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Messages - Myroc

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46
Anything Goes / Re: What is your avatar from/of?
« on: September 25, 2014, 03:17:01 PM »
Quote from: "Perfectlylegit"
>Kept the blood angel avatar for a week
>Is only changing it for the sake of trying to start a train
>Will change it back whether successful or not at the end of the week

._.
Point #1: A week isn't a long time. Sure, that may be an improvement from changing it every single day, but that's akin to saying "I have only stabbed ten people today!".
Point #2: Trying to deliberately start a bandwagon on purpose is only going to make you look like a humongous tool. Bandwagons happen on their own, don't try to force one.

47
Anything Goes / Re: General Offtopic Discussion
« on: September 22, 2014, 09:55:40 PM »
Quote from: "Perfectlylegit"
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DON'T SHOVE IT INTO ANYTHING AND WE WON'T HAVE PROBLEMS

Got the smash demo today, and holy BDIOBDSUOFASBUIDFOSBUFIDVYUEVFDHNPAFPO Megaman.
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48
Forum Games Archive / Re: [terrible] SKYPE FLASH MAFIA WHOOOOAAAAAA
« on: September 20, 2014, 10:36:05 PM »
Skype: lordmyroc
Time Zone: Europe

5PM EST or I'm out. I'm not playing mafia at 2 AM in the morning.

49
Anything Goes / Re: General Offtopic Discussion
« on: September 17, 2014, 03:12:48 PM »
Quote from: "Koal"
Quote from: "Perfectlylegit"
Oh christ, someone help. Warhammer 40K is absorbing my soul. AND IT'S SO AWESOME. Specifically, the Black Templars.
It'll consume not only your soul, but your wallet as well if you have the misfortune of getting into table top and actually attempt to build a semi-decent army. Unless you play Vassal, like I do.
Word of advice: Don't spend a dime on the table top. 40K might be great, but Games Workshop is notoriously consumer-hostile and isn't even remotely deserving your money.

There's a good reason why anything good 40K-related that has come out as of late has been a licensed product.

50
The WWW board / Re: Random Videos
« on: September 15, 2014, 12:48:16 PM »
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51
General Gaming Discussion / Re: General Gaming Footage Thread
« on: September 14, 2014, 11:31:06 PM »
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52
Anything Goes / Re: What is your avatar from/of?
« on: September 11, 2014, 11:44:25 PM »
Quote from: "Bikdark"
Dude you don't even play that game
I'd wager that when you have a pathological need to change your avatar every ten minutes, you start running out of avatar material pretty quickly.

53
General Gaming Discussion / Re: [byond]space station 13
« on: September 10, 2014, 05:27:57 PM »
Quote from: "Korby"
Despite my 10+ years on BYOND, I've never actually played Space Station 13.
I have, however been playing another game I could make a topic about...

I should probably give it a try sometime, huh?
Allow me to shed some more light on what Space Station 13 actually is than provided in the OP. (Seriously, I keep trying to make sense of it and all I receive in return is frustration and aneurysms.)

Space Station 13 is a sci-fi simulation/roleplaying/mafia-type game where players take the role of various crew members on the eponymous space station, a deep space research facility owned by Nanotrasen, a morally bankrupt megacorporation, made to study the effects of the newfound "plasma" element. The crew's goal is mainly to keep things running smoothly and to do their respective jobs depending on what role they are assigned; Engineers need to keep the station intact and powered, Medbay needs to heal wounded crewmembers and clone dead ones, Security needs to keep the order, fend off threats to the station and crack down on subversive elements, etc.

That's not all there is to it, though. Depending on the gamemode, some of the crew members on the station may be traitors, agents of the villainous Syndicate that have a bone to pick with Nanotrasen, and work against the station crew to complete their own goal (usually in secret, although there's nothing stopping you from being loud apart from security wanting to cave your skull in with a stun baton). Alternatively, there might be a number of alien changelings (reminiscent of The Thing) on the station, or the station could be under attack and face the threat of destruction by Syndicate Operatives, or the Station AI could be malfunctioning and want to kill everyone on board... you get the idea.

