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Messages - Asd967

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91
Already done it.

92
Quote from: "Kittah4"
1) If you nerfed Muramasa so bad
80 damage is so bad you can't hit with anything else, right?
2) Enker can charge his mirror buster without holding anything?
That's a weak charge as a compensation of sorts. Use altfire to get the real charging effect.
3) I don't try to splash damage from the Ballade Cracker, but it seems like a 4HKO
45 Damage Spot-on. 2 Crackers will leave the opponent reeling.
PS: I likes the bouncing bubble lead, yes I do.
Good, thank Blaze and Megaman for that one.


Opinions on bold.

93
I feel like I am responsible for all this recent commotion and should explain myself.

I nerfed Muramasa for reasons, and some of those are:
Shadowman didn't have it on the game.
He shouldn't have 2 weapons, and his slide should do damage instead.
He has hiding ability.
Fragging 5 people by camping, then getting dead on a 5:1 basis isn't the main idea for balance.

On the Megaman Killers issues:

Enker's balanced, he's faster and can charge shots without holding anything, his Mirror Buster kills on 2 hits if done right.
Punk is balanced too. Don't get on his super spin way or you'll regret the HP you lost. (Also, he has 2 types of crushers, by popular demand)
Ballade SEEMS weak, but that's because of HOW people use Ballade Cracker. They use it to hit with the RADIUS of the attack, and on this game, hitting is a key point (I made research on this point), so Ballade will only do MAX damage when hit Spot-on. If you use radius for attacking, I'm sorry, but you should aim at the opponent, not the ground.


Quint was modified by YD, so...

Bombman was changed on this last version for, I think, a better way.


Any further complaints about the recent changes or questions overall on this classes mod, ask me by PM.

94
It was Dynamoman's weapon from Megaman and Bass

95
Make Auto, Rush, Tango, Treble, Reggae, Dr. Light, Darkman 2, 4, Breakman, Super adaptor megaman, MM7, 8, 9, 10, &B Rm's classes too, you know, it makes complete sense to ask for stuff.

96
MM8BDM Discussion / Re: Screenshots
« on: April 05, 2011, 04:33:24 PM »
Same as Sav, but I guess the black and yellow one is Bikdark

97
Ha, ha, ha, ha.
Maybe. There are many classes that are seen as OP, (and Blizzardman is notorious for the bowls) but look at the other side, too.
There are ceiling bombmen, doorstopping needlemen, spamming yamatomen, spinning topmen and orbiting gravityman.

Blizzard is not alone on the OP boat. ;)

98
Bubbleman is in no way underpowered, some even think he's OP.
Bombman is OP, yes. I took care of that on my version.
Also, Roll isn't meant to be a melee class, she's meant for a joke class, like Auto.

99
Roll is a joke character in series.
If she was a class, she'd be UP.

100
To anyone interested, I made a version of classes that has all Megaman Killers and most classes with bugs fixed, including Quickman and Bombman one.
In case anyone is interested, PM me.

101
Skins & Bots etc / Re: Megaman x2 music WAD
« on: April 03, 2011, 01:52:13 AM »
...wasn't Bubble Crab's music on one of the official CTF maps?

102
Projects & Creative / Re: [Mod] Rage Roboenza
« on: April 02, 2011, 11:31:11 PM »
You could just get Plantman's coding on Classes mod and port it to the roboenza zombies.

103
Glitchy? How so?

104
Geez, no one's paying him for hosting, so let him do that any time he wants or feels like so.

105
W.I.P Forum / Re: [MAP PACK] Maximum MM8BDM
« on: March 30, 2011, 06:03:23 PM »
I guess he'll reject a rectangle, airman tiled, default height and 256x256 size

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