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Messages - ice

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136
Anything Goes / Re: General Offtopic Discussion
« on: September 12, 2014, 06:32:48 AM »
thanks guys ^^
Also, tried playing mm8bdm with a drawing tablet, it felt... interesting (Did a hell of alot better then I did with a controller dispite growing up on controllers)

137
Projects & Creative / Re: Justified Classes v3bh
« on: September 12, 2014, 04:03:31 AM »
you must not of had a diveman circle perfectly under you while playing as astroman trying to stay in the air long enough not to take damage (and failing)

138
Anything Goes / Re: General Offtopic Discussion
« on: September 10, 2014, 02:38:13 PM »


Here's to another year I guess

139
Projects & Creative / Re: Justified Classes v3bh
« on: September 10, 2014, 02:16:25 AM »
as a person that mains buster rod, the rod is actually more difficult to use then it seems as it has a low rof, and punishing if you miss (unless you get in the opponent's face), not only that, the range is limited, I found myself using the buster way more then I use the rod due to the buster dealing good damage, it goes further, and it doesn't eat up ammo

140
Projects & Creative / Re: Justified Classes v3b
« on: September 08, 2014, 05:37:38 AM »
Same can be said about thunder carnival, only difference is you can still hit buster rod

141
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: September 05, 2014, 03:04:58 PM »
In Game Name: Ice
Favorite game mode: team games in general
Favorite weapon: Copy Vision
Favorite Item: Reggae <3 <3 <3
Favorite stage: Gravityman cause that stage gets very little love
favorite class:
Classes: Astro, Star, and Freeze
Justified: Buster Rod G., Hyper Storm H, Astroman, Freezeman, Starman
CSCC: ...Do I have to say?
Unholy: Frostbite
GvH: Cacodaemon R.I.P guess I'd say Choke and engineer
MMX (Still alive btw): Chill Penguin
prefered skin: Coldman, Abra, or Reggae
Rival: Bikdark
Reputation: Ice fell too far, sneaky bastard, Leroy Jenkins, "OP" Ice (apparently, until another vet comes in and wrecks me)
anything else?: I'm going to need some help with all these mods...

142
Projects & Creative / Re: Justified Classes v3ah-fix
« on: September 02, 2014, 04:25:07 PM »
and in other news, toadman is hard to escape in a low ceiling stage with his borderline 1 hit kill melee

Edit: actually, stunlocking seems to be a huge overall issue with the mod

143
Projects & Creative / Re: Justified Classes v3ah-fix
« on: September 01, 2014, 06:35:39 AM »
on the subject of coldman, the freeze sniping makes him outright broken in LMS due to the fact it flat out negates ALL movement, plus it recharges ammo fast enough for you to lock them down, dashes and all, the whisps slows enemies dramatically also, then you have the ice wall itself, while horizontally it isnt much, try hitting someone angled vertically however it deals really good damage, or even worse if you managed to use it in a small area where it'll bounce alot

144
Projects & Creative / Re: Justified Classes v3ah-fix
« on: September 01, 2014, 12:14:03 AM »
one more thing I'd like to ask, please give megaman his slide back. as it is now it actually seems to slow him down

145
Projects & Creative / Re: Justified Classes v3ah-fix
« on: August 31, 2014, 04:34:00 PM »
Buster rod's alt still seems to randomly decide when it wants to block and when it doesn't, not sure if the blocker spawns too low and dies in the ground or what

146
Projects & Creative / Re: Justified Classes v3ah-fix
« on: August 31, 2014, 04:34:55 AM »
*snip*
the download 3 pages back is misleading

147
Quote from: "Korby"
The lack of compo classes is because everyone but Lego(who left it, btw) in the CSCC Devchat has done nothing in the past 5-6 months, so no one actually got around to including them.

Ive asked about 3 different times if any of those classes were getting added and you guys said no after ignoring me the 1st 2 times

also other than Rozark's new weapon (WHICH NOBODY EVEN BOTHERED TO ADD), I didnt do anything after my attempt of making a v4 compatible version due to all the flak you guys gave me about my coding.

148
Anything Goes / Re: What is your avatar from/of?
« on: August 06, 2014, 07:16:43 AM »
well FC, sheesh, you get the idea. Sometimes it feels like you're just posting just to post

149
Anything Goes / Re: What is your avatar from/of?
« on: August 06, 2014, 02:26:28 AM »
An x5 styled icon of my OC Bubble Frog

150
Anything Goes / Re: Anyone's art thread
« on: August 05, 2014, 12:04:30 AM »
(click to show/hide)
As you can tell from my last pic, Ive gotten into megaman x again

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