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Messages - mrjnumber1

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46
Cutstuff Discussion and Feedback / Trim the forum name's length
« on: March 31, 2011, 09:58:27 PM »
It screws up my browsing to try to browse the forums and see this...
(click to show/hide)

Cutstuff Message Board is fine and descriptive.. but it's very unhelpful for browsing. If I forget if I opened a thread or not... I have no idea if I already opened or not. But hey! Cutstuff Message Board. Cutstuff Message Board..... Cutstuff Message Board.

It should at most be something like "CS - [EXPANSION] Mega Man P..."
(I am shameless)

Hopefully I'm not the only person who wants this.

47
MM8BDM Discussion / Re: New Tournament??
« on: March 30, 2011, 07:18:52 AM »
Quote from: "Myroc"
I'm gladly for a Team Deathmatch tournament. Eight teams of four players each should do it.
So.. vote for it? Cause I'm the only one. :<

48
MM8BDM Discussion / Re: Screenshots
« on: March 22, 2011, 10:43:46 AM »
(click to show/hide)

I put a lot more effort into this image than a brief glance will reveal. Can you find all of its peculiarities?

49
MM8BDM Discussion / Re: Juiced!?
« on: March 20, 2011, 02:36:18 AM »
mrojnumber1

50
Projects & Creative / Re: [EXPANSION] Mega Man Powered Up
« on: March 14, 2011, 03:48:24 AM »
There Will Be Movie References.

Even that text is, kind of.

51
Maps / Re: Ivory's Ebony Dungeon of Maps
« on: March 10, 2011, 10:56:21 PM »
Quote from: "CutmanMike"
Oh...

errr YEAH I totally meant for Gemini man to have bad grammar! It makes perfect sense!

*grabs coat*
I've watched that Spartacus show so damn much I didn't even notice it upon reading the screenshots over and over.

52
Maps / Re: [TUTORIAL] Importing new textures into MM8BDM
« on: March 10, 2011, 04:48:35 PM »
To make a quick thing for simple textures that don't need expanded very far, I made this thing in PHP (note: possibly requires GD image library). Basically, just put all the files in the same directory as this and run it. It should work, since it has for me! This is just for basic textures that you're not going to expand past one file.
Oh and no it's nto a standards complient webpage that's not the point. I'll make a C# console version... later. Maybe. Or a webpage where you can put in your image files like imgur. I dunno!
(click to show/hide)

53
Maps / Re: Ivory's Ebony Dungeon of Maps
« on: March 10, 2011, 03:36:46 PM »
Bridge update was a LONG time coming...

rip starcrash/topspin 2010-2011 never forget

(although, both... really are broken in CTF XD)

54
I am completely in the boat with Kapus on this one. It's how we Roll. Avatar. s.

The only thing that worries me is I'm afraid the community might shrink too far if there aren't any "official" updates soon. I assume that ~90% of all players just look at the front page and say "welp, no new content" and don't even notice the forums have a buttload of custom content and expansions in the works.

I guess what I'm saying is... they need advertised more? I understand that CMM is busy and all, but it's been how long since the last "official" update?

55
MM8BDM Discussion / Re: Screenshots
« on: March 09, 2011, 03:55:47 AM »
(click to show/hide)
Even in death, I am Gutsman

56
Projects & Creative / Re: [EXPANSION] Mega Man Powered Up
« on: February 01, 2011, 12:35:52 PM »
Quote from: "Lakister"
Quote from: "Ashley"
We're making them our own way. As far as original stage textures from MMPU go.. If nobody gets them for us, then it's staying the textures used in the normal stages in the official game.

As far as I remember, We are going to do MMPU tiles. Me and MrJ are working on them, but the progress with them has been quite slow, however.
Yeah, cause this semester sucks a lot. <_<

57
MM8BDM Discussion / Re: Death Messages
« on: January 02, 2011, 01:47:10 AM »
Shouldn't Rolling Cutter be the weapon that girlifies people?

58
MM8BDM Discussion / Re: The Unofficial Top-25 Players List
« on: January 01, 2011, 02:54:29 AM »
Oh god, is MM8BDM going to be tainted with the anal vapor of elitism over peoples' skill? This is one of the few online games without that being so immediately evident. It's the worst.

59
MM8BDM Discussion / Re: Roll Players - God-Tier?
« on: January 01, 2011, 02:09:58 AM »
Follow-up, serious post:
http://en.wikipedia.org/wiki/Confirmation_bias

This is really all that's going on. You don't really remember the non-unique robot masters who kill you and that you kill but when you see a roll killing things, it's unique and looks neat. Of course, there's certainly no doubting that folks like Celebi bring down the house.

60
MM8BDM Discussion / Re: Roll Players - God-Tier?
« on: December 31, 2010, 01:32:54 PM »
Oh no, I created a monster.

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