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MM8BDM Discussion / Re: Screenshots
« on: November 03, 2010, 07:33:45 PM »
waaahh
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Norton
It's been suggested...a lot. Simply put, 8-bit deathmatch took a lot of work and tons of time and that was 8-bit. 16-bit deathmatch would take a very very very long time.

Okay, just mentioning the flames of justice made that awesome.
That is awesome.
You are awesome.
YES.