using a foreign WAD I had never seen before: "stdom.wad". I tried taking the lazy way out and Wadseeking it, but to no avail. Then I used my handy-dandy Google and found lots of references to the file, but all the download links were unfortunately broken... sigh. Cue theme music.

Apparently, it's a WAD for an Unreal Tournament style "domination" game mode where players have to contain special control points for a period of time. Similar game modes exist in popular franchises like Halo and TF2. Anyway, the WAD seems to have successfully ported the Domination mode into "Team Game", so I thought it was worthwhile to share with you guys. Who knows, maybe we could have some Domination-oriented maps pop up in the near future?

Also, the server I mentioned... it's empty. Presumably since nobody else can find the WAD it took me 20 minutes to find a working download link for. Don't worry, the author of the WAD said that anybody was free to download and use it, so go ahead and make those Domination maps! But, more importantly, download this and get to that server so I'm not so darn lonely!

51
Anything Goes / Mafia.EXE Storyline Thread
« on: September 26, 2011, 02:42:41 PM »
This is a thread for keeping track of all the various storyline events from the Mafia.EXE game thread. The main reason I did is because several people seem to enjoy the plot, and it's sort of a pain to weed through the posts to see past storyline events, so I organized everything right here. Technically, this thread isn't a game, so I think it's in the right spot. If not, then feel free to mod-move this thing. Thanks.

SLIGHT EDIT: forgot the prologue. Whoops.


Opening Prologue:
(click to show/hide)

Day 1:
(click to show/hide)

Night 1 (warning, it's very short):
(click to show/hide)

Day 2 Begins:
(click to show/hide)

Day 2 Scan:
(click to show/hide)

Night 2:
(click to show/hide)

Day 3:
(click to show/hide)

52
Anything Goes / Spamthread v2.0
« on: September 24, 2011, 05:36:33 PM »
We sort of filled the other Spam Thread with a lot of posts, and now it's hard to find anything buried under all that text. Plus, it's called "Spamthread V.1" for a reason, right? So, I made a new Spam Thread! Talk away to your heart's content.


Oh, I finally figured out what "Kirbycide" meant, props to the Smash Bros. wiki for that. I HAVE 100% COMPLETION IN SUPER SMASH LAND, FEAR MY OVERDEDICATION TO FAN GAMES!!

53
Anything Goes / Oh boy here we go, another thread from SmashBro with no work
« on: September 22, 2011, 02:17:46 AM »
I decided to go ahead with the idea of making a story/animation/comic about the various incidents over here on Cutstuff. I started writing an introductory chapter and such, and I'm interested to see if anyone else likes the concept. I would also like animators / voice actors / Machinima directors / whatever so HOPEFULLY this could become some sort of short series or what not. You know, with an actual PLOT.

Questions / comments / progress / stuff
inb4lock

54
General Gaming Discussion / Super Mario Kart ROM Hacking
« on: August 26, 2011, 08:19:35 PM »
... So. As you may know, I'm making a Super Mario Kart ROM hack with custom tracks and such. I was thinking of making custom weapons/characters/whatever to go with it and make a "complete" hack, but I need some pointers. Specifically, if anyone with hacking expertise could help me out, it would be fantastic. I'm looking for a tool to change in-game words like racer names and track names, as well as a tool to replace weapon sprites. I tried the good ol' Google search but after an hour and a half I got virtually nowhere. I did, however, find a tool for changing item probability which was pretty cool.

Thanks,
SmashBroPlusB

55
Help & Editing / Using Slade and not Doom Builder
« on: August 25, 2011, 12:51:03 PM »
I've heard that Slade has built-in mapping facilities like Doom Builder. However, I have no idea how to use or access Slade's mapping portion. If anyone with Slade 3 could help me use the program, I would really appreciate it.


Thanks,
SmashBroPlusB

56
Quote from: "SmashBroPlusB"
WHOOOOOOAAAAAAAA

IT'S HERE GUYS
NO SERIOUSLY
COME ON I'M NOT JOKING

MINT HAS ARRIVED IN GLORIOUS ENGLISH
AND SHE SMELLS SO DAMN GOOD

INFORMATION HERE!
README WITH NOTES HERE!


CAPS LOCK IS CRUISE CONTROL FOR COOL
I'll be doing a full Let's Play video series on YouTube of the game.
If anyone's interested, I'll post a link to the playlist once I get the first video up.

also it's an IPS patch so it's not illegal so BLAH

original post here for reference
(click to show/hide)

57
So I thought this was going to be one of those amazing projects with a ton of work and shit put into it that never gets released because the leader up and quits on everyone. I didn't want that to happen. Instead, I'm pulling "an MMX Classes" and releasing whatever cobbled-together mess I have to the public, hoping that the sweat, love, and tears put into the project isn't wasted. Really, I'm relying on the game mode's fun, replayability, and "sheer fanboy power" to keep the whole project alive here.

After six or seven betas (I lost count), a few servers, massive glitch debugging, a HUUUUGE overhaul by Yellow Devil, and some new chips while I was on vacation, I present to you... the 8-Bit Battle Network unofficial beta release. Now remember, this is a BETA so some things might be broken, overpowered, or just plain non-operational, so bear with me. I'm just pushing out something "at the moment" so you all can check it out, so to speak.

Have fun, I guess.


EDIT 1/16/2012: instead of heckling everyone I know on Skype to do work, I thought I'd just put a giant request list up here on the front page for anyone to tackle. My interns are happy because I stop pestering them, I'm happy because they can't say "they forgot" about it, and you're happy because you can help contribute and see your content hosted in a major expansion! Hey, everyone wins.

(click to show/hide)

58
Anything Goes / 1137 Members?
« on: June 27, 2011, 06:32:57 PM »
We just need 200 more....

59
Mega Man Discussion / MegaMan Tactics: Co-op and Versus! NEW v5!
« on: May 13, 2011, 03:44:26 AM »
Hey there Mega Man fans! A new version has been released!
It contains three new weapons and some nifty features!


    Players now take hit stun and receive slight knockback from direct hits
    A brand-new Robot Master stage to attack!
    Sprites have been "cleaned up" and look slightly better
    Moving platforms now regenerate much faster
    The level editor now has BOSS ROOM SUPPORT!
    NEW WEAPON ~ Thunder Beam! It can rip through multiple enemies like in MM1.
    NEW WEAPON ~ Skull Barrier! It makes you temporarily invincible like in Deathmatch.
    NEW WEAPON ~ Drill Bomb! The only radius weapon, it's great for groups of enemies.

And, as usual, the download link! Have fun, kids!

This stuff is all old and the download link is old too...
But, it's here for reference if you want it!
(click to show/hide)

60
an awesome video that has very nice animations


here's the original clip this was inspired by (for comparison)

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