1037
« on: February 10, 2011, 07:17:38 PM »
I don't think Magnet Missile should receive a nerf. However, it should probably be slightly harder to get. It's not really its power that's the problem, but how easy it is to get.
For example, remember MM2DW1, with the Power Stone on the other side of Gravity Hold? You could swap Magnet Missile and Power Stone and it would be fairly balanced: A powerful weapon is made harder to reach, and a less powerful weapon is easier to reach. It would at least make it harder to choose which item you shoot for in an open map: Magnet Missile or Gravity Hold.
Edit: As for what has bugged me a lot recently: Knight Crush. It's 75% of the time a OHKO, and the other time it leaves you with barely no hit points left, and if that happens, you're either killed by the rebound, or a second shot made half a second later. I know it's supposed to be a powerful weapon, but at it's current state it decimates mostly everything in mid to short range combat. I would not suggest a damage nerf, since that would reduce its status as a power weapon, but a firing speed reduction could perhaps be in order?