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W.I.P Forum / Re: Megaman Invasion Project - Official Topic for MMINV
« on: March 21, 2011, 04:09:36 AM »
I'm the one that made map 5, so I'll respond to comments on the map.
I thought about using those graphics, but I couldn't get any ideas for them, and putting in the satellites would be out of place since it's just a small pillar (not station, sorry Ashley) in space. I tried to be more original by using Quick Man's textures, which I believe I ended up using wall textures as the ground, but it looked good. I did think of trying to use more graphics, though, so I used Ring Man's background, Air Man's pillars, and a couple of inclines made using Magnet Man's textures. Ashley will be the final judge on this, but I thought just the design of the stage needed improvement, not the textures themselves. :?
1: Thanks. The main reason I made the level like that was so you could easily find the remaining monsters, and perhaps be able to plan your attacks before charging in range of their attacks. It won't be that easy in my future levels.
2: Lol no. There will be no Moon Zone easter eggs in the stage. However, there isn't anyone stopping you from playing the theme via console.
Quote from: "Gummywormz"
MMINV5: It needs better textures. Since it's a space level, why not use starman's textures?
I thought about using those graphics, but I couldn't get any ideas for them, and putting in the satellites would be out of place since it's just a small pillar (not station, sorry Ashley) in space. I tried to be more original by using Quick Man's textures, which I believe I ended up using wall textures as the ground, but it looked good. I did think of trying to use more graphics, though, so I used Ring Man's background, Air Man's pillars, and a couple of inclines made using Magnet Man's textures. Ashley will be the final judge on this, but I thought just the design of the stage needed improvement, not the textures themselves. :?
Quote from: "CHAOS_FANTAZY"
MMINV05: Good layout. Unlike Ryuga's Large Desert, it's a much smaller area, and the ability to hit anyone from anywhere seems reasonable.
All we need now is a Mechaduck for shooting at.![]()
1: Thanks. The main reason I made the level like that was so you could easily find the remaining monsters, and perhaps be able to plan your attacks before charging in range of their attacks. It won't be that easy in my future levels.
2: Lol no. There will be no Moon Zone easter eggs in the stage. However, there isn't anyone stopping you from playing the theme via console.