Add in a couple of other miscellaneous elements (what kind of corporation hires a clown on a high-tech space station anyway?) and events (random meteor showers, radiation belts), and the result is a station that will usually fall into chaos in a myriad different ways in the course of a single round. The goal is mainly to survive, keep the station together for as long as possible, or escape if it's going to hell in a handbasket.

-----

Now, that's a generic description of the game. How the game is actually played varies very, very much depending on what servers you play them on.

Goonstation is very much a chaotic mess, with very little emphasis on serious roleplay and more emphasis on the mafia elements and random chaos. Something Awful was responsible for resurrecting the previously dead SS13 and is also responsible for much of its current image and the various jokes and memes that have surfaced around the game. Play on this server if you just want to steal someone's segway and taunt security whilst playing saxophones or making fart noises.

TGStation (and recently, its close cousin NTStation) originally spawned from 4chan's /tg/ board, but has since lost pretty much all ties to it. Has a slightly more serious bent to it, although it's still leaning towards the random fun end of the scale. You're required to make at least a token effort to roleplay on this server (though your character doesn't have to be serious), and the game is played slightly more strait-laced compared to Goon, although it's still pretty silly most of the time. Play on this server if you're tired of greyshirts harassing you in the halls for no reason, but still want to mostly treat it like a game.

Baystation 12, or just Baystation, is firmly planted on the far end of the "lighthearted fun/serious roleplay" scale and isn't budging any time soon. This server plays much less like a mafia game and more like a full fledged roleplaying experience. You're not just playing some random assistant or engineer, you're playing a person with a name, background story, motivations, and skills, and the whole thing is basically "Space Station Job Simulator". Things are much, much less chaotic than on other servers, rounds play up to several hours long and can usually go by without anything of importance happening at all, although things can still become pretty hectic at times. But hey, that's how some folks prefer it. Play on this server if you want to play as something resembling a real person on something resembling a real space station as opposed to "Random Murder Mystery Simulator in Space".

There's more servers out there than that, of course, such as the previously mentioned Paradise Station, /vg/station (from 4chan's /v/ board), or d20station (a second /tg/ server) but those are the main three that I know of, and I don't really have much to say about the others.

54
General Gaming Discussion / Re: Video Game songs you love
« on: August 13, 2014, 09:28:34 PM »
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55
General Gaming Discussion / Re: Awful Translations
« on: August 09, 2014, 11:36:48 PM »
As far as poor translation of games-that-aren't-console-games-released-in-the-90s go, I prefer E.Y.E Divine Cybermancy. It's not atrocious in the same vein as Zero Wing or Castlevania 2, and some dialogs are better than others, but it's often rather difficult to understand, which does not help at all in comprehending the already convoluted backstory.

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56
Forum Games Archive / Re: Cutstuff Adventure 2- Signups and Only Signups
« on: August 03, 2014, 01:03:22 PM »
Sure, why not.

Name: Percivald N. Mancer
Class Name: Gentleman Lich
Appearance: http://i.imgur.com/Il6jRcR.jpg
Personality: Surprisingly jovial and friendly for a skeleton. Makes awful puns. Otherwise a very sensible person.
Desired theme of skills: Standard necromancy powers. Undead minions, life draining, reverse lifedrain for healing purposes, basically any kind of manipulation of life and/or death. Original? Of course not. Effective? Most definitely. Also whacks people with his cane on occasion.

57
Anything Goes / Re: General Offtopic Discussion
« on: July 15, 2014, 09:09:24 AM »
Quote from: "Dr. Crasger"
Quote from: "SmashTheEchidna"
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so, uh...yeah. this...this happened.
And this is why any person who says there are more idiots this day and age would be wrong.

Same amount before as there are now.
There are, however, less emus.

58
But of course.

59
Forum Games / Re: Rate the avatar of the user above you
« on: June 27, 2014, 09:30:04 AM »
6/10

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60
Anything Goes / Re: $#!% Cutopians Say - The Quote Thread
« on: June 26, 2014, 11:43:27 AM »
Let me put this more bluntly then. The majority of forum users likely do not care about your Original the Character's cheesy one-liners. At least not enough to warrant an entire thread.

I don't mind people making their own fictional characters, hell, I make them all the time for different settings and purposes, but I don't wave them around like featherdusters and pretend that anyone cares about them.

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