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Messages - VyseTheLegend96

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181
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 06, 2010, 03:09:56 AM »
i drew some of the pirate man layout , will upload soon
EDIT: Korby would you mind if i used the horshoe beach idea within the lay out?

182
W.I.P Forum / [Expansion]Mega Man 5 Game Boy
« on: November 06, 2010, 02:51:33 AM »
I was thinking we could give mega man 5 for the GB a try as it has its own original set of stages and robot masters(stardroids).

Stages:
Mercury~Star Dood
Venus-?
Mars-?
Neptune-?
Jupiter-?
Saturn~LlamaHombre
Pluto-DONE~Gamester552
Uranus~Jack Corvus
Wily Space Craft Stage-?
NemZ made a Terra/Darkmoon tileset, so it could be made into a map.


Weapons- ALL DONE~Asd967 (King Yamato)

Skins:
Uranus, venus and jupiter are finished. ( never got permission to use venus or jupiter as i never got a response)
Saturn~Star Dood
I dont know who's on the others, or if more are done.


So who wants to help?

Thanks to all who contribute!

183
Help & Editing / Re: Zombies don't love me either.
« on: November 05, 2010, 02:04:35 PM »
mine doesnt work either
what exactly is the :CMM8BDM ? i cannot find it

184
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 05, 2010, 01:50:14 PM »
yea thats along the lines of what i thought would be cool
but could he charge his axe swing? i mean he could charge it while holding up his shield like proto man
EDIT: Im not going to put items on these layouts because they havent came out yet
EDIT 2: are we doing a tengu mash up for his CTF or just a mega man and bass?

185
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 05, 2010, 03:19:56 AM »
Quote from: "Korby"
That's okay, Vyse. Any help is welcome, even if it's just ideas.
ill draw lay outs, if anyone uses them, be sure to give me some credit! haha

186
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 05, 2010, 02:59:17 AM »
ahh yeah that is very true.........man i have no idea, random floating platforms? maybe use of two twoers connected by platforms? im unsure haha sorry

187
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 05, 2010, 02:03:03 AM »
oh i see, do you think cutmanmike will mash them together? if there is one for each i think he should, otherwise they are different stages entirely.
i will work on some CTF ideas.how large can a map be in doom? as my tengu man idea is good, but very large(only the scenery is large,(as im thinking 2 airships with a path connect by platforms/balloons), its not  a super large walkable area though)
Astro man im unsure, ill expand on these ideas soon

188
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 05, 2010, 01:47:54 AM »
oh i see, so WE arent making the deathmatch stages? We're going to leave it to CutManMike to do that?
we're just making CTF stages i see
ill come up with a idea for that, i hope cutmanmike uses tengu man's airship for his stage lol

189
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 05, 2010, 01:41:02 AM »
Quote from: "Mr. X"
Quote from: "VyseTheLegend96"
oh so we're going by themed, yea i think they should both get a CTF, unless someone from mega man 7 8 9 10 get one(tornado man, galaxy man etc..)

The reason why Tengu and Astro Man get CTF maps is because they have two stages for being in two games.  Nobody else gets one.
are you saying we're only going to make CTF stages for these since they already have mm8 stages?

190
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 04, 2010, 10:47:38 PM »
oh so we're going by themed, yea i think they should both get a CTF, unless someone from mega man 7 8 9 10 get one(tornado man, galaxy man etc..)

191
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 04, 2010, 10:34:45 PM »
Quote from: "Blaze"
Quote from: "Yellow Devil"
Bu
Knowing Blaze he'll never finish half the skins he says he will so if he gives up I might do Dynamo Man because he's my favourite from MM&B  :twisted:
Sorry there Mack,i WANT To do Dynamo Man...he uses one of my favorite Themes (Next To Ground Man's :|)

And out of the 16 Bit Series...Dynamo's My Favorite Stage,soo many good gimmicks
i have ideas, if you can make the stage, i would be willing to work with you on it
EDIT: I think cold man should have a CTF because of the 2 tower idea, yo know one flag on one side, etc Xd

192
Help & Editing / Re: Adding Roboenza and WAD files question
« on: November 04, 2010, 10:13:08 PM »
i went through the entire stage list and didnt see it, same with roboenza, i used last man standing and it didnt work
i know, i scrolled, but chapter 2 wasnt open when i went back on

193
W.I.P Forum / Re: [EXPANSION] Megaman & Bass
« on: November 04, 2010, 09:43:23 PM »
Quote from: "Korby"
For Tengu's CTF stage, it'd probably involve lots of jumping, and a quicker but riskier path of balloon jumping on the sides or straight through the middle.
hmmm yes
if i think i know what CTF stands for, then wouldnt his air ship need to be a part of it?
im still confused if we're doing a astro man stage and a tengu man stage for mega man and bass
EDIT: maybe i dont know what CTF means, what does it mean?

194
Help & Editing / Re: Adding Roboenza and WAD files question
« on: November 04, 2010, 09:32:03 PM »
Quote from: "Parad0x"
did you load the wads of the stages you downloaded? if yes type in console " map (map name here)"
load the wads? im unsure what you mean by load, i extracted the file, and added the wad file..
EDIT: im also unsure how to save, i beat mega man 1 on the game it said it saved, i came back on and it didnt load, i went to restore, there were no files.. :s

195
Help & Editing / Adding Roboenza and WAD files question
« on: November 04, 2010, 09:25:37 PM »
well, ive used the add file thing, i pick the wad file, i click start but i did not see the stage i download (mr x sunset stage, blade man stage) and i tried it with the roboenza file and it didnt work.
what am i doing wrong? thx  :D

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