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Messages - Myroc

Pages: 1 ... 73 74 [75] 76 77 ... 79
1111
MM8BDM Discussion / Re: V1C discussion and poll
« on: December 13, 2010, 02:30:29 PM »
Flame Man's stage also has invisible ladders akin to Crash Man's stage, and should be fixed as well.

Blizzard Attack isn't that bad, but a slight boost could probably be applied. Power Stone, however, needs to be boosted up again. Perhaps not to a OHKO, but it should take out a major chunk of your health.

Other than that, I approve of this version. Keep up the good work.

1112
Mega Man Discussion / Re: The ultimate test in Mega Man Music knowledge!!!!
« on: December 12, 2010, 11:40:59 AM »
Finished with 4:54 remaining.

Edit: Did it again with 7:22 remaining.

1113
Mega Man Discussion / Re: Favorite robot master from each game.
« on: December 10, 2010, 08:44:09 PM »
From the depths of the forum I resurrect this thread!

MM1: Elec Man
MM2: Crash Man
MM3: Gemini Man
MM4: Drill Man
MM5: Gravity Man
MM6: Flame Man
MM7: Freeze Man
MM8: Astro Man
MM&B: Burner Man
MM9: Galaxy Man
MM10: Nitro Man

MMPU: Time Man
MMV: Jupiter
RMK: Enker

1114
MM8BDM Discussion / Re: So, who are you online?
« on: December 10, 2010, 12:58:28 PM »
I now only run around as Time Man, or Black Mage very rarely.

Becuase Time Man is awesome.

1115
W.I.P Forum / Re: Custom Project : Upgraded Maps
« on: December 09, 2010, 08:50:30 PM »
Quote from: "SmashBroPlusB"
Flashman needs Time Stopper.
Also, Timeman and Oilman stages plz? They had 8-bit tilesets in Powered Up, after all......
I'd rather see a mini-expansion featuring those two levels and their weapons.

Although slowing time might be a lot more difficult in skulltag than stopping it.

1116
MM8BDM Discussion / Re: Screenshots
« on: December 08, 2010, 04:29:45 PM »
(click to show/hide)
Ra Thor and Ra Devil chilling.

1117
Skins & Bots etc / Re: Official Request Thread
« on: December 08, 2010, 03:36:57 PM »
Magus.

1118
Mega Man Discussion / Re: Mavericks or Robot Masters
« on: December 07, 2010, 06:30:25 PM »
Yeah, I'm going to have to go with the Robot Masters. Although I like the mavericks somewhat in that, at least in X1-X3, their weapons tend to be more useful than Robot Master weapons. In my opinion, at least.

1119
Projects & Creative / Re: megaman racing project
« on: December 05, 2010, 09:23:27 AM »
Quote from: "ice"
well, the votes for seperate and skins seem to be forever tied, but I have to go for skins, I used the wave runners for the cars and it caused very bad lagg (then again I was using bots so that might of been 50% of the lagg)
Having no lag at all is still better than having just a chance of lag.

1120
I had to play through MM4 once before I realized you could charge the pharaoh shot.

1121
Skins & Bots etc / Re: Yellow Devil's TF2 EXPANSION! (And other stuff)
« on: December 03, 2010, 08:40:40 PM »
His attacking sprites look rather static. Would it be possible to have him fire his revolver in the same way Colton does?

1122
Mega Man Discussion / Re: Your marathon fight times!
« on: December 01, 2010, 09:46:04 PM »
What, no one's tried the Yellow Devil yet?

1123
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: December 01, 2010, 09:35:40 PM »
Regarding the maps, you could always start working on them with the game boy textures and then switch to the recolored textures once they're done.

1124
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Contributions
« on: November 24, 2010, 05:12:08 PM »
So after comparing the both, you still stick with the first, even though the second one sounds a lot clearer? I'd personally prefer the latter rendition of the theme.

1125
MM8BDM Discussion / Re: Advertising Server: Laki's Fast-Paced TLMS!
« on: November 20, 2010, 09:01:59 PM »
Count me in.

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