Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - RenegadeX5

Pages: 1 ... 5 6 [7] 8 9 ... 39
91
BaRockman Obama~! (Brentalfloss)
^vv^

92
Help & Editing / Re: Ideas that came to your mind?
« on: February 11, 2011, 06:39:10 AM »
Well I've seen this kind of weapon in many First person shooters and thought I'd put my 2 cents here.

GUIDABLE WEAPONS!

Anyone who's played any of the Unreal Tournament games would know what i'm talkin about.

Fire a weapon and your view changes to that of the rocket you're guiding, using your keyboard/mouse to guide it around the arena and perhaps blow up an unsuspecting player/bot.
Can be shot down and when the weilder of the weapon dies, the weapon detonates harmlessly... Can be "remote" Detonated by "firing"  the weapon again.

And Smash, I kinda agree. I mean, you took on about FOURTY SIX Robot masters one after the other then ya get Wily's giant machine... and as  soon as you kick its head off, Wily drops down begging for mercy.

93
Hey Smash.

Dont freak out about the little things like skin mishaps, they happen to everyone and I Mean Everyone.

Marvelous skins though.

94
Help & Editing / Re: Thought: Touhou Dogfight mod
« on: February 08, 2011, 01:51:45 PM »
Personally I'm all for the mod. ^.^
Now I dont know SQUAT about Touhou but I'm always willing to learn... unlike SOME people *Coughmyroccough*
The people who are 'offended' at this game are purist idiots who can't accept that some people would LIKE a change, they arent DEMANDING a change.

Honestly, a little diversity in this community is EXACTLY what we need. So we're not stuck on a single rail but, in fact, riding on a whole web network of rails! Capable of adding/subtracting what we want from and to the game we play.

95
MM8BDM Discussion / Re: Screenshots
« on: February 08, 2011, 01:47:16 PM »
That's a new skin. o.o

96
MM8BDM Discussion / Re: Screenshots
« on: February 06, 2011, 09:41:33 AM »
Uhhh Smash? A Good portion of those screenshots have been... 'brightified' I can barely see them.

97
MM8BDM Discussion / Re: DBZ Mode?
« on: February 06, 2011, 01:15:44 AM »
Actually all it is really is altering the GRAVITY of the entire level and enhancing fire-rate so it makes like you're FLYING through the  air unleashing 'bullet hell' on victims below.

98
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: February 01, 2011, 07:18:56 PM »
I can imagine a human boss being a "Ghoul-Possessed" person... or someone who's gone insane from all the supernatural crap going on. (Thinkin Dead Space atm.)

99
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: February 01, 2011, 06:52:23 PM »
heh. Cannon Fodder, that's all  AIs are good for.
But I'm unsure how to access the "Single Player" of GVH.

100
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: January 31, 2011, 11:02:39 PM »
Agreed. -.-
I hate bots from L4D... I hate bots  in FPS games... I Hate bots period. They're stupid, they glitch up, they do nothing when you're in trouble...
Ugh!

101
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: January 31, 2011, 10:48:55 PM »
Lio, I  did what ya said about dragging the files to Skulltag and that seemed to work well. Now  I'm capable of fighting the Yurei myself. However one small warning. BOTS  DONT HELP, THEY SUCK!

102
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: January 31, 2011, 08:53:07 PM »
To be honest  I Tried to start a Doomseeker Server but failed....
... but now that I Think about it I think I know what went wrong.

EDIT:  Okay I set the wrong IWAD when it should've been Doom2.
I Got it running but unfortunately I have NO  idea how to fight the Yurei Herself... unless the battle has been taken out.

103
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: January 31, 2011, 08:47:39 PM »
*Helmet  floats up* Nope.

Running from skulltag itself. Double clicking the GVH mod  itself and it opens Skulltag to run it.

104
The Ghoul's Forest / Re: The NEW GVH V3... how to run it??
« on: January 31, 2011, 04:22:26 PM »
*Holds up Doom 2 CD* Yeah I got Doom 2.

And I Have 3b1, dont worry about that.
But I have almost no experience at running skulltag. So obviously I  must  be doing something wrong... and  sorry Carthief but you just confused me. >.<;;
I Got the latest Skulltag so dont worry about that.
I Can get  the game running all right but the extra files just will not load.

105
The Ghoul's Forest / The NEW GVH V3... how to run it??
« on: January 31, 2011, 02:50:39 AM »
I recently acquired version 3 but I'm quite unable to run it... I got all 3  files in a GVH folder but I'm unable to run all 3 files at the same time. Skulltag doesnt seem to register them... am I doing something wrong?

Pages: 1 ... 5 6 [7] 8 9 ... 39