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Messages - lord_of_hell

Pages: 1 ... 4 5 [6]
76
Anything Goes / Re: Best Snes/Gamecube/N64/SegaMD Game you played.
« on: August 24, 2009, 11:19:52 PM »
in that order:

Megaman X, Metroid Prime, BattleTanx: Global Assault, no one D:

77
Anything Goes / Re: Anyone here play wow?
« on: August 23, 2009, 04:46:31 AM »
i have the game and i want to play it, but blizard is very corrupt D:

78
Quote from: "Blox"
Quote from: "Minus"
It's great Cutty, nearly as good as ST or Zdoom. :cool:
It's better, because it's clean and without flamers/trolls. :3

79
The Ghoul's Forest / Re: Classes Discussion
« on: August 22, 2009, 05:06:05 PM »
we need a yurei whit scary pics special atack D:

80
The Ghoul's Forest / Re: Favourite Ghoul in GF3 + Icy Addon
« on: August 21, 2009, 02:23:49 AM »
Misty rulz :D

81
Anything Goes / Re: Games you're looking forward to/currently playing
« on: August 21, 2009, 02:20:55 AM »
-Resident evil: Dark chronicles.
-Monster Hunter Tri.
-Halo Wars.

82
Anything Goes / songs what can work for doom
« on: August 21, 2009, 02:16:40 AM »
maybe one of this days we will finish a map of epic proportions, but we will forget something important, the music, so then, if you need a song for a project or for your playlist but what can work for doom post it here :D

this ones are from a snes gundam wing game:

Epyion:
http://www.vgmusic.com/music/console/ni ... /epyon.mid

Antartic Base:
http://www.vgmusic.com/music/console/ni ... lgeese.mid

Death Scythe:
http://www.vgmusic.com/music/console/ni ... leSky2.mid

Heavy Arms:
http://www.vgmusic.com/music/console/ni ... irbase.mid

Rythim Emotion:
http://www.vgmusic.com/music/console/ni ... -Intro.mid

Sand Rock:
http://www.vgmusic.com/music/console/ni ... rock_f.mid

83
The Ghoul's Forest / Re: Classes Discussion
« on: August 20, 2009, 02:29:45 AM »
Quote from: "ThaMarine"
To be honest, I would rather see the current classes with new abilities than new classes. Nothing AGAINST new classes, though.
maybe someone can start a project of a modification to every class, but what they will be apart of the originals, that will change very well the game style.

84
The Ghoul's Forest / Re: Eyesore's Class Power Vote
« on: August 17, 2009, 11:10:57 PM »
poison atack :D

85
Cutstuff Discussion and Feedback / Re: Poll ideas
« on: August 16, 2009, 09:58:36 PM »
we need "wad of the week" back D:, you can make a poll of which wad post :D

86
fav human: cyborg:
plasma pack+ jet pack+ awsome taunt= awsome guy :D
best momment...fight creepers as cyborg is easy, but fight sjas it isnt, so then, i like to challenge to the sjasfaces :D

fav ghul: sjasface:
annoying clown what scream every sec like a hardcore noob, but his atack rulz like his reflection.
best momment: reflect a grenade pwns :D

87
The Ghoul's Forest / Re: Classes Discussion
« on: August 15, 2009, 11:42:49 PM »
Quote from: "Possesed"
Err chainsaw?  :lol:

About that serious sam idea (i havent played it before) It Sounds too much like marine. So really that would just be a marine clone with a buffed up shotgun and a chainsaw with a sniper rifle.

I dont like the idea cus its just prtty much just a slight change from marine  :-| and it would make lots of people go ghouls when this gets realesed cus they wont be very interested in the serious sam idea.  :(

Edit: Try and think of an idea Thats not similar to other humans  :razz:
well, the ghoul buster(plz name it ghoul buster!!!!) seems to be a cyborg clone, eyesore will be a choke clone, but serious sam can be the difference, if give him the waepons what need reload, it will not be so "marine based", but left this to cutman :D

88
The Ghoul's Forest / Re: Classes Discussion
« on: August 14, 2009, 11:05:14 PM »
i think what eyesore will be a choke clone(this isnt super smash bros D: ), but is a good idea, but i like more the idea of misty, she will get a different work in gvh. and about the duke nukem, we need to serious sam, no to duke nukem :D

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