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Messages - Disco

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1
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: July 10, 2011, 02:54:09 PM »
I dunno, big difference between making something Black and White usable in-game and altering the classic music which doesn't need it to be serviceable... I'll give em another listen, test them out in-game or something and see.

Not like it'll be hard for the mapper to change if we end up feeling differently, I spose.

2
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: July 10, 2011, 02:41:25 PM »
I don't see why we wouldn't want to use the authentic music so long as it doesn't exceed limitations like MM7's did or something. Otherwise rescaling it seems like unnecessary changes to the original megaman-ness.

3
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: June 17, 2011, 06:54:00 PM »
I kinda liked Kackebango's skin's "touch" (it is a gameboy expansion after all), but unless he did all of them to have the similar style it would be useless to want to keep it that way, I suppose.

4
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: June 14, 2011, 10:00:44 PM »
Quote from: "Chimera Man"
Which skins are already complete?
I was under the impression that they all were, but I don't have them right at my fingertips this particular second, so I could be wrong.

5
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: June 14, 2011, 06:07:21 AM »
Considering the evolution of the MM8BDM community since this expansion originally started, way back in the genesis of the game, we may wish to consider adding MMVGB Classes to our expansion. What do you guys think/are there any coders who feel they are up to the task?

6
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 28, 2011, 09:17:19 AM »
Well, for an expansion this anticipated it's important to be demanding, I think, even if it's a horrible pain in the ass, but if he wants to give it a shot he may

7
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 22, 2011, 05:21:42 AM »
Vyse has informed me he's going to be working on a few maps, but as of right now they're all open.

(If I'm wrong about this, someone correct me)

8
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 16, 2011, 07:17:30 PM »
Quote from: "Kackebango"
Hell.
Something wrong Kackey?

9
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 16, 2011, 11:25:25 AM »
Oh, and Jack, you're good to go, give mapping a shot if you think you have it in you

10
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 16, 2011, 05:13:13 AM »
Those are very impressive, Nemz! They manage to add a lot of color while still somehow being very clear to the game boy origins in a certain way. Clever work, and all of you who've contributed tile work have done a great job as well.

11
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 14, 2011, 06:34:47 PM »
Quote from: "Disco"
Those look great, Korb.

Anyhow, Vyse is going to be busy for about a month and has asked me to manage the project during his absence. I'll try to live up to the responsibility.

12
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 13, 2011, 08:23:40 PM »
Quote from: "Jack Corvus"
Are there any stages I could work on?
Can you link a few stages you've made in the past?

13
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 13, 2011, 05:12:17 AM »
Sorry, I lied, it's been a hellcrazy week or two for me. After THIS weekend I should have some time.

MMVGB Devs, how would you feel about getting together and organizing via chat at regular intervals for a couple things?

I'm still working on the full agenda or anything, but is that a horribly offensive concept to any of you right now?

I think it would help the cohesiveness of the project a great deal.

14
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: May 04, 2011, 10:38:31 PM »
Just letting you all know that I'm checking this topic daily

I'll try to get a little more organized after this weekend and maybe help things along a little more actively

15
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 03, 2011, 07:36:07 PM »
Bump

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