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Messages - darkmath

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121
Mega Man Discussion / Re: Fanmade robot masters
« on: May 11, 2011, 02:57:18 PM »
(click to show/hide)

122
Mega Man Discussion / Re: Rockman 7 FC
« on: May 11, 2011, 01:21:09 PM »
Sakugarne is better

123
Favorite
MM1: Ice Slasher
MM2: Metal Blade
MM3: Shadow Blade
MM4: Drill Bomb
MM5: Gyro Attack
MM6: Blizzard Attack
MM7: Freeze Cracker
MM8: Flash Grenade
MM9: Black Hole Bomb
MM10: Commando Bomb
R&F: Remote Mine
MMX1: Rolling Shield
MMX2: Sonic Blade
MMX3: Spinning Blade
MMX4: Ground Chaser/Raijingeki
MMX5: Tri-Thunder/C-Sword
MMX6: Magma Blade/Ensuizan
MMX7: Sniper Missile/Hieijin
MMX8: Green Sniper/Rekkyödan/Ice Gattling

Least favorite:
MM1: Hyper Bomb
MM2: Crash Bomb
MM3: Top Spin
MM4: Ring Boomerang
MM5: Power Stone
MM6: Plant Barrier
MM7: Wild Coil
MM8: Water Balloon
MM9: Tornado Blow
MM10: Thunder Wool
R&F: Ice Wall
MMX1: Fire Wave
MMX2: Bubble Splash
MMX3: Ray Splasher
MMX4: Lightning Web/Kuenbu
MMX5: F-Laser/W-Shredder
MMX6: Guard Shell/Guard Shell
MMX7: Explosion/Gokumonken
MMX8: Shinning Ray/Jühazan/Plasma Gun

124
DECORATE and ACS Modifications / Re: Darkmath's Weapons
« on: May 04, 2011, 11:04:08 PM »
Thanks thar, I forgot to post that I might take requests from other ppl. :]

125
DECORATE and ACS Modifications / Darkmath's Weapons
« on: May 04, 2011, 01:36:53 AM »
Hey there! I finally decided to do something at least one time in my life weapons, I'll probably make more than custom weapons, I might make other games' weapons.
Here is the list with the weapons I made until now:

Web Shot :
http://www.mediafire.com/?bquusz9o5b7xqrx

The Web Shot is the first weapon I ever made (excluding the failed attempts), it paralyzes the enemy for around 2 seconds, the sprites are custom, so they may not be good. I hope you like it! :mrgreen:

Shotgun Ice :
http://www.mediafire.com/?7lb6wjw6okm7f2b

"Shotgun Ice!" -X (Yeah, that's all I got :X)
EDIT: Fixed the spread, it won't shoot foward anymore but the shards deals more damage and they spread more backwards.

Projects (until now):
(click to show/hide)

126
^ Options - Configure Control - Plataform Control - Moveright/Moveleft

127
Mega Man Discussion / Re: Mega Man Final Project
« on: April 08, 2011, 12:01:54 PM »
I'm new at making/editing sprites, so yeah. I'll try to make more details and complete with the missing sprites the Tileset and I'll add/remove some things on Warpman.

128
Mega Man Discussion / Re: Mega Man Final Project
« on: April 08, 2011, 02:10:58 AM »
Edited Warpman, I added some sprites and fixed the shooting sprite, also changed the background color (whatever). And edited Warpman's tileset, I won't add animations this time. Also, some parts of the stage side scrolled. (The stage isn't finished yet!)

(click to show/hide)

129
Mega Man Discussion / Re: Mega Man Final Project
« on: April 07, 2011, 02:10:22 PM »
^Agree, BTW, here is the tileset for Warpman followed by the animation of the tiles.

(click to show/hide)

Actually, the spikes don't need an animation.

EDIT: Megaman using Space Warp.

(click to show/hide)

130
Mega Man Discussion / Re: Mega Man Final Project
« on: April 07, 2011, 02:11:34 AM »
Hey Finite, well, I made the sprite sheet for Warpman, if you're going to make like Willy Wars, I can remake the sheet.

(click to show/hide)

EDIT: Warpman's shot animation. Each frame has a 0,15 second time speed. I made it a circle so you don't have to make it downwards for when Warpman shifts gravity;


131
Mega Man Discussion / Re: Mega Man... On a Graphing Calculator!
« on: March 27, 2011, 02:17:43 AM »
I'm actually going to edit some sprites, I'm going to fuse Plantman's head with Starman's body so it seems more with Starman, I'm going to make Na(face)palm's head bigger.

For some reason, when I fix'd the ^ sprites, it got screwed and I'll have to correct it again, btw, here are the Rockman & Forte Robot Masters:


Left to Right: Tenguman, Burnerman, Coldman, Pirateman, Dynamoman, Groundman, Magicman

132
Mega Man Discussion / Re: Mega Man... On a Graphing Calculator!
« on: March 26, 2011, 08:05:54 PM »
The entire set of the Megaman 4 Robot Masters PLUS *proto-whistles* Protoman!


Left to right: Pharaohman, Protoman, Ringman, Toadman, Dustman, Diveman, Skullman, Brightman, Drillman.

EDIT: Megaman 5 & Megaman 6 Robot Mastahs


Left to Right: Row 1 = Stoneman, Chargeman, Gyroman, Napalmman, Starman, Waveman, Gravityman. Row 2 = Tomahawkman, Knightman, Yamatoman, Blizzardman, Windman, Plantman, Flameman, Centaurman.

133
Mega Man Discussion / Re: Rockman 7 FC
« on: March 26, 2011, 04:32:21 PM »
Thanks Finite, good luck with your mod.

134
Mega Man Discussion / Re: Rockman 7 FC
« on: March 26, 2011, 03:17:07 AM »
Hey there, I was trying to Mod Rockman 7, but when I go test it, the game... huuuh... get some weird colors, I would like to know if this is Windows 7's Paint's fault or something.

Btw, I can't wait to play your kirby mod Kapus.

135
Mega Man Discussion / Re: Fanmade robot masters
« on: March 21, 2011, 02:29:35 AM »
Thanks for the correction Alu, I usually make a second-view before posting, but I forgot that time. Btw, I liked Whateverman too :P

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