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Messages - Wartorn

Pages: 1 ... 7 8 [9] 10 11 12
121
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: October 24, 2009, 02:29:31 AM »
Most of these ideas suck, I won't lie :?

122
The Ghoul's Forest / Re: Game modes
« on: October 23, 2009, 10:29:30 PM »
/me pulls trigger :?

123
The Ghoul's Forest / Re: Game modes
« on: October 23, 2009, 09:36:45 PM »
Quote from: "CutmanMike"
I was thinking of making a spoof wad called "Left 4 Ghoul" where the humans had to make it to one side of the map and Ghouls (special infected) had to stop them, along with many lesser ghouls (zombies) which got in the way. Maybe one day ;)
Okay, but for the sake of us both, don't call it "Left 4 Ghoul". That just sounds retarded :(

125
Anything Goes / Re: Curiositties of the internet
« on: October 21, 2009, 06:53:57 PM »
yeah stop threadshitting.

126
Anything Goes / Re: Most anoying crash you've had with a computer
« on: October 20, 2009, 04:52:54 PM »
I've never gotten a crash in my life 8]

127
The Ghoul's Forest / Re: Sjas - The flying slaughtering machine
« on: October 13, 2009, 06:51:18 PM »
Quote from: "Minus"
Well, having delayed scream attacks isn't very nice. :cry:
It's not that bad if you're playing on that Oblacek server/3Bet from Europe. In my POV I've only gotten this like once or twice in the past month.

128
The Ghoul's Forest / Re: Sjas - The flying slaughtering machine
« on: October 13, 2009, 01:41:25 PM »
That doesn't make much sense. Projectiles/OTHER entities are always moving since you're still connected and can still see THEM moving around.

129
The Ghoul's Forest / Re: Sjas - The flying slaughtering machine
« on: October 13, 2009, 01:33:00 PM »
Quote from: "Minus"
All I have is Mouse 4 as Fly Up and Mouse 5 as Fly Down. I fly really fast, sometimes even catching hunters, but my ping is fail.
I'm gonna point out that lag actually has next to no affect on a Sjas, yeah, movement lag maybe [where you're stuck in a tiny hold but you actually see yourself as moving ahead], but it will not effect you until maybe 98a (Stupid new netcode :? )

130
Anything Goes / Re: Who is this?
« on: October 13, 2009, 02:32:17 AM »
Cutman, and user error.

131
Quote from: "CutmanMike"
95d.
Holy shit, people still actually play that? :p

132
The Ghoul's Forest / Re: Sjas - The flying slaughtering machine
« on: October 12, 2009, 01:30:25 PM »
In my opinion, repelling would only save you like once in a regular battlefield. It's useful though for those situations where your teammates screw you over :p

Also hi Mobius :)

133
Cutstuff Discussion and Feedback / Re: Name Switch
« on: October 11, 2009, 08:21:44 PM »
It's possible via the ACP, but I can't do anything for you since well, I don't have ACP access :p

PM Cutman to do it

134
The Ghoul's Forest / Re: Sjas - The flying slaughtering machine
« on: October 11, 2009, 06:39:39 PM »
Strangely enough I was already writing a guide on Sjas, but it was a bit more in-depth than this. There's alot of factors to Sjas than just what type of techniques and situations present. To be an effective Sjas you would need to know how to move in every direction at an efficient speed.

135
Quote from: "Frits"
using sjas + sr50+ fly down =  woooooooooooooooooosssssssshhhhhhhhhhhh
You can have even more fun with that by switching fly down with +land :mrgreen:


Also, regarding the "range hack", you can get a wider range if you do this thing that ye-olde-timer ZDaemon/doom2.exe DMer's did called the SSG Swingshot. I do this a lot and it gives you a more precise range for Sjas, so it's not really a hack, just the wonders of Doom's engine

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