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Messages - Prosecutor Godot

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136
Well, if 4 players get a first-round bye, nothing changes. 12 winners and 4 with a bye remain. That makes it 16 and pure knockout from there. He already set 4 players with a first-round bye, so I see nothing wrong except he could have made those byes random.

137
Witnesses please confirm the following results since I don't know how to put up screenshots.

2D Man vs. Prosecutor Godot

Round 1: 10-7 Godot (MM5CHA by mutual agreement)
Round 2: 10-9 Godot (MM1ELE by 2D's choice since he lost Round 1)

Match winner: Prosecutor Godot

138
Your name: In-game, it is Prosecutor Godot
Your country: US of A
Your availability: School until I get home around 4 on weekdays, Mondays except from 6:15-8 CST, Tuesdays except 8 to 9, Thursday to Sunday unless something comes up
Your level: Average
If you can host a server: I can host, but please give me more advance notice than minutes before you need a match. A day at the least.

139
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! RULES UPDATE)
« on: January 30, 2011, 07:47:49 PM »
Wait...does it matter that I accidentally left the "Weapons Stay" off from messing around with Instagib TLMS? Because I remember that when a weapon was taken, it wouldn't stay...

140
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! RULES UPDATE)
« on: January 29, 2011, 09:52:39 PM »
Question: Since Ranita is the only member of One Ran Army, would it count if only one member took Ranita on? Or even if two did?

141
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! RULES UPDATE)
« on: January 26, 2011, 11:55:28 PM »
Okay, then. Kappins and OneRanArmy, what time can you be on?

142
Help & Editing / Re: Ivory Pack Problems
« on: January 24, 2011, 11:58:10 PM »
Michael's Roboenza Server.

143
Help & Editing / Ivory Pack Problems
« on: January 24, 2011, 11:48:54 PM »
I can't access servers that use the Ivory Map Pack despite the fact that I have it. Is there something I can do about this? What all would I need?

144
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! LET'S GO!)
« on: January 22, 2011, 06:39:26 AM »
Might I add a rule suggestion? Autoaim must be set to "never"

145
MM8BDM Discussion / Re: Future bots' chats & taunts
« on: January 22, 2011, 03:00:03 AM »
(click to show/hide)

146
MM8BDM Discussion / Re: Things about MM8BDM that bug you?
« on: January 20, 2011, 06:15:49 AM »
I don't see a lot of problem with the game except for two of the CTF stages. Edge of the Dam especially has crashing problems whenever a typically-sized game goes on. Same for Stage 1.

147
MM8BDM Discussion / Re: MM8BDM: Teams Tournament (OPENED! LET'S GO!)
« on: January 18, 2011, 11:08:00 PM »
So at what times will these team matches take place? Tomorrow, I'll be off between 6:30 CST and who knows when.

148
MM8BDM Discussion / Re: MM8BDM: Teams Tournament
« on: January 16, 2011, 04:47:26 AM »
Yay! Okay, Stone, put me down for The Kappins.

149
MM8BDM Discussion / Re: MM8BDM: Teams Tournament
« on: January 16, 2011, 04:42:01 AM »
Second thought...I would like to join The Kappins.

150
MM8BDM Discussion / Re: Future bots' chats & taunts
« on: January 16, 2011, 03:41:14 AM »
For Prosecutor Godot
(click to show/hide)
Even if he never makes it as an official skin, I made it (though since both are in the Capcom Universe, we might work them into the Tournament somehow...)

(click to show/hide)

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