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Maps / Re: CTF map - Divided Forest
« on: November 22, 2010, 05:33:42 PM »
This is a good challanging map, but I wonder why I start out with quick boomerang for some reason instead of megabuster.
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OrangeMario
OrangeMario (UnFair)
SMWLuigi_IF_ we make a race mode, it needs to be more like Mario Kart. Items should be picked up, not started with. If you crash or die, you respawn in that spot (which is a server variable but they'd need to spawn with the rider, something that must be implemented) Also, we'd need to increase the speed of most weapons and decrease their attack (probably best to make a whole new weaponset, but I think it's also possible to set a variable which decreases damage), since it's pretty easy to die.