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Messages - Disco

Pages: 1 ... 12 13 [14] 15 16 ... 20
196
Skins & Bots etc / Re: Bass, in his SGC Demo design!
« on: November 27, 2010, 07:20:07 AM »
Does this replace the old bass skin or create a dupe?

197
Skins & Bots etc / Re: Ice's zoo of skins and maps (reggae 75% complete)
« on: November 26, 2010, 10:11:12 PM »
reggae's image isn't showing (if it was meant to)

198
Skins & Bots etc / Re: Skins by Shagg
« on: November 26, 2010, 07:17:13 PM »
permission to add to the wiki?

199
bump bump!

I wish this were stickied, really..

200
Skins & Bots etc / Re: Wildvine47's Skinapalooza (Watch this space!)
« on: November 24, 2010, 07:52:52 PM »
I feel like a lot of skinmakers use TOO MUCH blue and cyan

The entire skin doesn't have to only be those colors...

201
Maps / Re: Kackebango's first attempt at making maps
« on: November 24, 2010, 06:54:50 PM »
Tested out this map online, it was pretty enjoyable. Good work, keep making maps in my opinion!

202
Maps / Re: The Ultimate MAP Pack (Volume 1)
« on: November 23, 2010, 06:50:47 AM »
Quote
something something what about updates we quit
1. That's part of where the "Volume 1" comes in.

2. The real important agenda of this was to spread some interest in custom content in the first place. If people actually start playing these things because for once they're easily accessible, they're going to be much more likely to want to check out the community and keep informed on the latest updates and whatnot than they ordinarily may have been.

Quote
but it's too early!
I think it's up to the submissions to decide that, personally. We have enough reasonably playable maps that if people actually participated a good-sized pack would put itself together, but if not, well, oh well.

Quote
booga booga unspoken behind the scenes talk about quality control?
judging map 'worthiness' is fairly subjective and ego-intensive, but if something is obviously unplayable, needs much more work or otherwise has no redeeming value that matter can be handled

Obviously you're all free to do whatever you want with your maps, just thought a little of the reasoning behind all this might be
encouraging

203
Help & Editing / Re: Expanding Roll's Skin Selector
« on: November 23, 2010, 12:26:51 AM »
It does add a little bit to the "experience"..

I think I remember someone saying that if you manually add them with the launcher they'll show up there but you'll have a duplicate? Something like that.

204
Skins & Bots etc / Re: Super Forum Skin Pack (SEE FIRST POST FOR DOWNLOAD)
« on: November 23, 2010, 12:21:04 AM »
The credits page is kind of useless if you don't even say who did what..

205
Maps / Re: The Ultimate MAP Pack (Volume 1)
« on: November 22, 2010, 06:24:56 AM »
Bump

206
MM8BDM Discussion / Re: Disco's Custom Mapstravaganza!
« on: November 20, 2010, 11:40:54 PM »
I manually add the files using the launcher, if that's what you mean.

207
MM8BDM Discussion / Re: Disco's Custom Mapstravaganza!
« on: November 20, 2010, 06:40:12 PM »
Moving this weekend, so I probably won't have it up too often.

208
Mega Man Discussion / Re: Megaman 10, Worth It?
« on: November 20, 2010, 02:54:48 AM »
Eh, it doesn't have the level of ingenuity put into it that 9 had

209
Skins & Bots etc / Re: Wil's Skin(s) (launch octopus)
« on: November 19, 2010, 10:46:09 PM »
Oh, my bad, awesome

210
MM8BDM Discussion / Re: Disco's Custom Mapstravaganza!
« on: November 19, 2010, 10:43:26 PM »
Quote from: "KillerChair"
You could also make a map download pack for your server so that everyone wanting to join could just download the stuff in one go.

Just a suggestion to you ;)
I would love to, and I would if I didn't think it would tick people off, but people are touchy about stuff like that, so I'd have to get permission from each and every one of them, which is a painful prospect.

For the moment, though, I've updated the first post with links, which should help things a good bit. At the moment that's all I can do.

However...

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