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Messages - Red_Lantern

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31
MM8BDM Discussion / Re: Next release - Opinions wanted!
« on: October 22, 2010, 08:50:05 PM »
The people have spoken! I also say wait.

32
MM8BDM Discussion / Re: So, who are you online?
« on: October 22, 2010, 08:26:55 PM »
I usually go as Snakeman. Once in a bluemoon I also go as Hakuman.

33
Mega Man Discussion / Re: Mega Man Universe
« on: October 22, 2010, 02:40:47 PM »
Personally, I had no problems of both being on PSP, considering the fact I have one.

Speaking of, I need to finish my Ice Man run.

34
Mega Man Discussion / Re: Fanmade robot masters
« on: October 22, 2010, 05:52:02 AM »
I was planning to make a well-thougt out list and explaination of my eight fanmade robot masters, then I thought about posting each one individually. If by cosmic reasons that no one replies when I do another, I'll just edit the last one.

[ARW - 003]

TRAP MAN* - Sabotage specialist



The ultimate Robot Master in terms of making the stage his weapon. His weapon is called Trap Wall, in which he opens and launches a steel trap. If the trap hits something, whatever it is will stick on it and will get smashed into a wall for serious damage. If no wall is there, it will keep going until off-screen. Trap Man is also known to be a trickster. With a single stomp at the right part of the floor, he can activate ceiling traps to crush his opponents. His secondary power are FOL Grenades, which he lunches eight of them. He then jumps towards a wall to wait for the explosion. The grenades will either burn up(all at once) or release a vertical laser(one at a time).

WEAKNESS: Due to his slender structure, he is weak against missles, or any kind of explosion

Good point: Plans ahead
Bad Point: Jokester
Likes: Organization
Dislikes: Not being on Schedule
"Just sit here, I promise nothing bad is gonna happen!"

He was the first one I created. Mainly simplistic in terms of making the sprites.

Fun fact: about three or four years ago, the maker of the Hard Hat, a megaman fangame series, decided to throw a little contest to see which robot master gets to be into the new installment of the series. Trap Man made it in. I still have the demo the creator gave me, and he was BEASTLY. Stage was not what I expected, and I did not like Storm Eagle's theme as my robot master's theme, but hey he got in a fanmade megaman game, and it's only just an example, so I'm not one to complain. I'm still waiting for the game to release... I don't think it will ever be released. :(  Shame really, cause abusing his power in his own stage was amusing.

In other news, I have yet to obtain what people call, a 'life'.

*NOT THAT KIND OF TRAP, YES I KNOW WHAT YOU ARE THINKING

35
General Gaming Discussion / Re: Blazblue
« on: October 22, 2010, 02:49:48 AM »
Yeah, I've played it. Though I have an Xbox, and I'm not planning to subscribe anytime soon. I also need to get Continuum Shift. I hear Valkenhayn's already out in the PSN, how is he, Blue?

36
Projects & Creative / Re: The (Not so) Official Halloween Pack!
« on: October 21, 2010, 09:57:57 PM »
Thanks, everyone!  :mrgreen: Also, sorry about beating you to the punch, squidgy. Let me make it up to you by adding foward walking animation on Skeleton Joe. Was gonna do more angles, but I got stumped on walking diagonally, so I called quits on that. But hey, it's something, right?


37
Projects & Creative / Re: The (Not so) Official Halloween Pack!
« on: October 21, 2010, 07:46:22 PM »
Thanks! You mean like this?:


38
Projects & Creative / Re: The (Not so) Official Halloween Pack!
« on: October 21, 2010, 07:00:22 PM »
Sweet! In that case I'm donating my zombie skin then. The sprites are mostly edits from the MM7 Demake.



Should I just PM the PK3 or just post it here? I'm sorry, I'm not sure how the system works here.  :?

I was thinking to do the Skullwheel earlier this morning, but then I actually read the thread and saw it was already taken!  :lol:

EDIT: The front looks fine to me, better than what I was thinking to do, which was just adding a shine in front to give the illusion of movement.

39
Projects & Creative / Re: The (Not so) Official Halloween Pack!
« on: October 21, 2010, 02:46:56 PM »
Is there already finished skins you've made for the pack? Because I was planning to donate a zombie-bot skin for this, but I don't want to submit it if there is already one.

40
Skins & Bots etc / Red Lantern's skins! [New Release: Hakumen(Sword)!]
« on: October 20, 2010, 10:09:49 PM »
Greetings! I am Red Lantern, though some of you know me as Snakeman in-game. Here is the list of skins I have created!(click on them for download)

NON-ROBOT MASTERS:


Colton


Asto Zomberg & Skeleton Joe(Halloween pack)

CHALLENGERS FROM ANOTHER UNIVERSE(non-megaman)


Hakumen(Buster)


Hakumen(Sword)

----------

WIP


Iron Tager

AFTER THAT


Cactusman


Camperman


Trapman


Goldman


Runningman



Celestialman


Robot Speedstopper Signpost(Runningman enemy)

----------

CONSIDERING
Robo-Ky
Robo-Jin
Nu/Lambda

After that, who knows. I'm also open to suggestions. Preferably robots, cyborgs, or fan robot masters.

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