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Messages - Hallan Parva

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5701
Mega Man Discussion / Mega Man: Insert Clever Title Here
« on: October 15, 2010, 08:04:28 PM »
Hey, I'm starting a thread to log things about my fangame I'm working on. It actually doesn't have a title (hence the thread name), but I do know that Dr. Cossack will be making his triumphant return! :mrgreen:

Here's the storyline of the game (at least the opening anyway, no spoilers for you), tucked away in convenient spoiler format!

(click to show/hide)

Here's all of the bosses in the game, listed in weakness order! And instead of just having a crappy list of names, I decided to have a less crappy list of boss dialogues against Mega Man (a la Powered Up style).

(click to show/hide)

More info to come soon. Keep checking the first post people!
Oh, suggestions and questions are HIGHLY appreciated.

5702
MM8BDM Discussion / Re: So, who are you online?
« on: October 15, 2010, 04:03:46 PM »
Nah, the best name I've seen so far is "Penis Rifle".
Though "Gutsman's Buttocks" is pretty good too.
DUN NAAAHHH :lol:

5703
Mega Man Discussion / Re: Fanmade robot masters
« on: October 15, 2010, 03:46:50 PM »
Quote from: "CutmanMike"
If I was going to come up with a Robot Master, I would think about it very deeply. Why would he exist, what would be be used for, what would make him unique from the other 7 Robot Masters... Not just OH HERE'S GLUE MAN HE GLUES STUFF CAUSE HE'S GLUE MAN! The game isn't even out and people write theme songs for these characters and those songs get remixed and ugh... some deluded fans even hate the real Nitro Man because of it.

Actually, I'm currently making a fan game with these RMs:

Meteor Man: A robot who trains space exploration units.
Dragon Man: Originally the mascot of Dr. Cossack's new theme park.
Stratos Man: A weather-manipulating robot.
Geyser Man: A robot who controls underground wells.
Neon Man: A robot who can see things in bullet time.
Hermit Man: A robot built to have an unstoppable charge.
Tectonic Man: A robot built to control and calm earthquakes.
Angel Woman: A robot with a breakthrough defense system.

And the secret bosses:

Number Man: Originally meant to be Dr. Cossack's lab assistant.
Danmaku Man: A robot meant to provide backup in war.
Smash Man: It's just my cameo, lol
Perfect Run Dragon Man: A beefed-up Dragon Man, who has very good dodging skills like RoahmMythril, "the perfect runner".

5704
MM8BDM Discussion / Re: Finding yashichis.
« on: October 15, 2010, 01:33:00 PM »
Mr. X should hide Yashichi items in HIS stages too.
And that goes for everyone else who makes custom stages!
A Yashici for every stage EVERRRRRR

THEN YOU COULD NEVER FIND THEM ALL

5705
MM8BDM Discussion / Re: Smash Man's 8-Bit Arena
« on: October 15, 2010, 12:49:33 AM »
Well I can't get port forwarding to work without having to log in as an admin, so until further notice Smash Man's 8-Bit Arena will be down temporarily. :(

Sorry guys.

5706
MM8BDM Discussion / Re: Smash Man's 8-Bit Arena
« on: October 15, 2010, 12:27:13 AM »
And how would I go about opening said port?
I'm using Windows 7 with some security blocks.
If it needs administrator access, I'm screwed. :(

5707
MM8BDM Discussion / Re: Smash Man's 8-Bit Arena
« on: October 15, 2010, 12:09:57 AM »
THE SERVER IS NOW UP AND READY FOR JOINING

IP: 97.104.47.224

5708
MM8BDM Discussion / Re: Smash Man's 8-Bit Arena
« on: October 14, 2010, 11:26:39 PM »
HEY GUYS

Setting up a server for an hour or two. The server was down earlier, but I had to travel someplace and didn't have time to switch the server status from OPEN to CLOSED. It's about to be open right now, so I'm going to leave it as is for now, but I'll be sure to warn you when the server's going down.

Today's game modes are Terminator, LMS, and (if there is time) Team Possession. No spawn killing, no camping. I'll post my IP in a couple minutes.

Happy fragging!

EDIT: Joseph, I'll use ALL of the game modes except for Indy DM. Eventually, I'll get to CTF and One-Flag, and occasionally we'll even play Team DM.

ANOTHER EDIT: Crystal King, if I were give you some stage layouts, could you do the mapping/coding/setup for me? I don't mean to sound lazy or anything, I just can't work with Doom Builder for crap. :p

You'll be happy to know that LMS is the day's second scheduled game mode, so stick around for a few Terminator sessions while you wait!

5709
brotoad should make an advert about the forumers.
Like, "CutmanMike pwns" or "Three Black Dots?"

5710
You have to use THIS

"Mmmhmm. Now THAT is a tasty burger."
"English, (playername)! Do you speak it!?!?"

And yeah, I don't think you should use the name "BLACKman"  :?

5711
MM8BDM Discussion / Re: So, who are you online?
« on: October 14, 2010, 04:07:01 PM »
Earlier I said that I'm "Smash Man"...

...but if you see Auto running around fragging everyone in sight and dominating epically, and his name is "Mikhail Sergeyvich Cossack", it's probably me. :lol:

5712
MM8BDM Discussion / Smash Man's 8-Bit Arena
« on: October 14, 2010, 10:49:33 AM »
The thread for logging my server. We NEVER play individual Deathmatch, and rarely play Team Deathmatch (if at all) so come here to escape the monotony!

Connection Status: NOT ACTIVE
Next Server's Game Modes: Terminator, LMS, maybe Team Possession
Server Name: Smash Man's 8-Bit Arena

5713
MM8BDM Discussion / Re: Play with the devs!
« on: October 13, 2010, 09:27:12 PM »
see that's the thing

I don't have an XBOX. I only has Wii.
WII WOULD LIKE TO PLAY *shot*
So unless you'll put it on YouTube or post a summary in the thread, it's unlikely that I'll get any information.

5714
MM8BDM Discussion / Re: Play with the devs!
« on: October 13, 2010, 09:19:53 PM »
You should get the Borderlands people to play and/or possibly rate 8-Bit Deathmatch. That would be pure win.

5715
Skins & Bots etc / Re: List of Skins
« on: October 13, 2010, 09:18:24 PM »
brotoad
please make a picture of pirateman on his ship
GO DO IT MAN

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