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MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: November 30, 2013, 12:23:48 AM »Quote from: "Lagman"
Yeah, but for that, we would need a bomberman enemy... Or we can find a Mario-themed bomb-ish song... That's why I suggested Mario PartyYeah, true enough I suppose. While Bomberman music would be a funnier choice of theme, everything considered, there aren't many iconic or memorable things in Bomberman that would make a good egg trigger (Recognise any of this shit? Yeah, case in point).
Plus, Killer Bullets are basically rip offs of the Bullet Bills (known as Killers in Japan, dohoho), so it makes even more sense to make a reference to that.
Besides, I'll admit that I'd be the happiest little elf if Smash's song suggestion got in instead. So yeah, if an easter egg does make it in, you have my vote! That song is all kinds of happy times.

On the gameplay side of things, if you were to get rid of the little death pits, why not just replace 'em with a big massive moat-like ditch that runs below the sides of the central building's walls? Then you could replace the little pathways that lead into the corridors with bridges, or something too.
It'd give hyper bomb more of a meaning, with the whole 'death from above' thing going on, and it would be more shiz to explore, maybe even continuing on to the entire bottom of the central area. Like a second floor!
Unless this is all just a horrible idea that'll overcomplicate things, I dunno.
tl;dr: I'm a crazy foo' with crazy ideas.


