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Messages - Asd967

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211
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 24, 2011, 04:28:25 PM »
@ Ragers up there:

Before flaming me or whatever you are trying to do, let me quote yourself, this time with REALLY big letters just so you can read as easy as you straferun:

Quote from: "Asd967"
Let me explain my words that are completely biased by me and no one gives a fuck about: (stuff)

I never said it should be banned or whatever.


Read that?

I'm not saying it should be banned. It's just MY point of view. Not something I want to actually discuss or rage about.

Oh yeah, before replying to this read the bold section. Really well.

212
Quote from: "FCx"
LOL :mrgreen:

Today I tested your weapon. GOOD JOB. :cool:

Can you make that weapon as an item like rush coil or tango roll?


Sadly, I can't get it working as an item as that would not change the colors. :/

It was originally an item but it went awry.  :mad:

But anyway, you can only use it again if you get another, which was intended. ;)

213
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 24, 2011, 12:46:27 AM »
Not really. I though the original plan for the zombies was to ambush, or stop them on their tracks.

Being OUTRAN by a zombie... Now, now...

214
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 24, 2011, 12:39:25 AM »
Oh please.

Let me explain my words that are completely biased by me and no one gives a fuck about:

I said that you were straferunning because you just did that the whole match to win.

I never said it should be banned or whatever.

However, any abuse I view is an abuse. Not matter if it's a simple straferun or camping on Gyroman's pillars or Quickman's hotheads.

Someone that steals 10$ commits the same crime as someone that steals 1000$.

@ Tsuki:

It's an physics exploit on my view as it makes your speed higher than normal running speed, which I think it is just no.

And they grab while doing it is because of Ping. You're way far from server. They aren't.

215
Loldates.

If this is still up, you can put my work there too.

216
Projects & Creative / Re: Class based modification (V1A - MM3 RELEASE)
« on: February 22, 2011, 07:14:58 PM »
I think I can get the demo.

Why'd you want it?

Edit: I have it, PM me if you want.

217
Projects & Creative / Re: Class based modification (V1A - MM3 RELEASE)
« on: February 22, 2011, 03:16:11 AM »
YD, I just hosted a server with this wad, and we had fun when the game didn't lag to hell.

It's probably not my connection, as I have a pretty stable network, even if it's bad.

The causes seem to be from either Magnetman or Shadowman, but I'm not sure.

218
W.I.P Forum / Re: Pokemon stadium
« on: February 21, 2011, 02:36:32 PM »
Quote from: "CHAOS_FANTAZY"
Quote from: "MagnetMan497"
Chaos. For spriting, see Pokemon Mystery Dungeon 2 on Spriters Resource

I know--that's how I made Shaymin.

But just ripping those make some of them "crooked" and "looking downwards", due to the game's point of view. Just saying.

219
Help & Editing / Re: Best way to disable cheats?
« on: February 18, 2011, 06:10:28 PM »
I just saw on ZDoom wiki, you can set on MAPINFO the disablecheats code so you can't use cheats in game.

I guess this might be relevant enough for a bump.

220
Sure, I'd love to see it :D

221
Thanks, I'll take that as a compliment!

:D

222
MM8BDM Discussion / Re: Pride: MMINV Debuggers' Logs
« on: February 16, 2011, 07:23:39 PM »
Sigh.

Did you notice the post date?

223
MM8BDM Discussion / Re: MM8BDM Funnies
« on: February 15, 2011, 08:45:22 PM »
@ stuff above:

They can't but they can spam the 4 line chat limit.

Which is half the size of 2 people chattering.

224
Quote from: "Ivory"
I don't believe it works that way. I'm pretty sure obituary have to the on the monster/weapon. Least in my long life of Modding, I've never seen it on the projectile.

Quote from: "ZDoomWiki"
Obituary string
Defines the obituary string for this actor. For weapons, this property can be used either directly on the weapon or on the puff for hitscan or rail attacks, but it should be on the projectile instead for missile attacks.


Is this relevant on either way for weapon changing obituaries?

By the way, It's how quickbeams (which are not a weapon.) say who killed on cheat servers.

225
MM8BDM Discussion / Re: Rules for Deathwind's Servers
« on: February 13, 2011, 09:49:02 AM »
Crouching isn't allowed on DW's servers.
And on that matter, no zombie can crouch, even if allowed.
Even so, I got someone down there.

Welp.
This stage abuse rule will get me kicked for sure, as people doesn't like Cheapmato :cry:

Well then, I didn't play much roboenza before, but now I won't play it entirely... Only for spectating, because roboenza servers are still getting full and the others empty...

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