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Messages - ice

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121
I was working on it, but then that was put on hold to make all of the mmx weapons, and then RL got in the way of that

122
Anything Goes / Re: Cutstuff Sanctuary
« on: October 07, 2014, 05:35:39 PM »
I think it's cause real people are getting hurt as opposed to pixels, it's perfectly normal.

Also I just realized I am True Neutral, in more ways then 1
I'm also feeling a tad under apreciated lately :/
in Secondlife I made an avatar for someone, but they never wore it once and are now asking for another avi which feels makes me think "What if they're not even going to use this one either?'
And in the artistic side, Ive done several drawings lately, but I have yet to get a single comment on them on DeviantArt, Tumblr, Facebook, and even on here (except for my 5naf drawing apparently)

123
Forum Games / Re: Rate the avatar of the user above you
« on: October 06, 2014, 01:13:13 AM »
5/10

looks like an action figure or something

124
General Gaming Discussion / Re: Super Smash Bros. Series Discussion
« on: October 03, 2014, 01:07:03 AM »
I still have the n64 one, lets just say me and my bro ended up breaking both joysticks after years of abuse in SSB matches XD Got a controller with a metal joystick now

125
Anything Goes / Re: Anyone's art thread
« on: October 01, 2014, 12:17:45 AM »
(click to show/hide)
Ever since we met, we were fast friends, soon we traveled together, training with him alongside me. never keeping him in a pokeball (we both know those are mind control devices). We share a close bond, almost like a big brother little brother relationship.

Me walking along the boardwalk with my abra

126
General Gaming Discussion / Re: Five nights at Freddies
« on: September 28, 2014, 12:39:43 PM »


Welp, in the sequal, Bonnie's face is ripped out, though at least the new Bonnie's gender makes more sense, though all that makup and that hard plastic face will probably make her more creepy



Also heard rumors Chika is supposed to be meeting the same fate

127
General Gaming Discussion / Re: Super Smash Bros. Series Discussion
« on: September 28, 2014, 12:27:27 PM »
that or switching versions after a loong time. Played brawl for a good while, and after a few years, played the original and the AI somehow felt more brutal dispite me being able to fight them back then without dieing once

128
Projects & Creative / Re: Justified Classes v3bh + B-Patch
« on: September 25, 2014, 06:51:14 AM »
for the huds, sometimes when I use Slumped, when I change the offset of a hud, it refuses to change in game (have that issue with Joe's hud in B&C atm), might be the issue with bass
as for the bars, it's an issue on your end, works fine for me

129
Anything Goes / Re: Anyone's art thread
« on: September 24, 2014, 04:56:24 AM »
Looks awesome

also some CMM fan art cause WHY THE HELL NOT?
(click to show/hide)

130

@_@ I could of done ALOT better on aquaman and searchman, and on cutman, I'm just going to do a full rework on the rear
also need some ideas on color schemes if some seem too weird looking (aqua and needle)
So far in the manga, one of searchman's attacks is the homing sniper

131
Anything Goes / Re: Anyone's art thread
« on: September 22, 2014, 04:56:30 PM »
Yeah but dat lip tho

Here's something I drew on my way to work
(click to show/hide)

132
Projects & Creative / and no, soup bowl wave wont get in.....well....maby...
« on: September 21, 2014, 04:19:42 PM »
Welp, almost ready to finish and start testing on this, just need to finish some sprites, there's also a few new racers like Cutman, billzardman, knightman, aquaman, searchman, clownman, the original B&C cast, and a special guest racer that's apparently canon...

The mapping is going fairly quickly too, however, if you guys feel like making a racer feel free to, once I finish the sprites for the new racers, I'll post a pic of them and let you guys decide the attacks for them.

Also note, the racer's cars are all based on there design, an enemy in the stage, or in iceman's case, just the environment itself, so in other words, nothing excessively left field or out of the box like shademan in the batmobile, and try to atleast stick with canon logic and with the car theme

133
MM8BDM Discussion / Re: MM8BDM V4A - V4B Roll Call!
« on: September 20, 2014, 05:49:19 AM »
BFG's are not supposed to Synergize, that's the issue

134
General Gaming Discussion / Re: Five nights at Freddies
« on: September 13, 2014, 04:04:37 AM »
Thanks to Tumblr, I have no fear of the game (though realistically, you're forced to sit in a small room in a chair for 6 strait hours for 5 nights until 6 AM trying not to die.... that just sounds rough)

135
General Gaming Discussion / Re: Super Smash Bros. Series Discussion
« on: September 13, 2014, 04:00:49 AM »
one thing I've noticed about Capt. Falcon. in the original SSB, his smash attack was a kick so fast that his leg makes a whiplash strong enough to sound like a gun shot. THAT must of done some serious damage to his knee hence why he's so much slower and why he uses his arms now

...food for thought

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