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Messages - VyseTheLegend96

Pages: 1 [2] 3 4 ... 14
16
W.I.P Forum / Re: Roboenza Map Pack RELEASED!
« on: February 08, 2011, 04:07:51 AM »
Hmm

And yeah for me a lot of the skyboxes seem blurred.
Anyways, like Mr x has said, there are a lot of teleporters to area only reachable by them(im pretty sure), which would lead to a lot of telefrags.

But i also found a lot of areas in other maps to have very small hallways, which wouldnt be too bad if there werent too many, but there is a lot and that can be annoying for zombies mostly since you can get trapped....but thats just my opinon.
anyways everything i got to say is basically what mr x said. xD

17
W.I.P Forum / Re: Nezumiman Expansion
« on: January 31, 2011, 02:48:23 PM »
Quote from: "Legofan20"
Yes! for a while I thought this project would not even get off the ground... Thank you, I can provide textures and sprites to those who need them, just ask, I am already working on the Ice textures...the weapons are...coming, yeah, there will be slow work going on this, if there are specific stages you want to do, just ask!
i could give a shot at mapping dragon nezumi, just need textures.

18
W.I.P Forum / Re: Roboenza Map Pack
« on: January 31, 2011, 02:45:11 PM »
Quote from: "Yellow Devil"
Also MMROBO6 and 4 are both designed on Banjo-Kazooie maps :)
o.0........YAY

19
W.I.P Forum / Re: Nezumiman Expansion
« on: January 30, 2011, 04:32:13 AM »
i love nezumi man, i could help on maps if i had tiles.

20
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 29, 2011, 03:48:12 AM »
Quote from: "BradeDude"
tomorrow i am, hopefully have it done then too
oh i forgot to work on it
*dies* ill finish it during the weekend

21
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 27, 2011, 03:23:34 PM »
Quote from: "BradeDude"
If you mean the other tilesets besides saturn and neptune, I will go down the line and if nobody is working on them ill pluck em off and with addition of the weapons template we can do some weapons our self
ok, so are you working on the tiles sets right now?
Ill be doing the Urans tileset now, prob be up tomorrow.

22
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 24, 2011, 03:16:06 AM »
well, Disco are you doing Uranus tile recoloring? if not im going to do it, and im wondering if BradeDude is still doing the other tile sets besides uranus and wily stages.

23
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 16, 2011, 01:53:33 AM »
Quote from: "Kackebango"
It's time to end my vacation and to finally start working on the freaking Neputune-skin.
YAY

what color would you want me to use for the machinery?

24
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 15, 2011, 08:41:59 PM »
some of them have both machinery and rocks
i will recolor the machinery though if you want me to

25
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 15, 2011, 05:43:39 PM »
Quote from: "Myroc"
Quote from: "VyseTheLegend96"
the tiles with the machinery and rocks on it cant be changed as it would breack the four color rule since
the machinery had black white purple and pink, anymore colors would be over 4.
I think his point was that everything doesn't have to be purple and pink. If you're using black and white, you still have two colors left to use.
are you saying i can use 4 colors excluding black and white?

26
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 15, 2011, 02:40:14 AM »
Quote from: "Disco"
Hm, maybe I could try my hand at recoloring some tiles.... how hard could it be, right? (famous last words)

Are any not spoken for?
uranus and the wily stages havent been done yet(neptune and saturn have been reserved)


the tiles with the machinery and rocks on it cant be changed as it would breack the four color rule since
the machinery had black white purple and pink, anymore colors would be over 4..

EDIT: i found a small eroor in pluto tileset, ill make sure that is used when we use them.

27
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 14, 2011, 09:51:26 PM »
Quote from: "ficarra1002"
Im happy, I have another project to watch and wait for.
Its nice to watch the b/w tiles be reborn in color.
yeah me too

28
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 14, 2011, 08:58:44 PM »
Quote from: "ficarra1002"
Looks good, those tiles do.
*whew*
good
ill try doing uranus next

29
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 13, 2011, 11:28:34 PM »

PINK!!!!
lol
anything i do wrong? or are the colors bad?
transparencies will be added soon

30
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: January 13, 2011, 05:05:24 PM »
Quote from: "BradeDude"
i hope your not  replacing the outlines with pink, 4 colors should be dark black, purple, pink, and white
im not replacing outlines with pink, whats black will be black
alright lemme find the right color for purple and pink...

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