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Messages - VyseTheLegend96

Pages: 1 ... 10 11 [12] 13 14
166
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 08, 2010, 04:22:46 AM »
Quote from: "Mr. X"
Obviously not yet since I haven't found a clean tile sheet.
hmm but WILL you do them if we find some? if so ill write you down on the op for the job of doing them

167
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 08, 2010, 03:35:03 AM »
Quote from: "Mr. X"
Actually, I found that thread but the sets are such an incoherent mess I can't tell what's what.
so, were you doing the tiles?  ;)

168
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 07, 2010, 03:36:45 PM »
Quote from: "Mr. X"
Quote from: "Korby"
The tilesets exist.
An NES palette exists.
MSPaint exists.

Figure out how to make the tilesets. It's not that hard.
(By the way, I'm saying "Get the original tilesets and recolor them with the NES palette.")

Where can I find the tilesets?  I'm looking in the usual places but to no avail.
i also do not see them

169
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 06, 2010, 06:57:26 PM »
Quote from: "brotoad"
thought i'd share this here but i've been making some custom MM&B sprites!
very awesome!

170
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: November 06, 2010, 06:54:23 PM »
Quote from: "Blaze"
Incoming DOS tiles ahoy!
(click to show/hide)
huh? cant see it

171
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 06, 2010, 06:30:19 PM »
Quote from: "ice"
^_^; I'd create a stage, but unfortunatly I dont know a lick about creating deathmatch type maps (tried to make burnerman's stage, but it was too open and had trouble with the bulding)
i could help you with it if you want
i mean i cant create it myself, but i could help with the lay out

172
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 06, 2010, 06:18:01 PM »
Quote from: "brotoad"
trift-EXE made sunstar and pluto too!
wow looks like a lot of skinsare coming along lolol
anyways i found these cool youtube videos which had some of there stages colored in,kinda gives you a idea
here is neptune, noticed the stage in the backround
also its his theme in 8bit
http://www.youtube.com/watch?v=GmR7Nnh5 ... re=related
EDIT: im going to do some research into every stardroids stage, and post ideas, some of these can be hard to tell because of the lack of color, but i will try to make a thing fitting to their stage. just tell me what you think would be good in the stage.
but we still need tile sets...

173
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: November 06, 2010, 06:07:44 PM »
Quote from: "Blaze"
Quote from: "VyseTheLegend96"
haha i also think they look terrible,but im willing to help
i could help on some stage ideas if anyone needs help
do you need any weapon ideas? or do you already understand how they are going to work in mm8bdm?
EDIT: sorry forgot the op, you do have weapon idea xD
Yeah i do have the ideas Done...though the Weapons names need to be fixed...

Speaking of which...we need 8-bitified versions of the tiles (i can find the originals if you want me to,they are on the mechanical maniac's site)
hmm im not good with making tiles and sprites, that is if you were talking to me about the tiles
i liek stage design and music, but i may get into spriting

174
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: November 06, 2010, 05:58:44 PM »
Quote from: "Mr. X"
Judging by the robot master designs, I can't imagine them being good.

EDIT:  And I was right, the games look atrocious.
haha i also think they look terrible,but im willing to help
i could help on some stage ideas if anyone needs help
do you need any weapon ideas? or do you already understand how they are going to work in mm8bdm?
EDIT: sorry forgot the op, you do have weapon idea xD

175
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 06, 2010, 05:54:45 PM »
Quote from: "Blaze"
Quote from: "VyseTheLegend96"
so you are allowing me to use your Mercury skin when he is done? ill ask others if i could use their skins
this still leaves us with a bit of stardroids though
Fix'd

Yeah...once i get it back...may take a while
oh this is fine, no hurry

176
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 06, 2010, 05:51:17 PM »
Quote from: "Blaze"
Zero.EXE did do Jupiter & Venus (Check The List of Skins to show it)
Kackebango is doing Uranus (Check His Skins for proof)
Brotoad's Doing Mars (He Said it on the list of skins thread)
I Did Mercury (He's Gonna Get Touched up by Brotoad when ever he gets to it)
so you are allowing me to use your mars skin when he is done? ill ask others if i could use their skins
this still leaves us with a bit of stardroids though

177
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: November 06, 2010, 05:35:15 PM »
well would you need my help? if you do just lemme know
i could always help with stage design

178
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: November 06, 2010, 05:13:39 PM »
are we going to keep the silence?
if not, i could try making some 8 bit themes for each stage..

179
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 06, 2010, 05:07:57 PM »
Quote from: "CutmanMike"
I'm not doing the maps for this (for obvious reasons) but if the skins come across I'll probably do the weapons
alright then, skins will be needed then, and apparently the tile sets wont be too hard, but we still need to do them...ill update the Original Post
and yes the maps will be kinda hard to do, but if anyones wants to try to do some let me know, as there is know time limit to get this finished

180
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: November 06, 2010, 04:12:09 AM »
i was told by brotoad, that he said he wasnt going to do stages because of the color issue

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