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Messages - Asd967

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121
Quote from: "Yellow Devil"
I think I've said this before, but the more Asd hates the less I listen, just because of how often he does it.

Can't please everyone!

It's not like I care for your opinions or likings.

You're not the main attention here, and I am really reluctant with the new version just because I know what's in there.

122
Quote from: "Kittah4"
Don't you fret. It will be.

Reluctancy appears...

123
Skins & Bots etc / Re: Smash's Skins and Misc. (CHAO SKINS RELEASED!!)
« on: March 28, 2011, 11:22:33 PM »
No, unless you want to be knocked over the direction you're not facing.
the way that there is now just recoils you the angle you don't see, so an attack to the sides will make you go reeling 90º to your back

124
Skins & Bots etc / Re: Smash's Skins and Misc. (CHAO SKINS RELEASED!!)
« on: March 28, 2011, 08:57:01 PM »
DamageFactors

125
MM8BDM Discussion / Re: 2 on 2 classes tourney.
« on: March 28, 2011, 08:56:17 PM »
@ Mr X.

I find it the opposite.
On most of the other game modes, Everyone seem to do the same thing over and over. At least, on Classes, you got tons of more ways to play.

126
MM8BDM Discussion / Re: 2 on 2 classes tourney.
« on: March 28, 2011, 08:42:55 PM »
I, for one, am not happy that roboenza is still being played. I missed some great chances to play TLMS because everyone was there. I didn't get desparate for it, so I wait for a Team LMS server Anywhere, just to hope for a game.

Really.
It's that simple to hate something.

127
Quote from: "tsukiyomaru0"
Roll Stuff

Tsk. Don't argue with me on that. First of all: Complexity =/= Better.
Second of all: Do it yourself and see if it's any good and/or balanced.
Third of all: Tell who's in charge about this, not me.

128
What I think YD is trying to say, is that this pack is for them SRS fighting robots (But I don't know why Wily is going around without the Skull Suit), so yeah, Auto and Roll could get on the opitional pack, not that I'd not like more classes. It's just more of getting balance done.

If Roll was getting in, she'd be a close range character, then she'd have to be 2 or 3 hit killing and fast moving and stuff to balance, adding to a headache. Really.

Also, it's not like I'm defending him or something. I don't like his attitude on what stuff goes in and what not, either.

129
You just need MMV weaon pack and MMVLMS mod you can download below the MMV pack.

Then just host a LMS game.

130
Quote from: "tsukiyomaru0"
*Blizzardman's Blizzard Attack can and will home into players!
*Windman's propellers takes too much ammo and aren't really easy to hit with.
*Tomahawkman's feather shot should fire only three feathers in a narrower spread.
*Is it me or Yamatoman uses A_Explode for his melee now? Felt like it.
*Centaur Flash is a bit useless now, as it doesn't cause much damage.

Blizzard Dance homed in. Arkman decided to keep that aspect. (Always was like this)
Windman's ammo recharges fast, too. (Changed after initial release)
Tomahawkman's feathers are only used when far away, so no close range multi hitting low angle. (Always was like this)
Yamatoman always used A_Explode. (Always was like this)
Centaur Flash was made for stunning. (Always was like this)

131
Projects & Creative / Re: [EXPANSION] eXperimental Weapons Mode V2.2
« on: March 26, 2011, 10:22:16 PM »
POWER LEVEL? IT'S -Joke cut because of being overused.

Anyways... I like doing custom weapons, but I don't have ideas for them... XD

Also are there any requirement for them to be on the pack?

132
Projects & Creative / Re: [EXPANSION] eXperimental Weapons Mode V2.2
« on: March 26, 2011, 09:06:15 PM »
I'll test the weapon out now, and then, give my 2 cents about them.
Also, this expansion is only for your weapons? Or it is like CSCM, that people can keep adding?

Finished test:
All of them seem pretty good, but they are 90% OHKO and they recharge automatically, not accounting the immense speed they have.
At least you have to wait they getting all ammo again, but really. It seems more like a point and win game...

133
Ask someone to

134
Well then, that's your point of view. Also, I don't feel like discussing anymore.

If you want me to really change a weapon, host a server with it, and test them on actual battle.
There is MMV pack and MMVLMS for playing without cheats, so you don't have an excuse not to host them.
I'd like to see some playtesting feedback instead of theoric discussion.

135
Same thing for BH. G Hold isn't even put on custom maps, let alone custom weapons.

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