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Projects & Creative / Re: TMK4's Workshop (Saxton Hale Rebirth Public Beta is out!
« on: March 10, 2014, 01:23:30 AM »
Hello all, Rebirth will be released in a few hours. I will have the server up, though I will head to bed at that time as well, so I will not be around for the first hours of the mod. While the mod mainly is more stable than other mods, there are things that make Rebirth stand apart from the other SH mods. The bosses in Rebirth have sacrificed health for more speed, so matches will be shorter since it is easier for bosses to catch survivors, but survivors do not need to take out 5000 health out of a boss to finish it (unless the server is close to the 32 player limit). There are no new bosses for those that remember the boss count from the days of Balrog's mod, though of the hales, Morshu has received the most changes to his playstyle, and second most would probably go to Slenderman for focusing on a health-based timer instead of a regular timer and having a new, but temporary, rage. But perhaps the most important thing of all is...
...Now that Rebirth has finally been bugtested and declared stable, now it is the time for boss requests, music requests, etc., to be reopened. Ultimately I will have the final say on what gets added, but the time for the community to get their voices heard has finally arrived. Because I want good quality bosses to be added, I will have to set some expectations, but that's just means that the chances of your bosses being added are better if you can provide a design that is appealing, and even more so if you put some actual work into it! Before I go into more detail, here is the template for your boss: (* means it is optional)
Name:
Skin:
Other Graphics(*):
Theme:
Description:
Health(*):
Main Attack:
Super Jump:
Items(*):
Rage:
Name:
Skin: (This MUST be a custom skin colored to match the boss's actual appearance! I don't want to rely any more on FTX or other skin makers to make skins for bosses that need them) [If you cannot provide a custom skin, you must find someone that would make the skin for you, and it might be tricky for someone to do work if the boss may not get accepted...so try to arrange a skin before you even submit the boss]
Other Graphics: (These can be things like the HUD graphics, projectiles, etc) [Probably best to provide a link to a picture of your stuff instead of displaying them all]
Theme: (8-bit is preferred, but the original version is ok too)
Description: (This can be from backstory to general behavior to anything worth mentioning about the boss's design)
Health: (Remember that health scales in the mod, so just mention the health per player. For example, Gilgamesh's health increases by 200 per player) [if you do not have any idea, we will decide the health based on the rest of the boss info]
Main Attack: (Describe what the main attack of the boss is and give your best guess of how much damage it should do)
Super Jump: (Either the default super jump or describe a way this boss would reach someone hiding in a hole in Crash Man's stage, for example)
Items: (If your boss has any, describe what each item does, and what damage they do if any. If your boss doesn't have any, you can leave this out)
Rage: (This is your boss's super move, so be sure to be as creative as you can! Give as many details as you can about this super attack.)
As far as the likelihood of your boss being accepted, it depends on a few factors like general feedback from other community members, but the most important factor is the amount of effort you put into it. Think of it this way: the least amount of work we have to do to get your hale in (it is ok if your decorate is not perfect, but if you got a working decorate of your boss's class and weapons, then we can take it from there), and if the boss idea is pretty well-received, than the more likely it will be accepted. The people in our devteam will debate on the submitted hales and they will give their opinions on what bosses should be considered. If there's a boss that they support fairly well, that helps your boss's chances too. As far as what bosses may be considered more than others, that boils down to just a few categories, from highest priority to lowest, with ++'s boss names provided as examples:
From a Mega Man game (Genesis Unit) or Mega Man-themed (Unknown Robot Master)
From an obscere game (Dio Flash)
From a mainstream game or series (Remilia Scarlet)
Is generally memeish (Dawn of Moodkips)
Think you got a boss that would get added to Rebirth? Let's see your work. Have fun thinking up ideas everyone!
For other submissions, we lack a music theme for Saxton Hale, and Cave Johnson, Morshu, and the Seemen lack custom skins, so if good ideas/skins show up for them, they will be added right away. Other submissions will be considered over time. That's all for now, looking forward to your ideas!
EDIT: Silly me, forgot to add the Rage section to it.
...Now that Rebirth has finally been bugtested and declared stable, now it is the time for boss requests, music requests, etc., to be reopened. Ultimately I will have the final say on what gets added, but the time for the community to get their voices heard has finally arrived. Because I want good quality bosses to be added, I will have to set some expectations, but that's just means that the chances of your bosses being added are better if you can provide a design that is appealing, and even more so if you put some actual work into it! Before I go into more detail, here is the template for your boss: (* means it is optional)
Name:
Skin:
Other Graphics(*):
Theme:
Description:
Health(*):
Main Attack:
Super Jump:
Items(*):
Rage:
Name:
Skin: (This MUST be a custom skin colored to match the boss's actual appearance! I don't want to rely any more on FTX or other skin makers to make skins for bosses that need them) [If you cannot provide a custom skin, you must find someone that would make the skin for you, and it might be tricky for someone to do work if the boss may not get accepted...so try to arrange a skin before you even submit the boss]
Other Graphics: (These can be things like the HUD graphics, projectiles, etc) [Probably best to provide a link to a picture of your stuff instead of displaying them all]
Theme: (8-bit is preferred, but the original version is ok too)
Description: (This can be from backstory to general behavior to anything worth mentioning about the boss's design)
Health: (Remember that health scales in the mod, so just mention the health per player. For example, Gilgamesh's health increases by 200 per player) [if you do not have any idea, we will decide the health based on the rest of the boss info]
Main Attack: (Describe what the main attack of the boss is and give your best guess of how much damage it should do)
Super Jump: (Either the default super jump or describe a way this boss would reach someone hiding in a hole in Crash Man's stage, for example)
Items: (If your boss has any, describe what each item does, and what damage they do if any. If your boss doesn't have any, you can leave this out)
Rage: (This is your boss's super move, so be sure to be as creative as you can! Give as many details as you can about this super attack.)
As far as the likelihood of your boss being accepted, it depends on a few factors like general feedback from other community members, but the most important factor is the amount of effort you put into it. Think of it this way: the least amount of work we have to do to get your hale in (it is ok if your decorate is not perfect, but if you got a working decorate of your boss's class and weapons, then we can take it from there), and if the boss idea is pretty well-received, than the more likely it will be accepted. The people in our devteam will debate on the submitted hales and they will give their opinions on what bosses should be considered. If there's a boss that they support fairly well, that helps your boss's chances too. As far as what bosses may be considered more than others, that boils down to just a few categories, from highest priority to lowest, with ++'s boss names provided as examples:
From a Mega Man game (Genesis Unit) or Mega Man-themed (Unknown Robot Master)
From an obscere game (Dio Flash)
From a mainstream game or series (Remilia Scarlet)
Is generally memeish (Dawn of Moodkips)
Think you got a boss that would get added to Rebirth? Let's see your work. Have fun thinking up ideas everyone!
For other submissions, we lack a music theme for Saxton Hale, and Cave Johnson, Morshu, and the Seemen lack custom skins, so if good ideas/skins show up for them, they will be added right away. Other submissions will be considered over time. That's all for now, looking forward to your ideas!
EDIT: Silly me, forgot to add the Rage section to it.
