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W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 11, 2010, 06:40:06 PM »Quote from: "CopShowGuy"
I am starting work on Mars' tileset.great!, im not sure on what process we should add color to the tiles though hmm
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I am starting work on Mars' tileset.great!, im not sure on what process we should add color to the tiles though hmm
http://www.mediafire.com/?fmf84oeym3ncgkvi was told i should ask permission from zero exe to use them, but he hasnt been on for a while now
Change the link on the front page. This is the new corrected version.
And why arent you adding the Jupiter and Venus links?
Well, what does "official" really mean anyway?mmhmmm
If you finish this I'm sure Mike will at least plug it on the blog, which means everyone will know about it/download it.
Not really.we have copshowguy tile ripping the stage maps right now.
Anyway,
http://www.sprites-inc.co.uk/forum/show ... php?t=9027
tilesets
idk make the buidling look like there is a lot of stuff growing around it/on it, it would make it blend easilyQuote from: "Mr. X"That's odd considering about 2 thirds of the stage was indoors.I admit I could extend the building back further, and maby add holes in the ceiling with ladders that you can climb to go to the upper area with more of a larger building feel (seeing as most of the building had ALOT of electronics , it would look weird fresh out of the forest, and maby incorperate some spikes somewhere)
I had alot of doubts about my map making capabilities, but you know, I'm feeling pretty good about this
It's very small, then.i do agree it may need to be bigger....hmm...
Is there no interior part to Burner Man's stage? That's odd considering about 2 thirds of the stage was indoors.in the center of the room is the building with 2 ground openings and a high colomn that would have the wave burner
Hmm...That bottom part looks a little bland. Perhaps mess with the heights around there, similar, but nowhere near as drastic, as what was done in Stone Man's stage, or perhaps similar to Napalm's.yes we did add things to the bottom part, but it isnt visible to the map much
Also, 2.5D screenshots plox.
Clearly you didn't look hard enough.oh thanks, me and Korby looked, but couldnt find one
http://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManV
ummQuote from: "VyseTheLegend96"Quote from: "Kackebango"Don't mind me, I'm just posting in this thread so that it doesn't dissapear from existence.i downloaded it, but it wouldnt play for me...
What mediaplayer are you using?
Don't mind me, I'm just posting in this thread so that it doesn't dissapear from existence.i downloaded it, but it wouldnt play for me...
Next time, just edit the first post.woops didnt mean to do that
I was thinking we could give mega man 5 for the GB a try as it has its own original set of stages and robot masters(stardroids).
The main issue we might have with this is that the game is in black and white colors.
But if you will compare some stardroids with robot master stages(example: Neptune and wave man) you can probably see the similarities and visualize the colors. Or you can just be creative.(or ask me, i may have a idea)
But basically this expansion is for their stages. !We also need skins. If we do the skins Mike said he would do the weapons.! Anyways, this will include the following stages:
Mercury
Venus
Mars
Neptune
Jupiter
Saturn
Pluto
Uranus
Wily Space Craft Stage
*The reason Terra and Sunstar arent included is because they have no stage.
So whoever wants to give these a shot, as it may be kinda difficult, lemme know. I have ideas for every stage, so even if you dont have a idea, and are good at doom building, just lemme know and we can make the stage.
We also need tiles to be made first, so if someone will do those lemme know.
Mr.X said he would do these if we can find a tile sheet.
So we need a tile sheet.
Item, how they make work.(im writing them here if Mike may wanna check this out, but hes probably going to do it like this anyway, im just giving the stage desgners ideas of what to put as a similar item to these)
Salt Water: Shoots out a blob of water, kinda like search snake in the way it shoots out, but when the water hits the ground it splatters and does damage. If it hits before it splatters, it does mor dmg.
Photon Missile: Shoots a missle out, it delays before actually going forward, can set these up as a trap.
Bubble Bomb: Shoots out bubbles kinda like air man(as if it were straight up, itd be pretty useless, and it will continually go up). When it touches a enemy or wall it explodes.
Electric Shock: Sends a continual short range wave of electricity. Mega man cannot move while using it, only jump.
Black hole: Shoots out, lands, doesnt move, sucks enemies in, once it sucks them in, projectiles shoot out and its done. lol sorta like galaxy mans weapon
Grab Buster: Shoots out, and it steals enemies hp.
Break Dash: Chargable, if not charge it just shoots plasma shots. If it is charge mega man dashes quickly, damages enemies if they are hit.
Deep Digger: Like guts man item, but its makes projectiles when it hits a wall.
Spark chase: looks like gemini laser, but it just homes in on enemies.
So who wants to help?
(Just replace the robot master weapons for this game with a weapon similar to theirs, we can add the real weapons once they are done)
Skins
Mercury-Blaze
Mars-Brotoad
( it looks like kackebango has uranus, and zero.EXE did jupiter and venus, but i havent got permission for these yet, trift.exe also has done pluto and sunstar, but i havent got a response saying i could use them yet)